Player Matchup

Ra
Ra
 
Ra
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CyyDy
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
MonoDumfisto
Gilgamesh
Level 39
God Stats
2W - 1L
1,442 SR
Queue Stats
11W - 15L
1,392 Elo+
Party 2
Cernunnos
Cernunnos
Mr_Jesterkk
Cernunnos
Level 47
God Stats
3W - 1L
1,720 SR
Queue Stats
62W - 64L
1,431 Elo+
Solo
Terra
Terra
l-Aelin-l-
Terra
Level 17
God Stats
3W - 5L
1,760 SR
Queue Stats
9W - 18L
1,384 Elo+
Party 2
Team Averages
Level 62
1,584 SR
1,440 Elo+

VS

Team Averages
Level 126
1,492 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
InTacT Dead
Cu Chulainn
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 412L
1,462 Elo+
Solo
Discordia
Discordia
KevinMamar
Discordia
Level 129
God Stats
6W - 5L
1,492 SR
Queue Stats
176W - 172L
1,478 Elo+
Party 1
Da Ji
Da Ji
alisandocresce
Da Ji
Level 125
God Stats
7W - 6L
1,135 SR
Queue Stats
209W - 214L
1,510 Elo+
Party 1
Cupid
Cupid
canobreaks
Cupid
Level 99
God Stats
17W - 16L
1,565 SR
Queue Stats
53W - 54L
1,526 Elo+
Solo
Cerberus
Cerberus
tokomsono-calmo
Cerberus
Level 120
God Stats
4W - 2L
1,771 SR
Queue Stats
67W - 66L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 3 / 5
8,800
587
5,807
8,736
4,310
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
CyyDy
Scylla
16
6 / 4 / 4
8,861
591
9,785
7,954
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MonoDumfisto
Gilgamesh
14
6 / 0 / 6
9,552
637
12,853
13,008
12,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
Mr_Jesterkk
Cernunnos
15
3 / 2 / 1
9,260
617
7,447
11,084
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
11
0 / 1 / 7
7,509
501
2,660
11,811
6,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InTacT Dead
Cu Chulainn
7
0 / 6 / 0
5,646
376
2,891
9,311
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
KevinMamar
Discordia
13
3 / 3 / 3
7,834
522
12,650
9,365
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 3
8,362
557
9,057
14,660
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
12
0 / 3 / 2
6,779
452
5,365
9,447
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
10
2 / 2 / 2
6,848
457
5,215
15,684
8,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
10
10
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
5
1.5
W
Scylla
CyyDy
Scylla
6
4
4
2
L
Cu Chulainn
InTacT Dead
Cu Chulainn
0
6
0
0
L
Discordia
KevinMamar
Discordia
3
3
3
1.5
W
Gilgamesh
MonoDumfisto
Gilgamesh
6
0
6
9
W
Cernunnos
Mr_Jesterkk
Cernunnos
3
2
1
1.75
L
5
3
3
2.17
L
Cupid
0
3
2
0.33
W
Terra
0
1
7
3.5
L
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,552
Damage
35,178
52,593
Taken
58,467
29,585
Mitigated
25,142
18,789
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,807
140
751
2,682
8,736
4,310
135
5,921
2,815
60,999
2,261
W
Scylla
CyyDy
Scylla
9,785
1,505
0
2,013
7,954
2,440
0
3,758
4,196
64,154
1,464
L
Cu Chulainn
InTacT Dead
Cu Chulainn
2,891
1,087
0
795
9,311
3,710
0
1,439
7,486
0
19,743
L
Discordia
KevinMamar
Discordia
12,650
300
0
730
9,365
3,550
0
4,705
4,557
59,882
0
W
Gilgamesh
MonoDumfisto
Gilgamesh
12,853
4,104
0
1,609
13,008
12,519
600
2,311
10,697
436
55,954
W
Cernunnos
Mr_Jesterkk
Cernunnos
7,447
4,096
0
3,182
11,084
3,790
2,656
1,225
9,859
0
57,437
L
9,057
1,933
0
1,686
14,660
6,172
0
3,482
10,977
0
67,310
L
Cupid
5,365
2,509
928
2,564
9,447
2,842
391
2,893
6,464
0
41,323
W
Terra
2,660
667
4,192
4,360
11,811
6,526
189
4,650
7,161
11,564
0
L
Cerberus
5,215
294
1,742
5,151
15,684
8,868
0
5,291
9,945
26,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
35,469
438
Minions Killed
374
0
Camps Cleared
0
1,593,944
Distance Traveled
1,290,040
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,800
587
123
8
0
333,134
8
W
Scylla
8,861
591
101
7
0
327,415
0
L
Cu Chulainn
5,646
376
40
3
0
153,273
0
L
Discordia
7,834
522
92
6
0
292,675
4
W
Gilgamesh
9,552
637
92
6
0
308,520
2
W
Cernunnos
9,260
617
112
7
0
296,717
3
L
Da Ji
8,362
557
105
7
0
294,796
0
L
Cupid
6,779
452
73
5
0
256,343
1
W
Terra
7,509
501
10
1
0
328,158
0
L
Cerberus
6,848
457
64
4
0
292,953
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role