Player Matchup

Cliodhna
Cliodhna
Silver I
Ansz_14
Cliodhna
Silver I
Level 156
God Stats
1W - 1L
1,726 SR
Queue Stats
39W - 41L
1,342 MMR
Party 1
Cerberus
Cerberus
Silver I
Cenker10_CTR
Cerberus
Silver I
Level 108
God Stats
0W - 3L
1,195 SR
Queue Stats
95W - 111L
1,174 MMR
Solo
Ymir
Ymir
Silver V
GiLTOFT
Ymir
Silver V
Level 52
God Stats
0W - 2L
1,343 SR
Queue Stats
11W - 19L
1,165 MMR
Solo
Yu Huang
Yu Huang
Silver I
Seisendasrinne21
Yu Huang
Silver I
Level 142
God Stats
1W - 2L
1,520 SR
Queue Stats
45W - 50L
1,288 MMR
Party 1
Apollo
Apollo
Gold IV
Xofters
Apollo
Gold IV
Level 85
God Stats
20W - 25L
1,566 SR
Queue Stats
237W - 244L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,470 SR
1,240 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,567 SR
1,237 MMR
Mulan
Mulan
Gold V
AoD13
Mulan
Gold V
Level 115
God Stats
22W - 18L
1,705 SR
Queue Stats
263W - 253L
1,214 MMR
Solo
Khepri
Khepri
Gold V
FleecyManx
Khepri
Gold V
Level 139
God Stats
32W - 22L
1,656 SR
Queue Stats
273W - 282L
1,141 MMR
Solo
Charybdis
Charybdis
Silver I
HappyMushroom
Charybdis
Silver I
Level 158
God Stats
2W - 3L
1,546 SR
Queue Stats
18W - 27L
1,268 MMR
Party 2
Fenrir
Fenrir
Silver I
Reany
Fenrir
Silver I
Level 146
God Stats
15W - 11L
1,579 SR
Queue Stats
49W - 58L
1,271 MMR
Solo
Kukulkan
Kukulkan
Silver II
SvetYarilo
Kukulkan
Silver II
Level 108
God Stats
5W - 3L
1,348 SR
Queue Stats
11W - 20L
1,292 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ansz_14
Cliodhna
20
6 / 3 / 2
11,157
531
8,432
14,482
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Cenker10_CTR
Cerberus
14
0 / 5 / 2
8,539
407
5,644
18,121
16,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
GiLTOFT
Ymir
12
2 / 9 / 2
8,635
411
6,855
27,528
20,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 4
10,769
513
10,295
9,398
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Xofters
Apollo
14
0 / 8 / 2
8,610
410
11,607
16,132
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Erlang ShenThothSurtrFreyaArachne

VS

Bans
BellonaBastetAtlasLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AoD13
Mulan
20
12 / 1 / 6
13,742
654
16,781
19,817
16,628
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
FleecyManx
Khepri
15
1 / 2 / 16
10,485
499
6,788
16,138
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
HappyMushroom
Charybdis
20
9 / 3 / 7
13,039
621
18,915
10,935
4,272
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Reany
Fenrir
18
5 / 4 / 8
11,103
529
9,175
18,423
8,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
SvetYarilo
Kukulkan
18
2 / 0 / 11
10,999
524
12,880
6,938
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
10
Kills
29
29
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Ansz_14
Cliodhna
6
3
2
2.33
W
Mulan
AoD13
Mulan
12
1
6
15
L
Cerberus
Cenker10_CTR
Cerberus
0
5
2
0.2
W
Khepri
FleecyManx
Khepri
1
2
16
4.5
L
Ymir
GiLTOFT
Ymir
2
9
2
0.33
W
Charybdis
HappyMushroom
Charybdis
9
3
7
4.17
W
Fenrir
Reany
Fenrir
5
4
8
2.25
L
2
4
4
1
W
Kukulkan
SvetYarilo
Kukulkan
2
0
11
7.5
L
Apollo
Xofters
Apollo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
64,539
85,661
Taken
72,251
53,365
Mitigated
47,906
18,554
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Ansz_14
Cliodhna
8,432
1,243
0
5,706
14,482
7,103
0
2,942
11,540
0
108,346
W
Mulan
AoD13
Mulan
16,781
2,338
0
4,884
19,817
16,628
233
4,672
14,479
472
96,681
L
Cerberus
Cenker10_CTR
Cerberus
5,644
71
0
3,195
18,121
16,635
0
3,676
14,445
44,619
0
W
Khepri
FleecyManx
Khepri
6,788
453
0
3,966
16,138
15,541
170
6,012
9,864
18,490
390
L
Ymir
GiLTOFT
Ymir
6,855
543
0
3,942
27,528
20,836
0
7,134
20,394
25,430
1,054
W
Charybdis
HappyMushroom
Charybdis
18,915
10,835
0
5,882
10,935
4,272
3,090
2,153
8,718
0
128,368
W
Fenrir
Reany
Fenrir
9,175
2,262
0
5,082
18,423
8,960
165
4,613
13,496
0
94,767
L
10,295
877
0
1,190
9,398
3,248
0
2,954
6,444
67,345
1,611
W
Kukulkan
SvetYarilo
Kukulkan
12,880
1,739
0
1,322
6,938
2,505
1,006
3,213
3,293
95,195
0
L
Apollo
Xofters
Apollo
11,607
8,742
0
4,521
16,132
5,543
800
3,232
12,900
0
67,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,710
Gold Earned
59,368
557
Minions Killed
658
0
Camps Cleared
0
1,988,181
Distance Traveled
2,116,372
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,157
531
169
8
0
488,467
0
W
Mulan
13,742
654
154
7
0
408,088
7
L
Cerberus
8,539
407
110
5
0
383,134
0
W
Khepri
10,485
499
19
1
0
434,605
7
L
Ymir
8,635
411
45
2
0
365,364
0
W
Charybdis
13,039
621
199
9
0
418,767
0
W
Fenrir
11,103
529
121
6
0
428,969
4
L
Yu Huang
10,769
513
137
7
0
414,706
1
W
Kukulkan
10,999
524
165
8
0
425,943
2
L
Apollo
8,610
410
96
5
0
336,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role