Player Matchup

Charon
Charon
IdealChaos
Charon
Level 142
God Stats
2W - 0L
1,685 SR
Queue Stats
254W - 231L
1,667 Elo+
Solo
Artemis
Artemis
maebsy
Artemis
Level 108
God Stats
3W - 0L
1,830 SR
Queue Stats
39W - 18L
1,717 Elo+
Solo
Vulcan
Vulcan
skz62
Vulcan
Level 123
God Stats
17W - 3L
2,079 SR
Queue Stats
407W - 431L
1,519 Elo+
Solo
Team Averages
Level 124
1,865 SR
1,634 Elo+

VS

Team Averages
Level 117
1,608 SR
1,568 Elo+
Jormungandr
Jormungandr
Extew
Jormungandr
Level 166
God Stats
1W - 4L
2,000 SR
Queue Stats
795W - 617L
1,616 Elo+
Solo
Lancelot
Lancelot
Kawabanger
Lancelot
Level 38
God Stats
3W - 5L
1,489 SR
Queue Stats
213W - 209L
1,528 Elo+
Solo
Nut
Nut
RekrerusGivus
Nut
Level 148
God Stats
2W - 6L
1,336 SR
Queue Stats
237W - 245L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IdealChaos
Charon
16
3 / 0 / 4
9,337
849
7,994
9,605
10,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
maebsy
Artemis
16
3 / 0 / 4
9,521
866
10,300
6,802
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
skz62
Vulcan
16
1 / 0 / 6
9,115
829
11,822
3,954
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Extew
Jormungandr
13
0 / 3 / 0
7,539
685
5,813
12,140
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Kawabanger
Lancelot
15
0 / 2 / 0
7,897
718
4,437
11,255
6,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 0
7,946
722
4,039
10,475
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Extew
Jormungandr
0
3
0
0
W
Charon
IdealChaos
Charon
3
0
4
5
L
Lancelot
Kawabanger
Lancelot
0
2
0
0
L
0
2
0
0
W
Artemis
maebsy
Artemis
3
0
4
5
W
Vulcan
skz62
Vulcan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
14,289
20,361
Taken
33,870
14,904
Mitigated
17,518
5,792
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Extew
Jormungandr
5,813
638
0
2,343
12,140
7,772
0
5,289
6,113
24,684
321
W
Charon
IdealChaos
Charon
7,994
907
0
1,464
9,605
10,624
246
1,731
7,287
20,359
1,660
L
Lancelot
Kawabanger
Lancelot
4,437
616
0
565
11,255
6,932
0
6,738
4,057
0
17,837
L
4,039
2,314
0
3,456
10,475
2,814
0
4,933
5,347
0
32,735
W
Artemis
maebsy
Artemis
10,300
4,116
0
4,213
6,802
2,643
1,189
1,762
4,598
0
47,440
W
Vulcan
skz62
Vulcan
11,822
224
0
115
3,954
1,637
11
1,044
2,737
38,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
23,382
172
Minions Killed
153
0
Camps Cleared
0
695,821
Distance Traveled
632,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,539
685
45
4
0
190,898
0
W
Charon
9,337
849
19
2
0
235,657
0
L
Lancelot
7,897
718
30
3
0
247,228
0
L
Nut
7,946
722
78
7
0
194,737
0
W
Artemis
9,521
866
77
7
0
224,817
0
W
Vulcan
9,115
829
76
7
0
235,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role