Player Matchup

Janus
Janus
Gold V
JayGonzuh
Janus
Gold V
Level 123
God Stats
0W - 4L
1,088 SR
Queue Stats
13W - 15L
1,467 MMR
Party 1
Maui
Maui
Gold IV
K5pistol
Maui
Gold IV
Level 158
God Stats
10W - 12L
1,609 SR
Queue Stats
93W - 95L
1,415 MMR
Solo
Chronos
Chronos
Silver I
NAtive818Thuug
Chronos
Silver I
Level 42
God Stats
59W - 51L
1,445 SR
Queue Stats
212W - 224L
1,405 MMR
Solo
Cabrakan
Cabrakan
Gold III
SHADY BIG BOI
Cabrakan
Gold III
Level 147
God Stats
36W - 36L
1,567 SR
Queue Stats
233W - 241L
1,417 MMR
Solo
Achilles
Achilles
Silver III
SiickWiitEt
Achilles
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,362 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,442 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,608 SR
1,433 MMR
Ares
Ares
Silver III
 
Ares
Silver III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ABAMCO
Nu Wa
Gold IV
Level 71
God Stats
9W - 6L
1,674 SR
Queue Stats
37W - 41L
1,475 MMR
Party 2
Jing Wei
Jing Wei
Gold V
MichaelBl4ze
Jing Wei
Gold V
Level 106
God Stats
9W - 7L
1,583 SR
Queue Stats
40W - 41L
1,372 MMR
Party 2
Chaac
Chaac
Gold III
Rock_Candy_85
Chaac
Gold III
Level 190
God Stats
4W - 5L
1,501 SR
Queue Stats
288W - 270L
1,386 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
vVBigChungusVv
Ratatoskr
Gold I
Level 135
God Stats
24W - 12L
1,785 SR
Queue Stats
196W - 180L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JayGonzuh
Janus
9
2 / 2 / 3
5,630
563
6,445
5,578
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
9
2 / 3 / 1
5,541
554
3,095
8,861
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 2
4,854
485
2,084
6,364
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
SHADY BIG BOI
Cabrakan
9
1 / 3 / 2
5,080
508
3,034
8,332
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SiickWiitEt
Achilles
10
0 / 3 / 0
5,094
509
2,426
8,664
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
JormungandrIx ChelAo KuangThanatos

VS

Bans
HorusMedusaKumbhakarnaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 2 / 3
6,255
626
3,451
7,208
5,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
ABAMCO
Nu Wa
12
4 / 1 / 6
7,297
730
7,215
4,640
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
MichaelBl4ze
Jing Wei
10
0 / 0 / 2
5,957
596
1,994
4,019
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 0 / 1
7,257
726
4,118
7,159
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
vVBigChungusVv
Ratatoskr
11
5 / 2 / 4
6,574
657
9,098
9,371
2,753
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
3
1.75
W
Nu Wa
ABAMCO
Nu Wa
4
1
6
7
L
Janus
JayGonzuh
Janus
2
2
3
1.75
L
Maui
2
3
1
0.83
W
Jing Wei
MichaelBl4ze
Jing Wei
0
0
2
1
L
0
2
2
0.5
W
2
0
1
2.5
L
Cabrakan
SHADY BIG BOI
Cabrakan
1
3
2
0.67
L
Achilles
SiickWiitEt
Achilles
0
3
0
0
W
Ratatoskr
vVBigChungusVv
Ratatoskr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
25,876
37,799
Taken
32,397
17,516
Mitigated
15,490
13,118
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,451
139
1,764
1,817
7,208
5,353
0
4,915
2,069
15,693
1,324
W
Nu Wa
ABAMCO
Nu Wa
7,215
817
0
1,125
4,640
1,624
0
3,551
777
41,451
424
L
Janus
JayGonzuh
Janus
6,445
459
0
1,318
5,578
1,584
0
1,904
3,531
39,050
0
L
Maui
3,095
720
1,070
2,117
8,861
4,829
0
3,820
4,813
21,110
0
W
Jing Wei
MichaelBl4ze
Jing Wei
1,994
1,445
0
440
4,019
1,163
0
1,558
2,461
0
37,761
L
2,084
36
0
1,804
6,364
1,346
0
2,036
4,185
23,572
0
W
4,118
443
0
2,569
7,159
4,597
0
0
6,809
0
52,366
L
Cabrakan
SHADY BIG BOI
Cabrakan
3,034
271
0
3,832
8,332
4,673
0
1,415
6,783
31,437
0
L
Achilles
SiickWiitEt
Achilles
2,426
350
0
2,977
8,664
5,084
0
443
8,161
0
28,062
W
Ratatoskr
vVBigChungusVv
Ratatoskr
9,098
3,606
0
4,924
9,371
2,753
0
3,948
5,236
0
44,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
33,340
273
Minions Killed
343
0
Camps Cleared
0
969,655
Distance Traveled
1,115,437
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,255
626
17
2
0
202,099
2
W
Nu Wa
7,297
730
94
9
0
232,944
1
L
Janus
5,630
563
82
8
0
209,590
3
L
Maui
5,541
554
41
4
0
206,485
4
W
Jing Wei
5,957
596
83
8
0
221,273
0
L
Chronos
4,854
485
42
4
0
193,116
2
W
Chaac
7,257
726
82
8
0
207,706
0
L
Cabrakan
5,080
508
53
5
0
148,120
0
L
Achilles
5,094
509
55
6
0
212,344
0
W
Ratatoskr
6,574
657
67
7
0
251,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role