Player Matchup

Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Dude V1739
Athena
Level 87
God Stats
3W - 1L
1,555 SR
Queue Stats
12W - 12L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
Gatoraids33
Cernunnos
Level 56
God Stats
8W - 5L
1,480 SR
Queue Stats
154W - 167L
1,425 Elo+
Solo
Martichoras
Martichoras
ViniLindoGostoso
Martichoras
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,449 Elo+
Party 2
Sol
Sol
Wildcat70
Sol
Level 67
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,456 Elo+

VS

Team Averages
Level 71
1,449 SR
1,462 Elo+
Hades
Hades
DARTHVADER4004
Hades
Level 75
God Stats
27W - 14L
1,633 SR
Queue Stats
69W - 48L
1,417 Elo+
Solo
Hera
Hera
LilliShay79
Hera
Level 62
God Stats
1W - 1L
1,194 SR
Queue Stats
180W - 177L
1,490 Elo+
Party 1
Fenrir
Fenrir
booteemonster
Fenrir
Level 86
God Stats
3W - 5L
1,523 SR
Queue Stats
483W - 482L
1,447 Elo+
Solo
Ymir
Ymir
humnum0119
Ymir
Level 65
God Stats
7W - 15L
1,391 SR
Queue Stats
318W - 332L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
roboj09
Ah Muzen Cab
Level 65
God Stats
1W - 2L
1,506 SR
Queue Stats
111W - 83L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 2 / 2
7,598
543
5,249
11,249
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Dude V1739
Athena
13
1 / 0 / 9
8,163
583
4,369
8,646
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Gatoraids33
Cernunnos
15
8 / 1 / 3
8,796
628
15,592
8,447
3,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
ViniLindoGostoso
Martichoras
12
4 / 4 / 2
8,586
613
8,383
10,351
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 2 / 0
8,808
629
3,964
8,800
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
7,601
543
8,190
11,787
7,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 3 / 1
7,302
522
7,178
8,118
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 2
6,621
473
4,047
9,526
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,577
398
2,740
11,464
8,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
roboj09
Ah Muzen Cab
9
0 / 5 / 0
5,150
368
3,066
10,434
2,524
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
9
9
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
2
2
1.5
L
4
5
0
0.8
W
Athena
Dude V1739
Athena
1
0
9
5.5
W
Cernunnos
Gatoraids33
Cernunnos
8
1
3
9.5
L
4
3
1
1.5
W
Martichoras
ViniLindoGostoso
Martichoras
4
4
2
1.25
W
4
2
0
2
L
1
3
2
0.67
L
0
3
1
0.17
L
Ah Muzen Cab
roboj09
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
25,221
47,493
Taken
51,329
20,116
Mitigated
23,653
16,046
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,249
1,064
0
2,554
11,249
4,048
0
2,400
8,849
0
62,283
L
8,190
344
0
4,011
11,787
7,184
0
981
10,806
46,199
402
W
Athena
Dude V1739
Athena
4,369
1,031
0
1,859
8,646
6,855
0
2,612
6,034
22,969
0
W
Cernunnos
Gatoraids33
Cernunnos
15,592
9,080
0
5,588
8,447
3,584
498
1,618
6,829
0
74,844
L
7,178
1,690
0
2,210
8,118
2,344
0
2,742
5,376
35,629
2,917
W
Martichoras
ViniLindoGostoso
Martichoras
8,383
2,241
0
2,295
10,351
3,108
1,242
7,089
3,262
0
54,172
W
3,964
1,497
0
3,750
8,800
2,521
747
4,265
4,535
59,002
0
L
4,047
1,045
0
1,905
9,526
3,326
0
1,376
8,150
0
45,853
L
2,740
725
0
2,640
11,464
8,275
0
1,645
9,819
22,172
0
L
Ah Muzen Cab
roboj09
Ah Muzen Cab
3,066
1,372
0
625
10,434
2,524
0
1,589
8,845
0
27,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
32,251
446
Minions Killed
279
0
Camps Cleared
0
1,362,132
Distance Traveled
1,296,450
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,598
543
93
7
0
260,093
0
L
Hades
7,601
543
80
6
0
221,900
0
W
Athena
8,163
583
34
2
0
318,156
4
W
Cernunnos
8,796
628
118
8
0
243,767
0
L
Hera
7,302
522
58
4
0
248,920
2
W
Martichoras
8,586
613
90
6
0
243,868
0
W
Sol
8,808
629
111
8
0
296,248
0
L
Fenrir
6,621
473
68
5
0
308,151
1
L
Ymir
5,577
398
36
3
0
253,952
1
L
Ah Muzen Cab
5,150
368
37
3
0
263,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role