Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FONDERFLIPER
Ne Zha
Level 129
God Stats
4W - 4L
1,636 SR
Queue Stats
288W - 304L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
Maddmike840
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,360 Elo+
Party 1
Martichoras
Martichoras
SpicyAsian
Martichoras
Level 122
God Stats
16W - 12L
1,622 SR
Queue Stats
109W - 109L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
TheeArmyGuy
Cthulhu
Level 125
God Stats
19W - 5L
1,784 SR
Queue Stats
166W - 198L
1,464 Elo+
Party 2
Team Averages
Level 100
1,608 SR
1,445 Elo+

VS

Team Averages
Level 103
1,483 SR
1,468 Elo+
Nu Wa
Nu Wa
DreemWeever
Nu Wa
Level 67
God Stats
24W - 23L
1,489 SR
Queue Stats
69W - 82L
1,441 Elo+
Party 3
Hachiman
Hachiman
Immortal_Knave
Hachiman
Level 124
God Stats
0W - 1L
1,268 SR
Queue Stats
39W - 51L
1,413 Elo+
Party 3
Maui
Maui
Raku5874611
Maui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 239L
1,521 Elo+
Solo
Atlas
Atlas
Real_Pillzz
Atlas
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 211L
1,591 Elo+
Solo
King Arthur
King Arthur
fazer43
King Arthur
Level 61
God Stats
1W - 1L
1,658 SR
Queue Stats
26W - 44L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 2 / 1
7,933
610
8,391
8,535
3,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
14
3 / 0 / 1
7,116
547
3,933
10,810
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
Maddmike840
Amaterasu
10
0 / 1 / 0
5,601
431
1,310
6,405
4,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Martichoras
SpicyAsian
Martichoras
12
7 / 3 / 1
7,891
607
6,477
9,109
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TheeArmyGuy
Cthulhu
11
3 / 2 / 8
7,151
550
9,074
8,497
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,953
458
5,058
7,883
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
11
0 / 6 / 3
5,947
457
4,630
8,514
2,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 5 / 3
6,908
531
4,289
12,786
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 2
6,966
536
6,042
14,536
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fazer43
King Arthur
13
1 / 0 / 0
7,372
567
3,664
9,682
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
19
Kills
8
8
Deaths
19
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
1
3.25
L
2
5
0
0.4
W
Ne Zha
3
0
1
3.5
L
Hachiman
0
6
3
0.25
W
Amaterasu
Maddmike840
Amaterasu
0
1
0
0
L
3
5
3
0.9
L
2
3
2
1
W
Martichoras
SpicyAsian
Martichoras
7
3
1
2.5
W
Cthulhu
TheeArmyGuy
Cthulhu
3
2
8
3.5
L
King Arthur
fazer43
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
23,683
43,356
Taken
53,401
21,077
Mitigated
24,657
17,209
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,391
725
0
3,918
8,535
3,103
71
6,777
1,758
58,627
1,383
L
5,058
2,072
0
1,080
7,883
1,579
0
4,982
2,901
30,521
727
W
Ne Zha
3,933
832
0
7,331
10,810
4,045
0
1,573
9,237
0
51,899
L
Hachiman
4,630
3,193
0
1,547
8,514
2,604
0
2,163
6,115
0
37,208
W
Amaterasu
Maddmike840
Amaterasu
1,310
502
0
1,512
6,405
4,362
0
283
6,122
0
20,748
L
4,289
741
0
757
12,786
9,395
0
4,213
8,092
26,477
1,409
L
6,042
1,512
0
5,826
14,536
5,490
0
4,777
9,589
49,619
1,882
W
Martichoras
SpicyAsian
Martichoras
6,477
1,735
0
2,698
9,109
3,210
54
2,264
6,845
0
45,402
W
Cthulhu
TheeArmyGuy
Cthulhu
9,074
898
183
1,567
8,497
6,357
0
3,958
4,539
29,989
330
L
King Arthur
fazer43
King Arthur
3,664
699
0
1,027
9,682
5,589
0
0
9,682
0
49,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
33,146
368
Minions Killed
317
0
Camps Cleared
0
1,311,442
Distance Traveled
1,260,284
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,933
610
101
8
0
225,087
0
L
Nu Wa
5,953
458
49
4
0
223,844
2
W
Ne Zha
7,116
547
90
7
0
305,756
0
L
Hachiman
5,947
457
58
4
0
256,484
0
W
Amaterasu
5,601
431
46
4
0
229,851
0
L
Maui
6,908
531
38
3
0
250,168
2
L
Atlas
6,966
536
92
7
0
280,400
0
W
Martichoras
7,891
607
65
5
0
245,472
8
W
Cthulhu
7,151
550
66
5
0
305,276
4
L
King Arthur
7,372
567
80
6
0
249,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role