Player Matchup

Guan Yu
Guan Yu
Captain Gogeta
Guan Yu
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 97L
1,462 Elo+
Party 1
Cabrakan
Cabrakan
KNIGHTS DEVOTED
Cabrakan
Level 158
God Stats
3W - 1L
1,466 SR
Queue Stats
53W - 45L
1,546 Elo+
Party 1
Maman Brigitte
Maman Brigitte
KingKairak
Maman Brigitte
Level 89
God Stats
2W - 0L
1,447 SR
Queue Stats
37W - 54L
1,400 Elo+
Solo
Anhur
Anhur
MaLaMuTe
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,425 Elo+
Solo
Ares
Ares
XMisterBertX
Ares
Level 100
God Stats
4W - 1L
1,576 SR
Queue Stats
187W - 163L
1,519 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,471 Elo+

VS

Team Averages
Level 121
1,698 SR
1,497 Elo+
Hachiman
Hachiman
Drkingd2
Hachiman
Level 129
God Stats
2W - 1L
1,787 SR
Queue Stats
301W - 301L
1,440 Elo+
Solo
Sobek
Sobek
ProjectMKUltra0
Sobek
Level 129
God Stats
1W - 2L
1,461 SR
Queue Stats
142W - 135L
1,556 Elo+
Party 2
Scylla
Scylla
SeverancePackage
Scylla
Level 116
God Stats
4W - 1L
1,936 SR
Queue Stats
144W - 125L
1,550 Elo+
Party 2
Odin
Odin
TtxZai
Odin
Level 123
God Stats
5W - 1L
1,804 SR
Queue Stats
192W - 196L
1,482 Elo+
Solo
Guan Yu
Guan Yu
gnoirr
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 17
8,801
978
3,730
12,699
12,135
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
15
3 / 2 / 17
9,173
1,019
9,664
13,543
16,153
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Maman Brigitte
KingKairak
Maman Brigitte
14
4 / 4 / 10
8,688
965
5,684
10,872
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
MaLaMuTe
Anhur
15
5 / 3 / 9
9,298
1,033
9,890
10,373
5,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
6 / 2 / 13
9,525
1,058
10,075
16,139
19,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drkingd2
Hachiman
13
4 / 4 / 6
7,412
824
13,662
7,026
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 5
8,097
900
6,501
12,172
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 8
7,785
865
9,407
6,205
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
TtxZai
Odin
14
3 / 6 / 6
7,610
846
8,965
13,299
14,005
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
gnoirr
Guan Yu
7
0 / 4 / 3
5,794
644
664
5,389
2,270
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
22
Kills
12
12
Deaths
22
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Hachiman
Drkingd2
Hachiman
4
4
6
1.75
W
Cabrakan
3
2
17
5.75
W
Maman Brigitte
KingKairak
Maman Brigitte
4
4
10
2.25
W
Anhur
MaLaMuTe
Anhur
5
3
9
3.17
L
3
4
5
1.38
L
2
4
8
1.5
L
Odin
TtxZai
Odin
3
6
6
1
W
6
2
13
6.25
L
Guan Yu
gnoirr
Guan Yu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,043
Damage
39,199
63,626
Taken
44,091
57,788
Mitigated
33,315
32,550
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,730
169
14,064
6,565
12,699
12,135
640
4,813
7,886
0
7,388
L
Hachiman
Drkingd2
Hachiman
13,662
9,090
174
1,112
7,026
2,495
0
4,526
2,500
0
22,265
W
Cabrakan
9,664
1,089
4,049
2,288
13,543
16,153
168
3,148
8,367
17,746
379
W
Maman Brigitte
KingKairak
Maman Brigitte
5,684
416
393
912
10,872
5,110
899
3,636
6,933
11,483
0
W
Anhur
MaLaMuTe
Anhur
9,890
5,323
365
1,471
10,373
5,344
4,161
3,237
7,136
0
39,077
L
6,501
77
0
2,732
12,172
12,180
0
4,811
7,361
12,379
129
L
9,407
341
220
707
6,205
2,365
0
4,479
1,726
21,681
0
L
Odin
TtxZai
Odin
8,965
793
421
1,752
13,299
14,005
0
7,607
5,692
6,349
11,678
W
10,075
790
115
2,328
16,139
19,046
1,053
4,781
11,358
15,493
2,043
L
Guan Yu
gnoirr
Guan Yu
664
206
402
427
5,389
2,270
0
2,997
2,392
0
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
36,698
97
Minions Killed
63
0
Camps Cleared
0
861,745
Distance Traveled
607,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,801
978
10
1
0
211,272
0
L
Hachiman
7,412
824
16
2
0
98,889
0
W
Cabrakan
9,173
1,019
13
1
0
166,691
0
W
Maman Brigitte
8,688
965
12
1
0
173,673
0
W
Anhur
9,298
1,033
48
5
0
138,224
0
L
Sobek
8,097
900
9
1
0
133,129
0
L
Scylla
7,785
865
23
3
0
156,816
0
L
Odin
7,610
846
15
2
0
166,899
0
W
Ares
9,525
1,058
14
2
0
171,885
0
L
Guan Yu
5,794
644
0
0
0
51,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role