Player Matchup

Nut
Nut
AlmightyxWN
Nut
Level 75
God Stats
4W - 9L
1,343 SR
Queue Stats
13W - 24L
1,371 Elo+
Solo
Cliodhna
Cliodhna
ZaneSoul
Cliodhna
Level 107
God Stats
3W - 4L
1,506 SR
Queue Stats
63W - 57L
1,484 Elo+
Party 2
Surtr
Surtr
lary-da-lobster
Surtr
Level 120
God Stats
17W - 20L
1,530 SR
Queue Stats
91W - 96L
1,509 Elo+
Party 3
Ix Chel
Ix Chel
llcrakheadll
Ix Chel
Level 127
God Stats
4W - 7L
1,481 SR
Queue Stats
214W - 206L
1,566 Elo+
Party 3
Cthulhu
Cthulhu
rogue2141
Cthulhu
Level 147
God Stats
1W - 4L
1,408 SR
Queue Stats
166W - 144L
1,507 Elo+
Party 2
Team Averages
Level 115
1,454 SR
1,487 Elo+

VS

Team Averages
Level 121
1,579 SR
1,512 Elo+
The Morrigan
The Morrigan
Leosbad9491
The Morrigan
Level 85
God Stats
23W - 18L
1,529 SR
Queue Stats
137W - 138L
1,543 Elo+
Solo
Ishtar
Ishtar
Pyromanniak
Ishtar
Level 129
God Stats
5W - 7L
1,440 SR
Queue Stats
88W - 76L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Reddy2bPetty
Nu Wa
Level 158
God Stats
217W - 168L
1,576 SR
Queue Stats
355W - 350L
1,451 Elo+
Solo
Khepri
Khepri
jebusvidaurri
Khepri
Level 80
God Stats
4W - 7L
1,848 SR
Queue Stats
123W - 115L
1,475 Elo+
Solo
Persephone
Persephone
sygma24
Persephone
Level 154
God Stats
2W - 2L
1,504 SR
Queue Stats
177W - 152L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,595
509
5,374
9,470
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
ZaneSoul
Cliodhna
10
1 / 1 / 0
5,134
467
3,276
7,248
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 1
5,605
510
2,324
9,264
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ix Chel
llcrakheadll
Ix Chel
11
0 / 3 / 2
5,595
509
4,065
6,728
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
rogue2141
Cthulhu
10
1 / 1 / 1
5,581
507
4,070
8,789
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Leosbad9491
The Morrigan
12
4 / 1 / 0
6,449
586
3,859
6,568
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
1 / 2 / 0
5,841
531
7,510
6,489
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 0
6,840
622
6,833
5,909
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 1
6,143
558
2,711
8,707
4,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
sygma24
Persephone
12
1 / 1 / 3
7,262
660
7,399
5,057
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
The Morrigan
Leosbad9491
The Morrigan
4
1
0
4
W
Ishtar
1
2
0
0.5
W
0
1
0
0
L
Cliodhna
ZaneSoul
Cliodhna
1
1
0
1
W
0
1
1
0.5
L
0
1
1
0.5
L
Ix Chel
llcrakheadll
Ix Chel
0
3
2
0.33
L
Cthulhu
rogue2141
Cthulhu
1
1
1
1.5
W
Persephone
sygma24
Persephone
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
28,312
41,499
Taken
32,730
18,190
Mitigated
13,788
12,645
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,374
3,540
0
4,238
9,470
2,535
0
2,254
7,216
0
27,300
W
The Morrigan
Leosbad9491
The Morrigan
3,859
997
0
3,533
6,568
2,007
0
1,002
5,231
31,438
1,337
W
Ishtar
7,510
4,862
0
2,067
6,489
2,419
628
1,033
5,456
0
45,863
W
6,833
3,217
0
768
5,909
2,951
2,127
1,775
3,826
42,214
7,310
L
Cliodhna
ZaneSoul
Cliodhna
3,276
342
0
2,849
7,248
1,970
0
3,177
3,945
0
31,130
W
2,711
315
1,088
2,574
8,707
4,955
0
1,623
7,084
20,125
1,489
L
2,324
615
0
3,230
9,264
7,108
0
6,240
2,970
886
38,146
L
Ix Chel
llcrakheadll
Ix Chel
4,065
407
50
1,023
6,728
2,041
0
4,114
2,258
34,778
0
L
Cthulhu
rogue2141
Cthulhu
4,070
387
39
1,216
8,789
4,536
0
3,440
5,231
27,211
0
W
Persephone
sygma24
Persephone
7,399
658
0
2,123
5,057
1,456
0
2,287
2,386
45,933
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
32,535
296
Minions Killed
343
0
Camps Cleared
0
1,113,604
Distance Traveled
1,059,729
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,595
509
56
5
0
189,572
0
W
The Morrigan
6,449
586
64
6
0
232,949
1
W
Ishtar
5,841
531
72
7
0
205,873
0
W
Nu Wa
6,840
622
86
8
0
170,638
0
L
Cliodhna
5,134
467
56
5
0
239,904
0
W
Khepri
6,143
558
30
3
0
223,002
0
L
Surtr
5,605
510
74
7
0
217,010
3
L
Ix Chel
5,595
509
74
7
0
226,863
1
L
Cthulhu
5,581
507
36
3
0
240,255
0
W
Persephone
7,262
660
91
8
0
227,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role