Player Matchup

Loki
Loki
JustInsaneSkills
Loki
Level 156
God Stats
14W - 2L
1,865 SR
Queue Stats
133W - 25L
1,900 Elo+
Party 1
Jormungandr
Jormungandr
Namecrown
Jormungandr
Level 148
God Stats
265W - 234L
1,611 SR
Queue Stats
457W - 463L
1,541 Elo+
Solo
Ymir
Ymir
ShulkFeels
Ymir
Level 160
God Stats
14W - 6L
1,639 SR
Queue Stats
196W - 189L
1,558 Elo+
Solo
Scylla
Scylla
SirZURICH
Scylla
Level 147
God Stats
105W - 97L
1,515 SR
Queue Stats
1,037W - 1,111L
1,515 Elo+
Solo
Skadi
Skadi
ZimZam30
Skadi
Level 162
God Stats
5W - 0L
1,500 SR
Queue Stats
112W - 13L
1,909 Elo+
Party 1
Team Averages
Level 155
1,626 SR
1,684 Elo+

VS

Team Averages
Level 155
1,583 SR
1,558 Elo+
Cabrakan
Cabrakan
FOXX4
Cabrakan
Level 158
God Stats
50W - 54L
1,503 SR
Queue Stats
565W - 586L
1,545 Elo+
Solo
Kukulkan
Kukulkan
GrinningPumpkin
Kukulkan
Level 157
God Stats
7W - 13L
1,372 SR
Queue Stats
169W - 162L
1,491 Elo+
Solo
Sol
Sol
Sicarίus
Sol
Level 146
God Stats
0W - 1L
1,797 SR
Queue Stats
14W - 12L
1,638 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tardli
Morgan Le Fay
Level 155
God Stats
5W - 4L
1,724 SR
Queue Stats
23W - 23L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
The6Espada
Hou Yi
Level 159
God Stats
5W - 6L
1,521 SR
Queue Stats
220W - 229L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 7
7,108
1,422
7,381
2,622
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Namecrown
Jormungandr
11
3 / 0 / 10
6,575
1,315
7,082
4,858
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 9
6,005
1,201
1,648
4,847
3,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SirZURICH
Scylla
11
1 / 0 / 7
6,033
1,207
1,062
442
132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ZimZam30
Skadi
12
4 / 0 / 8
7,360
1,472
4,305
2,013
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

416

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FOXX4
Cabrakan
9
0 / 0 / 0
4,909
982
0
145
111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
10
0 / 4 / 1
5,672
1,134
1,243
4,681
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,260
1,052
2,555
5,782
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
Tardli
Morgan Le Fay
10
1 / 4 / 0
5,490
1,098
4,843
5,934
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
The6Espada
Hou Yi
10
0 / 3 / 1
5,311
1,062
3,413
6,324
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
15
Kills
1
1
Deaths
15
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FOXX4
Cabrakan
0
0
0
0
L
Kukulkan
0
4
1
0.13
W
7
0
7
10.5
W
Jormungandr
Namecrown
Jormungandr
3
0
10
8
W
0
1
9
4.5
L
0
4
1
0.13
W
Scylla
SirZURICH
Scylla
1
0
7
4.5
L
Morgan Le Fay
Tardli
Morgan Le Fay
1
4
0
0.25
L
Hou Yi
The6Espada
Hou Yi
0
3
1
0.17
W
Skadi
ZimZam30
Skadi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
12,054
14,782
Taken
22,866
6,647
Mitigated
6,764
3,747
Healing
1,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FOXX4
Cabrakan
0
0
0
16
145
111
0
0
145
252
0
L
Kukulkan
1,243
88
0
55
4,681
1,610
0
755
3,926
11,759
331
W
7,381
2,457
0
0
2,622
842
0
1,273
1,257
0
12,060
W
Jormungandr
Namecrown
Jormungandr
7,082
628
0
1,134
4,858
1,921
0
2,218
2,452
13,109
0
W
1,648
225
1,039
1,444
4,847
3,111
0
2,649
1,950
3,075
0
L
2,555
527
0
700
5,782
1,383
0
2,318
3,464
9,447
839
W
Scylla
SirZURICH
Scylla
1,062
61
0
0
442
132
0
70
372
7,952
202
L
Morgan Le Fay
Tardli
Morgan Le Fay
4,843
197
0
256
5,934
1,814
0
3,230
2,704
12,393
0
L
Hou Yi
The6Espada
Hou Yi
3,413
1,782
0
18
6,324
1,846
0
3,426
2,898
0
12,155
W
Skadi
ZimZam30
Skadi
4,305
1,043
0
130
2,013
641
0
1,555
373
0
25,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
26,642
103
Minions Killed
75
6
Camps Cleared
3
518,371
Distance Traveled
319,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,909
982
0
0
0
10,379
0
L
Kukulkan
5,672
1,134
42
8
0
67,818
0
W
Loki
7,108
1,422
10
2
2
113,719
0
W
Jormungandr
6,575
1,315
14
3
3
112,709
0
W
Ymir
6,005
1,201
9
2
1
100,173
0
L
Sol
5,260
1,052
12
2
0
86,860
0
W
Scylla
6,033
1,207
8
2
0
95,329
0
L
Morgan Le Fay
5,490
1,098
14
3
2
75,421
0
L
Hou Yi
5,311
1,062
7
1
1
78,930
0
W
Skadi
7,360
1,472
62
12
0
96,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role