Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gromit4816
Danzaburou
Level 108
God Stats
9W - 1L
1,965 SR
Queue Stats
72W - 49L
1,583 Elo+
Solo
Susano
Susano
MoonFoe
Susano
Level 128
God Stats
6W - 6L
1,836 SR
Queue Stats
197W - 187L
1,448 Elo+
Party 1
Atlas
Atlas
koolman81
Atlas
Level 147
God Stats
12W - 10L
1,543 SR
Queue Stats
157W - 162L
1,484 Elo+
Party 1
Chang'e
Chang'e
yyxyoec13
Chang'e
Level 159
God Stats
12W - 8L
1,564 SR
Queue Stats
114W - 114L
1,452 Elo+
Party 1
Team Averages
Level 134
1,682 SR
1,493 Elo+

VS

Team Averages
Level 168
1,505 SR
1,517 Elo+
Ao Kuang
Ao Kuang
DimiDawg
Ao Kuang
Level 193
God Stats
1W - 2L
1,287 SR
Queue Stats
229W - 252L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
JAB90
Nu Wa
Level 184
God Stats
38W - 29L
1,671 SR
Queue Stats
184W - 201L
1,530 Elo+
Party 2
Hercules
Hercules
KonjikiN0Yami
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 263L
1,485 Elo+
Party 2
Yemoja
Yemoja
NothingChanged
Yemoja
Level 149
God Stats
0W - 5L
1,449 SR
Queue Stats
113W - 119L
1,529 Elo+
Party 2
Ishtar
Ishtar
bluefiveone
Ishtar
Level 156
God Stats
189W - 177L
1,617 SR
Queue Stats
543W - 564L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 1 / 0
9,455
675
9,231
9,775
8,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Gromit4816
Danzaburou
15
5 / 0 / 5
9,031
645
10,013
8,840
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
MoonFoe
Susano
15
8 / 1 / 3
8,618
616
8,294
11,586
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
koolman81
Atlas
14
2 / 0 / 13
8,423
602
8,047
10,876
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
yyxyoec13
Chang'e
15
6 / 2 / 3
8,685
620
9,209
10,936
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DimiDawg
Ao Kuang
12
3 / 6 / 0
6,883
492
6,293
11,588
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
JAB90
Nu Wa
13
1 / 5 / 3
7,423
530
8,971
9,002
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KonjikiN0Yami
Hercules
12
0 / 3 / 0
6,905
493
3,894
16,115
12,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 4 / 0
6,185
442
3,433
13,164
6,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
12
0 / 6 / 0
6,852
489
8,774
12,107
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
4
4
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
0
3
L
Ao Kuang
DimiDawg
Ao Kuang
3
6
0
0.5
W
Danzaburou
Gromit4816
Danzaburou
5
0
5
7.5
L
Nu Wa
JAB90
Nu Wa
1
5
3
0.5
L
Hercules
KonjikiN0Yami
Hercules
0
3
0
0
W
Susano
MoonFoe
Susano
8
1
3
9.5
L
0
4
0
0
L
Ishtar
0
6
0
0
W
Atlas
koolman81
Atlas
2
0
13
8.5
W
Chang'e
yyxyoec13
Chang'e
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
31,365
52,013
Taken
61,976
25,725
Mitigated
27,411
21,934
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,231
1,401
0
3,422
9,775
8,896
57
1,250
8,525
0
81,189
L
Ao Kuang
DimiDawg
Ao Kuang
6,293
1,910
0
3,394
11,588
3,312
0
2,403
9,185
41,228
7,685
W
Danzaburou
Gromit4816
Danzaburou
10,013
4,257
0
3,514
8,840
2,883
0
2,064
6,776
0
63,515
L
Nu Wa
JAB90
Nu Wa
8,971
2,073
0
957
9,002
1,646
527
5,374
3,628
62,130
306
L
Hercules
KonjikiN0Yami
Hercules
3,894
1,515
0
8,046
16,115
12,440
0
898
15,217
909
50,471
W
Susano
MoonFoe
Susano
8,294
2,852
0
4,764
11,586
3,604
0
4,460
7,126
0
63,364
L
3,433
410
2,340
2,316
13,164
6,225
25
6,354
6,810
15,407
520
L
Ishtar
8,774
5,510
0
2,078
12,107
3,788
0
2,227
9,880
0
59,991
W
Atlas
koolman81
Atlas
8,047
3,183
0
3,139
10,876
7,209
0
3,542
7,334
35,238
0
W
Chang'e
yyxyoec13
Chang'e
9,209
453
1,427
5,668
10,936
3,133
216
7,439
3,497
66,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
34,248
534
Minions Killed
440
0
Camps Cleared
0
1,410,158
Distance Traveled
1,344,106
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,455
675
141
10
0
260,852
6
L
Ao Kuang
6,883
492
90
6
0
283,917
0
W
Danzaburou
9,031
645
120
9
0
269,212
3
L
Nu Wa
7,423
530
111
8
0
239,465
2
L
Hercules
6,905
493
106
8
0
307,593
4
W
Susano
8,618
616
110
8
0
321,844
0
L
Yemoja
6,185
442
24
2
0
275,152
5
L
Ishtar
6,852
489
109
8
0
237,979
3
W
Atlas
8,423
602
37
3
0
281,823
2
W
Chang'e
8,685
620
126
9
0
276,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role