Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Ckumz
Sol
Level 40
God Stats
7W - 7L
1,430 SR
Queue Stats
24W - 38L
1,345 Elo+
Solo
Bellona
Bellona
Da_Godfather72
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 120L
1,364 Elo+
Solo
Guan Yu
Guan Yu
elemental rage5
Guan Yu
Level 47
God Stats
8W - 4L
1,522 SR
Queue Stats
13W - 8L
1,470 Elo+
Party 2
Team Averages
Level 55
1,490 SR
1,436 Elo+

VS

Team Averages
Level 100
1,428 SR
1,426 Elo+
Nu Wa
Nu Wa
Princesss_0314
Nu Wa
Level 98
God Stats
34W - 22L
1,576 SR
Queue Stats
204W - 184L
1,464 Elo+
Party 1
Rama
Rama
VanishedGnat703
Rama
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 152L
1,428 Elo+
Solo
Atlas
Atlas
XxZiZixXBxnds
Atlas
Level 68
God Stats
0W - 3L
1,215 SR
Queue Stats
114W - 121L
1,354 Elo+
Party 1
Thanatos
Thanatos
cyclonegamer666
Thanatos
Level 120
God Stats
16W - 18L
1,459 SR
Queue Stats
272W - 259L
1,466 Elo+
Party 1
Surtr
Surtr
imabadjunglar
Surtr
Level 125
God Stats
13W - 14L
1,387 SR
Queue Stats
87W - 101L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
8 / 1 / 4
7,030
586
8,424
8,382
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
 
Morgan Le Fay
10
3 / 4 / 6
6,354
530
4,689
6,173
1,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
Ckumz
Sol
13
6 / 0 / 2
7,977
665
8,277
6,540
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 1
6,170
514
4,355
9,654
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 3 / 3
6,397
533
5,533
10,204
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,070
506
6,185
9,081
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 2
6,517
543
2,507
8,458
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 3
5,968
497
4,104
12,293
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
4 / 4 / 2
6,299
525
7,773
10,282
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,325
527
6,428
9,582
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
21
Kills
8
8
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
8
1
4
10
W
Morgan Le Fay
 
Morgan Le Fay
3
4
6
1.5
W
Sol
Ckumz
Sol
6
0
2
7
W
0
0
1
0.5
L
0
6
3
0.25
L
3
5
2
0.8
L
1
5
3
0.5
L
Thanatos
4
4
2
1.25
W
4
3
3
1.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
26,997
40,953
Taken
49,696
15,760
Mitigated
24,694
10,830
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
8,424
1,524
0
3,068
8,382
2,850
135
1,850
6,532
0
32,745
W
Morgan Le Fay
 
Morgan Le Fay
4,689
1,491
0
341
6,173
1,728
0
2,063
4,110
25,510
0
W
Sol
Ckumz
Sol
8,277
3,386
0
4,377
6,540
1,357
568
3,077
3,463
58,833
6,699
W
4,355
602
0
1,361
9,654
5,836
0
1,993
7,096
0
35,207
L
6,185
1,558
0
200
9,081
2,806
0
6,657
2,424
35,497
0
L
2,507
1,520
0
1,729
8,458
2,657
659
985
7,473
0
32,404
L
4,104
1,898
261
2,177
12,293
8,149
192
2,761
9,532
23,264
0
L
Thanatos
7,773
2,071
0
5,105
10,282
3,787
0
2,369
7,913
0
41,359
W
5,533
1,813
120
1,563
10,204
3,989
0
3,113
7,091
0
30,520
L
6,428
1,332
0
4,153
9,582
7,295
156
0
9,089
9,536
28,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
31,179
302
Minions Killed
261
0
Camps Cleared
0
1,176,791
Distance Traveled
1,087,510
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,030
586
33
3
0
226,389
0
W
Morgan Le Fay
6,354
530
50
4
0
218,135
0
W
Sol
7,977
665
114
10
0
233,627
0
W
Bellona
6,170
514
58
5
0
219,065
0
L
Nu Wa
6,070
506
62
5
0
204,471
3
L
Rama
6,517
543
56
5
0
166,121
1
L
Atlas
5,968
497
26
2
0
237,147
0
L
Thanatos
6,299
525
60
5
0
273,304
1
W
Guan Yu
6,397
533
47
4
0
279,575
0
L
Surtr
6,325
527
57
5
0
206,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role