Player Matchup

Morgan Le Fay
Morgan Le Fay
Chomoyde
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,795 SR
Queue Stats
39W - 37L
1,339 Elo+
Solo
Horus
Horus
Flukeizback
Horus
Level 56
God Stats
0W - 1L
1,677 SR
Queue Stats
68W - 87L
1,406 Elo+
Solo
Loki
Loki
Jaid8
Loki
Level 127
God Stats
22W - 15L
1,674 SR
Queue Stats
32W - 35L
1,552 Elo+
Solo
Freya
Freya
Seraphim2117
Freya
Level 117
God Stats
2W - 1L
1,759 SR
Queue Stats
373W - 390L
1,473 Elo+
Solo
Medusa
Medusa
XtwizzeyX
Medusa
Level 87
God Stats
82W - 62L
1,615 SR
Queue Stats
137W - 128L
1,485 Elo+
Solo
Team Averages
Level 102
1,704 SR
1,451 Elo+

VS

Team Averages
Level 105
1,495 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BloodLord-_-666
Nu Wa
Level 144
God Stats
29W - 21L
1,565 SR
Queue Stats
301W - 287L
1,504 Elo+
Solo
Hera
Hera
Nakitia
Hera
Level 129
God Stats
3W - 2L
1,411 SR
Queue Stats
141W - 143L
1,468 Elo+
Party 1
Skadi
Skadi
The_Fire_Wizard_
Skadi
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 67L
1,456 Elo+
Solo
Maui
Maui
silentassaszzn02
Maui
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 200L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chomoyde
Morgan Le Fay
10
1 / 4 / 2
5,450
545
6,010
6,479
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
5,044
504
1,581
10,076
6,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Jaid8
Loki
1
0 / 0 / 0
3,630
363
0
108
22
11
0 / 1 / 2
5,610
561
1,481
8,715
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
XtwizzeyX
Medusa
10
3 / 2 / 0
5,708
571
6,941
6,599
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 0
5,614
561
3,286
7,205
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 0
7,243
724
3,610
2,854
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hera
Nakitia
Hera
11
2 / 1 / 3
6,190
619
5,468
5,193
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
6,259
626
4,819
5,295
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 6
6,845
685
3,614
9,048
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
10
11
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
W
2
0
0
2
L
Morgan Le Fay
Chomoyde
Morgan Le Fay
1
4
2
0.5
L
0
4
2
0.25
L
Loki
Jaid8
Loki
0
0
0
0
W
Hera
Nakitia
Hera
2
1
3
3.5
L
0
1
2
1
W
3
2
1
1.75
L
Medusa
XtwizzeyX
Medusa
3
2
0
1.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,013
Damage
20,797
31,977
Taken
29,595
12,431
Mitigated
13,581
9,593
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,286
1,712
0
1,501
7,205
2,493
0
1,430
5,775
0
38,967
W
3,610
1,250
0
1,124
2,854
724
108
943
1,911
42,214
1,769
L
Morgan Le Fay
Chomoyde
Morgan Le Fay
6,010
1,099
0
1,282
6,479
1,825
0
3,177
3,284
32,591
281
L
1,581
970
441
1,946
10,076
6,769
0
3,751
6,307
0
9,929
L
Loki
Jaid8
Loki
0
0
0
0
108
22
0
90
0
0
0
W
Hera
Nakitia
Hera
5,468
1,964
0
346
5,193
1,434
11
2,150
3,043
35,916
0
L
1,481
521
0
4,359
8,715
2,272
0
2,635
5,899
38,549
3,033
W
4,819
1,393
0
622
5,295
1,473
728
581
4,714
0
36,151
L
Medusa
XtwizzeyX
Medusa
6,941
2,633
0
1,565
6,599
1,543
0
2,449
4,108
0
44,987
W
3,614
782
0
1,582
9,048
7,457
0
2,262
6,786
25,703
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
32,151
231
Minions Killed
321
0
Camps Cleared
0
823,841
Distance Traveled
1,055,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,614
561
70
7
0
224,370
0
W
Nu Wa
7,243
724
83
8
0
189,482
0
L
Morgan Le Fay
5,450
545
57
6
0
179,287
0
L
Horus
5,044
504
21
2
0
220,093
0
L
Loki
3,630
363
0
0
0
4
0
W
Hera
6,190
619
67
7
0
200,177
0
L
Freya
5,610
561
88
9
0
216,493
0
W
Skadi
6,259
626
63
6
0
213,503
0
L
Medusa
5,708
571
65
7
0
207,964
0
W
Maui
6,845
685
38
4
0
228,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role