Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
GANNICUS0930
Baron Samedi
Bronze I
Level 107
God Stats
1W - 5L
1,371 SR
Queue Stats
40W - 74L
719 MMR
Solo
Mulan
Mulan
Silver V
IlBucketzlI
Mulan
Silver V
Level 86
God Stats
36W - 32L
1,535 SR
Queue Stats
157W - 201L
427 MMR
Solo
Freya
Freya
Silver III
JR-98-GT
Freya
Silver III
Level 82
God Stats
9W - 11L
1,469 SR
Queue Stats
234W - 266L
828 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
YosukeTaku
Sun Wukong
Silver V
Level 145
God Stats
4W - 6L
1,350 SR
Queue Stats
48W - 76L
545 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,445 SR
804 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,464 SR
620 MMR
Janus
Janus
Silver III
Amped121
Janus
Silver III
Level 144
God Stats
3W - 5L
1,437 SR
Queue Stats
508W - 541L
863 MMR
Solo
Artemis
Artemis
Bronze I
Finesse-_-abc
Artemis
Bronze I
Level 85
God Stats
7W - 12L
1,457 SR
Queue Stats
200W - 234L
518 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Mangopotato5863
Cthulhu
Bronze III
Level 86
God Stats
3W - 4L
1,388 SR
Queue Stats
325W - 383L
84 MMR
Solo
Loki
Loki
Silver IV
jussetrj
Loki
Silver IV
Level 147
God Stats
2W - 1L
1,524 SR
Queue Stats
74W - 94L
914 MMR
Solo
Surtr
Surtr
Silver IV
oneX_The_Pharoh
Surtr
Silver IV
Level 88
God Stats
13W - 13L
1,513 SR
Queue Stats
184W - 199L
722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 2 / 4
7,187
513
4,243
8,301
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
GANNICUS0930
Baron Samedi
13
1 / 2 / 5
7,324
523
2,529
6,445
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 1 / 3
7,844
560
7,411
8,943
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
JR-98-GT
Freya
14
6 / 1 / 4
8,492
607
7,505
10,326
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
YosukeTaku
Sun Wukong
14
3 / 0 / 1
8,302
593
6,188
8,280
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniBake KujiraKing ArthurShiva

VS

Bans
Nu WaCerberusVulcanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amped121
Janus
13
2 / 5 / 1
7,235
517
3,854
8,288
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
8
1 / 5 / 0
5,448
389
2,843
6,053
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
6,802
486
7,637
11,911
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
12
1 / 4 / 0
6,191
442
3,748
9,540
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 0
7,017
501
5,700
10,314
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
6
6
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
4
3
L
Janus
Amped121
Janus
2
5
1
0.5
L
Artemis
1
5
0
0.2
W
Baron Samedi
GANNICUS0930
Baron Samedi
1
2
5
1.75
W
6
1
3
7.5
W
Freya
JR-98-GT
Freya
6
1
4
8
L
2
4
1
0.63
W
Sun Wukong
YosukeTaku
Sun Wukong
3
0
1
3.5
L
Loki
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
23,782
42,295
Taken
46,106
20,387
Mitigated
20,785
17,082
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,243
944
0
1,734
8,301
6,433
0
2,555
5,746
20,380
1,074
L
Janus
Amped121
Janus
3,854
124
0
2,036
8,288
2,214
0
2,231
6,006
44,782
340
L
Artemis
2,843
1,218
0
881
6,053
1,695
24
3,473
2,276
0
21,943
W
Baron Samedi
GANNICUS0930
Baron Samedi
2,529
136
82
1,814
6,445
2,557
414
2,822
3,319
45,928
0
W
7,411
1,210
0
4,969
8,943
3,532
126
1,614
7,139
0
54,307
W
Freya
JR-98-GT
Freya
7,505
2,230
0
3,892
10,326
3,367
294
3,952
6,334
46,018
4,220
L
7,637
891
70
1,554
11,911
7,694
0
6,205
5,180
30,407
0
W
Sun Wukong
YosukeTaku
Sun Wukong
6,188
1,757
0
4,591
8,280
4,498
0
309
7,446
154
56,894
L
Loki
3,748
515
0
270
9,540
2,790
0
887
8,613
0
45,221
L
5,700
2,286
0
2,155
10,314
6,392
0
154
10,160
1,589
52,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
32,693
433
Minions Killed
324
0
Camps Cleared
0
1,307,385
Distance Traveled
1,185,349
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,187
513
35
3
0
201,706
3
L
Janus
7,235
517
88
6
0
228,707
0
L
Artemis
5,448
389
42
3
0
154,117
0
W
Baron Samedi
7,324
523
79
6
0
251,405
0
W
Mulan
7,844
560
93
7
0
331,990
9
W
Freya
8,492
607
101
7
0
263,188
0
L
Cthulhu
6,802
486
41
3
0
260,058
0
W
Sun Wukong
8,302
593
125
9
0
259,096
1
L
Loki
6,191
442
59
4
0
283,347
0
L
Surtr
7,017
501
94
7
0
259,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role