Player Matchup

Loki
Loki
Silver V
 
Loki
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
JR-98-GT
Anubis
Silver III
Level 82
God Stats
2W - 6L
1,668 SR
Queue Stats
234W - 266L
871 MMR
Solo
Fafnir
Fafnir
Silver V
Loaded Eclipse
Fafnir
Silver V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 157L
735 MMR
Solo
Jing Wei
Jing Wei
Silver III
klechka1
Jing Wei
Silver III
Level 87
God Stats
0W - 3L
1,360 SR
Queue Stats
70W - 99L
751 MMR
Solo
Guan Yu
Guan Yu
Silver IV
oneX_The_Pharoh
Guan Yu
Silver IV
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 199L
765 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,506 SR
924 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,468 SR
777 MMR
Danzaburou
Danzaburou
Silver III
Amped121
Danzaburou
Silver III
Level 144
God Stats
22W - 21L
1,529 SR
Queue Stats
508W - 541L
821 MMR
Party 1
Cthulhu
Cthulhu
Silver V
IlBucketzlI
Cthulhu
Silver V
Level 86
God Stats
6W - 7L
1,495 SR
Queue Stats
157W - 201L
384 MMR
Solo
Kukulkan
Kukulkan
Silver II
Jowrsh
Kukulkan
Silver II
Level 129
God Stats
21W - 26L
1,438 SR
Queue Stats
523W - 565L
1,081 MMR
Party 2
Ravana
Ravana
Silver II
JustBuyAWard
Ravana
Silver II
Level 123
God Stats
2W - 1L
1,442 SR
Queue Stats
136W - 159L
963 MMR
Party 1
Kali
Kali
Silver V
YFNSwerv
Kali
Silver V
Level 169
God Stats
3W - 1L
1,437 SR
Queue Stats
284W - 321L
637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 1 / 0
5,709
357
781
1,985
454
Anubis
JR-98-GT
Anubis
17
6 / 2 / 4
9,538
596
9,702
10,422
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 3 / 5
7,172
448
5,576
10,912
10,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
klechka1
Jing Wei
13
3 / 1 / 2
8,547
534
8,839
8,778
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 3
8,131
508
6,032
20,343
12,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
Erlang ShenNu WaBakasuraArachne

VS

Bans
ThanatosCharybdisSurtrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amped121
Danzaburou
14
0 / 2 / 2
7,966
498
5,793
10,221
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
IlBucketzlI
Cthulhu
12
1 / 2 / 3
7,815
488
6,846
12,301
8,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Jowrsh
Kukulkan
15
3 / 3 / 1
8,828
552
6,426
6,475
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
16
4 / 3 / 0
9,829
614
11,384
11,600
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kali
15
0 / 2 / 3
8,358
522
4,104
10,126
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
8
8
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Danzaburou
Amped121
Danzaburou
0
2
2
0.5
W
Cthulhu
IlBucketzlI
Cthulhu
1
2
3
1.25
L
Anubis
JR-98-GT
Anubis
6
2
4
4
W
Kukulkan
Jowrsh
Kukulkan
3
3
1
1.17
W
Ravana
4
3
0
1.33
L
1
3
5
1.17
W
Kali
0
2
3
0.75
L
Jing Wei
klechka1
Jing Wei
3
1
2
4
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
34,553
52,440
Taken
50,723
30,779
Mitigated
21,216
20,009
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
781
475
0
250
1,985
454
0
665
1,320
0
12,398
W
Danzaburou
Amped121
Danzaburou
5,793
1,529
0
3,607
10,221
2,829
694
3,844
6,047
0
58,346
W
Cthulhu
IlBucketzlI
Cthulhu
6,846
778
348
1,744
12,301
8,951
204
4,212
7,701
30,900
0
L
Anubis
JR-98-GT
Anubis
9,702
399
0
4,574
10,422
4,855
0
1,845
8,577
79,887
743
W
Kukulkan
Jowrsh
Kukulkan
6,426
321
0
407
6,475
1,847
0
2,624
3,809
66,291
561
W
Ravana
11,384
2,157
0
2,612
11,600
4,103
434
2,696
8,858
0
74,414
L
5,576
2,155
0
3,064
10,912
10,410
202
4,289
6,623
19,787
0
W
Kali
4,104
1,948
0
5,166
10,126
3,486
651
1,819
8,297
0
71,340
L
Jing Wei
klechka1
Jing Wei
8,839
6,584
0
4,235
8,778
2,963
504
2,874
5,904
0
59,922
L
6,032
713
564
7,322
20,343
12,097
916
3,525
16,818
881
46,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
42,796
388
Minions Killed
487
0
Camps Cleared
0
1,375,467
Distance Traveled
1,631,153
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,709
357
20
1
0
78,708
0
W
Danzaburou
7,966
498
105
7
0
325,245
0
W
Cthulhu
7,815
488
38
2
0
338,700
6
L
Anubis
9,538
596
135
8
0
333,181
0
W
Kukulkan
8,828
552
107
7
0
306,982
5
W
Ravana
9,829
614
121
8
0
307,291
4
L
Fafnir
7,172
448
37
2
0
290,851
0
W
Kali
8,358
522
116
7
0
352,935
5
L
Jing Wei
8,547
534
122
8
0
344,345
3
L
Guan Yu
8,131
508
74
5
0
328,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role