Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Qeril
Neith
Level 104
God Stats
222W - 259L
1,482 SR
Queue Stats
272W - 324L
1,409 Elo+
Solo
Anhur
Anhur
RedWinGz_TeroR
Anhur
Level 45
God Stats
4W - 5L
1,571 SR
Queue Stats
21W - 27L
1,452 Elo+
Party 1
Bake Kujira
Bake Kujira
ReddSkiies
Bake Kujira
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,446 Elo+
Party 1
Medusa
Medusa
wad-59
Medusa
Level 51
God Stats
5W - 4L
1,593 SR
Queue Stats
13W - 18L
1,423 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,446 Elo+

VS

Team Averages
Level 68
1,435 SR
1,361 Elo+
Sylvanus
Sylvanus
AryaPunisher
Sylvanus
Level 147
God Stats
9W - 6L
1,290 SR
Queue Stats
177W - 184L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Ghost_Master03
Danzaburou
Level 39
God Stats
1W - 1L
1,282 SR
Queue Stats
11W - 33L
1,230 Elo+
Party 2
Fenrir
Fenrir
Squishy-_-onfire
Fenrir
Level 31
God Stats
1W - 3L
1,181 SR
Queue Stats
8W - 26L
1,219 Elo+
Party 2
Aphrodite
Aphrodite
mizuri16
Aphrodite
Level 59
God Stats
26W - 18L
1,629 SR
Queue Stats
120W - 125L
1,438 Elo+
Solo
Anubis
Anubis
theoverlord101
Anubis
Level 64
God Stats
6W - 7L
1,793 SR
Queue Stats
105W - 114L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 5 / 2
8,287
518
8,850
13,701
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
Qeril
Neith
12
0 / 5 / 0
6,982
436
803
9,191
2,427
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 2
7,338
459
4,564
9,053
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
ReddSkiies
Bake Kujira
12
1 / 5 / 1
7,393
462
7,500
16,771
13,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
wad-59
Medusa
13
4 / 6 / 3
7,883
493
8,254
11,440
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AryaPunisher
Sylvanus
18
6 / 0 / 5
11,462
716
10,792
8,664
8,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Ghost_Master03
Danzaburou
15
4 / 0 / 6
9,108
569
11,928
9,046
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 3 / 3
8,896
556
6,916
12,504
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
mizuri16
Aphrodite
14
1 / 2 / 8
8,980
561
5,375
10,637
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 3
9,896
619
8,243
11,491
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
24
24
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
2
1
W
Sylvanus
AryaPunisher
Sylvanus
6
0
5
8.5
W
Danzaburou
Ghost_Master03
Danzaburou
4
0
6
7
L
Neith
Qeril
Neith
0
5
0
0
L
1
3
2
0.67
L
Bake Kujira
ReddSkiies
Bake Kujira
1
5
1
0.3
W
7
3
3
2.83
W
Aphrodite
mizuri16
Aphrodite
1
2
8
2.5
W
6
5
3
1.5
L
Medusa
wad-59
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
43,254
60,156
Taken
52,342
26,955
Mitigated
28,819
8,592
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,850
2,841
0
1,615
13,701
4,746
0
3,799
9,652
0
62,795
W
Sylvanus
AryaPunisher
Sylvanus
10,792
2,969
488
3,480
8,664
8,769
410
1,800
6,864
71,971
19,148
W
Danzaburou
Ghost_Master03
Danzaburou
11,928
5,098
0
2,806
9,046
3,416
1,578
2,817
6,229
0
47,698
L
Neith
Qeril
Neith
803
235
0
2,306
9,191
2,427
0
4,916
4,275
0
36,467
L
4,564
2,814
0
2,312
9,053
2,896
0
2,355
6,698
0
41,554
L
Bake Kujira
ReddSkiies
Bake Kujira
7,500
3,961
0
1,484
16,771
13,915
0
6,184
10,503
27,860
420
W
6,916
1,007
0
2,211
12,504
5,308
625
203
12,301
0
55,251
W
Aphrodite
mizuri16
Aphrodite
5,375
1,383
4,624
5,964
10,637
5,707
519
1,829
8,808
38,753
0
W
8,243
225
0
3,220
11,491
5,619
467
758
10,733
63,846
238
L
Medusa
wad-59
Medusa
8,254
3,159
48
827
11,440
2,971
0
5,757
5,458
0
48,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,883
Gold Earned
48,342
362
Minions Killed
450
0
Camps Cleared
0
1,498,702
Distance Traveled
1,483,686
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,287
518
99
6
0
346,098
2
W
Sylvanus
11,462
716
148
9
0
257,039
0
W
Danzaburou
9,108
569
73
5
0
315,449
0
L
Neith
6,982
436
80
5
0
243,289
0
L
Anhur
7,338
459
67
4
0
282,697
2
L
Bake Kujira
7,393
462
47
3
0
315,088
2
W
Fenrir
8,896
556
61
4
0
348,547
0
W
Aphrodite
8,980
561
53
3
0
284,121
12
W
Anubis
9,896
619
115
7
0
278,530
0
L
Medusa
7,883
493
69
4
0
311,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role