Player Matchup

Janus
Janus
Aerodriver167
Janus
Level 158
God Stats
4W - 3L
1,402 SR
Queue Stats
219W - 268L
1,440 Elo+
Party 2
Chronos
Chronos
Demons4nge1
Chronos
Level 156
God Stats
5W - 8L
1,432 SR
Queue Stats
270W - 327L
1,460 Elo+
Party 2
Mercury
Mercury
Kinky_Tickler69
Mercury
Level 113
God Stats
4W - 5L
1,525 SR
Queue Stats
448W - 410L
1,554 Elo+
Solo
Horus
Horus
j3ff2424
Horus
Level 145
God Stats
3W - 1L
1,873 SR
Queue Stats
186W - 169L
1,484 Elo+
Solo
Ares
Ares
yessiel
Ares
Level 142
God Stats
3W - 5L
1,876 SR
Queue Stats
90W - 76L
1,530 Elo+
Solo
Team Averages
Level 143
1,622 SR
1,494 Elo+

VS

Team Averages
Level 156
1,454 SR
1,533 Elo+
Zhong Kui
Zhong Kui
Mattybart123
Zhong Kui
Level 194
God Stats
6W - 5L
1,518 SR
Queue Stats
400W - 379L
1,506 Elo+
Solo
Charon
Charon
Platonyx
Charon
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 64L
1,609 Elo+
Party 1
Bastet
Bastet
Sh4dowWolveZ
Bastet
Level 176
God Stats
2W - 3L
1,725 SR
Queue Stats
188W - 191L
1,455 Elo+
Solo
Nike
Nike
Telshor
Nike
Level 183
God Stats
2W - 2L
1,201 SR
Queue Stats
248W - 233L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
XTAceOfSpadesTX
Danzaburou
Level 129
God Stats
3W - 3L
1,327 SR
Queue Stats
47W - 46L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,895
468
10,333
11,725
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
Demons4nge1
Chronos
17
1 / 3 / 3
10,298
542
10,376
14,986
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 4 / 2
9,119
480
6,858
16,451
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
j3ff2424
Horus
12
0 / 3 / 3
8,319
438
6,529
19,048
17,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ares
yessiel
Ares
16
6 / 6 / 0
9,880
520
20,863
25,165
29,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mattybart123
Zhong Kui
17
4 / 1 / 5
10,815
569
16,277
18,138
11,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
Platonyx
Charon
14
2 / 3 / 5
8,582
452
10,478
17,496
8,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
17
6 / 1 / 10
10,638
560
11,919
13,978
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nike
Telshor
Nike
18
3 / 2 / 4
11,435
602
13,358
21,639
13,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
XTAceOfSpadesTX
Danzaburou
17
5 / 2 / 2
10,964
577
12,991
15,851
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
20
20
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Chronos
Demons4nge1
Chronos
1
3
3
0.83
L
2
4
2
0.75
W
Zhong Kui
Mattybart123
Zhong Kui
4
1
5
6.5
W
Charon
Platonyx
Charon
2
3
5
1.5
W
Bastet
6
1
10
11
W
Nike
Telshor
Nike
3
2
4
2.5
W
Danzaburou
XTAceOfSpadesTX
Danzaburou
5
2
2
3
L
Horus
j3ff2424
Horus
0
3
3
0.5
L
Ares
yessiel
Ares
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,959
Damage
65,023
87,375
Taken
87,102
64,929
Mitigated
45,675
21,693
Healing
38,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,333
804
0
1,300
11,725
4,405
0
7,209
4,516
72,872
0
L
Chronos
Demons4nge1
Chronos
10,376
3,995
0
6,146
14,986
5,591
1,149
3,326
11,660
85,744
4,499
L
6,858
5,050
0
4,018
16,451
7,605
0
4,005
12,446
0
85,583
W
Zhong Kui
Mattybart123
Zhong Kui
16,277
2,886
0
11,849
18,138
11,933
0
9,517
7,680
78,481
2,491
W
Charon
Platonyx
Charon
10,478
1,215
0
5,760
17,496
8,876
0
4,803
12,402
42,593
117
W
Bastet
11,919
2,106
0
7,993
13,978
4,765
12
5,662
7,811
0
74,222
W
Nike
Telshor
Nike
13,358
1,460
0
5,241
21,639
13,888
0
13,078
7,626
14,313
82,125
W
Danzaburou
XTAceOfSpadesTX
Danzaburou
12,991
5,785
0
7,453
15,851
6,213
1,051
5,838
9,647
0
90,423
L
Horus
j3ff2424
Horus
6,529
2,921
863
5,272
19,048
17,969
0
9,196
9,852
0
29,459
L
Ares
yessiel
Ares
20,863
1,819
0
4,094
25,165
29,359
0
5,793
19,372
68,909
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
52,434
589
Minions Killed
577
0
Camps Cleared
0
1,943,569
Distance Traveled
1,980,560
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,895
468
163
9
0
396,986
0
L
Chronos
10,298
542
171
9
0
374,092
0
L
Mercury
9,119
480
122
6
0
431,728
0
W
Zhong Kui
10,815
569
157
8
0
361,141
4
W
Charon
8,582
452
41
2
0
417,733
1
W
Bastet
10,638
560
94
5
0
472,629
2
W
Nike
11,435
602
158
8
0
368,267
2
W
Danzaburou
10,964
577
127
7
0
360,790
2
L
Horus
8,319
438
32
2
0
401,166
8
L
Ares
9,880
520
101
5
0
339,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role