Player Matchup

Hou Yi
Hou Yi
Platinum III
Phonchyur
Hou Yi
Platinum III
Level 157
God Stats
31W - 40L
1,506 SR
Queue Stats
572W - 574L
1,781 MMR
Solo
Yemoja
Yemoja
Platinum V
ProzacLi
Yemoja
Platinum V
Level 143
God Stats
237W - 212L
1,634 SR
Queue Stats
342W - 347L
1,768 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Spikejolteon
Zhong Kui
Platinum IV
Level 168
God Stats
0W - 1L
1,734 SR
Queue Stats
126W - 117L
1,753 MMR
Solo
Janus
Janus
Platinum IV
TreCole2Cold
Janus
Platinum IV
Level 148
God Stats
15W - 13L
1,544 SR
Queue Stats
129W - 119L
1,783 MMR
Solo
Da Ji
Da Ji
Platinum V
cargeral
Da Ji
Platinum V
Level 162
God Stats
16W - 13L
1,596 SR
Queue Stats
249W - 271L
1,734 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,603 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,557 SR
1,764 MMR
King Arthur
King Arthur
Gold I
Ariandelz
King Arthur
Gold I
Level 114
God Stats
2W - 0L
1,742 SR
Queue Stats
24W - 15L
1,813 MMR
Party 1
Ares
Ares
Gold IV
Crestyru
Ares
Gold IV
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
1,755 MMR
Party 1
Neith
Neith
Platinum IV
I SchatzY I
Neith
Platinum IV
Level 228
God Stats
14W - 16L
1,505 SR
Queue Stats
465W - 467L
1,715 MMR
Solo
Cabrakan
Cabrakan
Gold I
LuieTheProblem
Cabrakan
Gold I
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
462W - 463L
1,759 MMR
Solo
Anhur
Anhur
Gold I
MartingilSax
Anhur
Gold I
Level 73
God Stats
5W - 1L
1,536 SR
Queue Stats
33W - 19L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Phonchyur
Hou Yi
16
1 / 5 / 0
9,150
458
4,859
10,959
2,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
ProzacLi
Yemoja
11
0 / 5 / 4
8,374
419
5,722
14,760
8,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Spikejolteon
Zhong Kui
16
2 / 6 / 2
9,831
492
20,850
29,120
24,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 1
9,385
469
6,497
10,802
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
cargeral
Da Ji
16
3 / 3 / 2
9,318
466
5,233
15,140
6,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
AgniAthenaLancelotAwilixThanatos

VS

Bans
KumbhakarnaNu WaAo KuangBacchusAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ariandelz
King Arthur
19
3 / 3 / 3
12,533
627
19,889
28,635
25,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
16
3 / 4 / 8
11,390
570
10,835
18,384
18,164
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 0 / 7
12,917
646
13,249
8,409
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
19
6 / 0 / 9
12,026
601
9,013
10,739
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 0 / 2
14,046
702
6,862
8,764
3,566
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
24
24
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ariandelz
King Arthur
3
3
3
1.5
W
Ares
3
4
8
1.75
W
7
0
7
10.5
W
Cabrakan
6
0
9
10.5
W
5
0
2
6
L
Hou Yi
Phonchyur
Hou Yi
1
5
0
0.2
L
Yemoja
ProzacLi
Yemoja
0
5
4
0.4
L
Zhong Kui
Spikejolteon
Zhong Kui
2
6
2
0.5
L
1
5
1
0.3
L
Da Ji
cargeral
Da Ji
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
59,848
80,781
Taken
74,931
45,855
Mitigated
58,155
26,289
Healing
30,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ariandelz
King Arthur
19,889
2,979
0
10,313
28,635
25,549
305
17,242
9,764
0
95,771
W
Ares
10,835
1,359
0
2,407
18,384
18,164
62
5,887
12,222
30,032
366
W
13,249
3,510
0
5,905
8,409
3,542
4,708
4,102
4,075
0
116,704
W
Cabrakan
9,013
894
0
6,174
10,739
7,334
645
2,342
8,322
91,464
626
W
6,862
3,918
0
5,921
8,764
3,566
806
1,964
6,751
0
135,313
L
Hou Yi
Phonchyur
Hou Yi
4,859
2,356
0
2,330
10,959
2,470
0
2,998
7,961
0
70,688
L
Yemoja
ProzacLi
Yemoja
5,722
697
3,455
3,408
14,760
8,766
0
5,848
8,912
19,667
680
L
Zhong Kui
Spikejolteon
Zhong Kui
20,850
2,231
0
15,639
29,120
24,319
0
3,790
25,330
79,553
2,905
L
6,497
276
0
668
10,802
3,759
0
2,494
8,308
86,727
0
L
Da Ji
cargeral
Da Ji
5,233
852
0
789
15,140
6,541
0
4,632
10,508
0
84,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
62,912
601
Minions Killed
704
0
Camps Cleared
0
1,914,397
Distance Traveled
2,037,658
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,533
627
146
7
0
412,590
1
W
Ares
11,390
570
25
1
0
402,525
2
W
Neith
12,917
646
178
9
0
405,355
5
W
Cabrakan
12,026
601
138
7
0
456,300
3
W
Anhur
14,046
702
217
11
0
360,888
7
L
Hou Yi
9,150
458
125
6
0
386,487
0
L
Yemoja
8,374
419
28
1
0
325,560
8
L
Zhong Kui
9,831
492
141
7
0
336,749
4
L
Janus
9,385
469
169
8
0
422,830
3
L
Da Ji
9,318
466
138
7
0
442,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role