Player Matchup

Medusa
Medusa
CutthoatKitfox
Medusa
Level 37
God Stats
4W - 8L
1,443 SR
Queue Stats
41W - 64L
1,270 Elo+
Party 3
Baron Samedi
Baron Samedi
FatherNook82
Baron Samedi
Level 98
God Stats
9W - 8L
1,480 SR
Queue Stats
285W - 279L
1,476 Elo+
Solo
Nut
Nut
NauticalAnchor
Nut
Level 107
God Stats
2W - 0L
1,783 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2
Cerberus
Cerberus
StanleyTheLame
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
felixnoah
Sun Wukong
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 57L
1,558 Elo+
Party 3
Team Averages
Level 100
1,541 SR
1,451 Elo+

VS

Team Averages
Level 91
1,481 SR
1,470 Elo+
Ymir
Ymir
Alief_nique
Ymir
Level 88
God Stats
6W - 10L
1,274 SR
Queue Stats
179W - 183L
1,374 Elo+
Solo
Hercules
Hercules
FugacityFreak
Hercules
Level 64
God Stats
1W - 3L
1,403 SR
Queue Stats
112W - 116L
1,488 Elo+
Party 1
Medusa
Medusa
TheOrignalBacon
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,557 Elo+
Solo
Chang'e
Chang'e
TrestlePG
Chang'e
Level 129
God Stats
1W - 2L
1,719 SR
Queue Stats
203W - 198L
1,446 Elo+
Party 1
Ullr
Ullr
xLogOutNow
Ullr
Level 87
God Stats
36W - 36L
1,511 SR
Queue Stats
46W - 48L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 1
9,578
532
5,792
8,874
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
FatherNook82
Baron Samedi
17
8 / 1 / 4
11,116
618
9,638
11,998
7,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 1
8,955
498
6,966
10,474
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
14
0 / 0 / 8
8,848
492
7,138
14,223
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
felixnoah
Sun Wukong
15
3 / 1 / 7
9,277
515
13,367
19,756
13,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
8,146
453
2,896
11,843
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
FugacityFreak
Hercules
15
0 / 7 / 0
8,743
486
8,158
14,799
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
1 / 4 / 0
7,053
392
6,883
11,290
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
TrestlePG
Chang'e
15
4 / 3 / 0
9,601
533
11,784
12,933
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 0
9,040
502
5,566
18,725
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
5
5
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
2
1
1.75
W
Baron Samedi
FatherNook82
Baron Samedi
8
1
4
10
L
Hercules
FugacityFreak
Hercules
0
7
0
0
W
6
1
1
6.5
W
Cerberus
0
0
8
4
L
1
4
0
0.25
L
Chang'e
TrestlePG
Chang'e
4
3
0
1.33
W
Sun Wukong
felixnoah
Sun Wukong
3
1
7
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
35,287
65,325
Taken
69,590
43,095
Mitigated
36,456
24,416
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,896
457
0
2,955
11,843
7,945
278
3,694
8,149
29,575
2,562
W
5,792
2,551
0
2,144
8,874
3,241
0
2,262
6,397
0
86,951
W
Baron Samedi
FatherNook82
Baron Samedi
9,638
1,938
786
4,744
11,998
7,907
1,135
2,629
8,812
68,023
1,657
L
Hercules
FugacityFreak
Hercules
8,158
2,342
0
2,396
14,799
14,066
22
6,209
8,590
0
62,597
W
6,966
3,553
0
6,002
10,474
3,748
200
905
9,569
0
52,897
W
Cerberus
7,138
480
0
4,788
14,223
14,283
0
2,405
11,598
32,508
0
L
6,883
3,690
0
1,754
11,290
2,705
680
2,856
8,434
0
34,679
L
Chang'e
TrestlePG
Chang'e
11,784
749
480
4,095
12,933
4,556
331
1,274
11,659
53,468
1,529
W
Sun Wukong
felixnoah
Sun Wukong
13,367
3,167
0
5,952
19,756
13,916
323
5,735
13,249
0
63,505
L
5,566
3,084
0
6,759
18,725
7,184
0
2,729
15,996
0
89,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
42,583
477
Minions Killed
461
0
Camps Cleared
0
1,764,796
Distance Traveled
1,733,134
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,146
453
53
3
0
362,502
0
W
Medusa
9,578
532
127
7
0
336,518
0
W
Baron Samedi
11,116
618
126
7
0
315,766
0
L
Hercules
8,743
486
112
6
0
323,077
2
W
Nut
8,955
498
79
4
0
353,080
0
W
Cerberus
8,848
492
64
4
0
372,182
1
L
Medusa
7,053
392
63
4
0
316,687
0
L
Chang'e
9,601
533
103
6
0
385,676
8
W
Sun Wukong
9,277
515
81
5
0
387,250
0
L
Ullr
9,040
502
130
7
0
345,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role