Player Matchup

Chronos
Chronos
LasagnaMode
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,692 Elo+
Party 2
Xbalanque
Xbalanque
VotableTree91
Xbalanque
Level 104
God Stats
9W - 9L
1,550 SR
Queue Stats
134W - 108L
1,533 Elo+
Solo
Nemesis
Nemesis
austinpowers023
Nemesis
Level 158
God Stats
2W - 3L
1,521 SR
Queue Stats
9W - 9L
1,578 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chaos9265
Cu Chulainn
Level 156
God Stats
6W - 2L
1,729 SR
Queue Stats
51W - 44L
1,590 Elo+
Solo
Pele
Pele
oblivix
Pele
Level 113
God Stats
2W - 3L
1,480 SR
Queue Stats
57W - 48L
1,561 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,591 Elo+

VS

Team Averages
Level 128
1,490 SR
1,578 Elo+
Hun Batz
Hun Batz
Balistakills
Hun Batz
Level 121
God Stats
4W - 4L
1,531 SR
Queue Stats
137W - 130L
1,574 Elo+
Party 3
Medusa
Medusa
Fatstick13
Medusa
Level 87
God Stats
15W - 20L
1,116 SR
Queue Stats
258W - 229L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
FunkyBunny27
Sun Wukong
Level 125
God Stats
3W - 1L
1,946 SR
Queue Stats
134W - 121L
1,568 Elo+
Party 3
Cerberus
Cerberus
darookiecookie
Cerberus
Level 157
God Stats
1W - 2L
1,233 SR
Queue Stats
92W - 78L
1,596 Elo+
Party 1
Maman Brigitte
Maman Brigitte
neckolis
Maman Brigitte
Level 149
God Stats
10W - 9L
1,625 SR
Queue Stats
75W - 65L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LasagnaMode
Chronos
10
4 / 3 / 0
6,345
635
4,663
9,864
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
VotableTree91
Xbalanque
10
0 / 4 / 1
5,470
547
2,525
6,078
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,730
473
3,998
8,463
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
chaos9265
Cu Chulainn
11
2 / 2 / 0
6,178
618
4,686
7,970
6,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Pele
oblivix
Pele
9
0 / 3 / 1
5,045
505
3,858
8,232
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Balistakills
Hun Batz
11
3 / 2 / 4
6,122
612
4,268
7,528
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Fatstick13
Medusa
11
3 / 1 / 1
6,501
650
5,708
5,343
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FunkyBunny27
Sun Wukong
10
0 / 2 / 2
5,806
581
3,840
7,422
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
10
5 / 1 / 3
6,441
644
3,731
7,621
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
neckolis
Maman Brigitte
10
6 / 1 / 3
6,660
666
7,255
5,402
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
17
17
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Balistakills
Hun Batz
3
2
4
2.5
W
Medusa
Fatstick13
Medusa
3
1
1
3.5
W
Sun Wukong
FunkyBunny27
Sun Wukong
0
2
2
0.5
L
Chronos
LasagnaMode
Chronos
4
3
0
1.33
L
Xbalanque
VotableTree91
Xbalanque
0
4
1
0.13
L
0
5
0
0
L
Cu Chulainn
chaos9265
Cu Chulainn
2
2
0
1
W
Cerberus
5
1
3
6.5
W
Maman Brigitte
neckolis
Maman Brigitte
6
1
3
7.5
L
Pele
oblivix
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
24,802
40,607
Taken
33,316
18,842
Mitigated
15,166
7,825
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Balistakills
Hun Batz
4,268
1,306
0
2,042
7,528
2,463
0
1,266
6,262
0
36,431
W
Medusa
Fatstick13
Medusa
5,708
1,927
0
1,211
5,343
1,744
0
1,616
3,727
0
45,730
W
Sun Wukong
FunkyBunny27
Sun Wukong
3,840
595
0
1,402
7,422
4,503
0
0
7,422
0
39,373
L
Chronos
LasagnaMode
Chronos
4,663
907
0
1,477
9,864
6,114
0
3,946
5,918
25,673
662
L
Xbalanque
VotableTree91
Xbalanque
2,525
1,377
0
1,500
6,078
1,697
0
1,102
4,976
0
31,259
L
3,998
1,621
0
1,944
8,463
2,038
0
4,206
4,257
0
28,350
L
Cu Chulainn
chaos9265
Cu Chulainn
4,686
822
0
1,279
7,970
6,377
30
0
7,970
0
42,496
W
Cerberus
3,731
207
0
4,086
7,621
4,781
96
687
6,934
21,276
1,439
W
Maman Brigitte
neckolis
Maman Brigitte
7,255
737
0
1,430
5,402
1,675
358
868
4,534
35,217
0
L
Pele
oblivix
Pele
3,858
1,128
0
1,625
8,232
2,616
0
1,635
6,597
0
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
31,530
272
Minions Killed
318
0
Camps Cleared
0
1,035,739
Distance Traveled
1,040,625
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,122
612
65
7
0
247,582
0
W
Medusa
6,501
650
85
9
0
208,299
4
W
Sun Wukong
5,806
581
74
7
0
172,286
0
L
Chronos
6,345
635
40
4
0
200,829
1
L
Xbalanque
5,470
547
62
6
0
180,664
0
L
Nemesis
4,730
473
54
5
0
235,294
3
L
Cu Chulainn
6,178
618
67
7
0
192,852
2
W
Cerberus
6,441
644
32
3
0
190,263
3
W
Maman Brigitte
6,660
666
62
6
0
222,195
4
L
Pele
5,045
505
49
5
0
226,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role