Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
George1029
Ix Chel
Gold IV
Level 136
God Stats
5W - 5L
1,614 SR
Queue Stats
109W - 110L
1,436 MMR
Solo
Loki
Loki
Gold III
SirChucklez0071
Loki
Gold III
Level 147
God Stats
3W - 6L
1,424 SR
Queue Stats
95W - 102L
1,432 MMR
Party 1
Apollo
Apollo
Gold IV
Yang_Kokoro
Apollo
Gold IV
Level 154
God Stats
4W - 7L
1,412 SR
Queue Stats
260W - 283L
1,423 MMR
Solo
Ares
Ares
Gold V
mattdj3101
Ares
Gold V
Level 128
God Stats
3W - 1L
1,899 SR
Queue Stats
129W - 131L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,570 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,631 SR
1,429 MMR
Discordia
Discordia
Gold IV
ELTRIAXPE
Discordia
Gold IV
Level 155
God Stats
20W - 17L
1,461 SR
Queue Stats
238W - 239L
1,428 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
KobeWan248
Erlang Shen
Silver II
Level 153
God Stats
1W - 0L
1,796 SR
Queue Stats
12W - 15L
1,427 MMR
Party 2
Cthulhu
Cthulhu
Gold III
MatrixKTR_
Cthulhu
Gold III
Level 125
God Stats
5W - 1L
1,717 SR
Queue Stats
278W - 282L
1,417 MMR
Solo
Sol
Sol
Gold IV
Naz_NYC
Sol
Gold IV
Level 137
God Stats
95W - 86L
1,563 SR
Queue Stats
264W - 280L
1,449 MMR
Solo
Pele
Pele
Silver II
tworad
Pele
Silver II
Level 82
God Stats
8W - 4L
1,619 SR
Queue Stats
12W - 15L
1,421 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 3 / 0
7,874
606
10,030
15,044
6,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ix Chel
George1029
Ix Chel
14
6 / 5 / 0
8,595
661
7,321
10,680
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 2
7,094
546
4,409
12,951
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
10
2 / 7 / 1
6,924
533
5,951
11,757
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 9 / 5
6,704
516
5,540
16,279
11,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KumbhakarnaKaliBacchusMedusa

VS

Bans
Ao KuangChang'eKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELTRIAXPE
Discordia
13
6 / 3 / 4
8,174
629
9,188
7,172
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KobeWan248
Erlang Shen
12
4 / 3 / 13
8,520
655
8,256
10,879
8,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
MatrixKTR_
Cthulhu
14
1 / 1 / 6
7,980
614
11,394
13,578
10,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
16
15 / 3 / 2
10,318
794
17,461
13,143
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Pele
tworad
Pele
14
3 / 1 / 4
8,038
618
4,551
9,511
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
29
29
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Discordia
ELTRIAXPE
Discordia
6
3
4
2.67
L
Ix Chel
George1029
Ix Chel
6
5
0
1.2
W
Erlang Shen
KobeWan248
Erlang Shen
4
3
13
3.5
W
Cthulhu
MatrixKTR_
Cthulhu
1
1
6
4
W
Sol
15
3
2
5.33
L
1
5
2
0.4
L
Apollo
2
7
1
0.36
L
0
9
5
0.28
W
Pele
tworad
Pele
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,251
Damage
50,850
66,711
Taken
54,283
28,640
Mitigated
29,240
15,991
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,030
2,485
0
3,801
15,044
6,490
643
9,689
4,375
253
60,341
W
Discordia
ELTRIAXPE
Discordia
9,188
690
0
520
7,172
2,115
0
4,155
2,639
51,613
1,243
L
Ix Chel
George1029
Ix Chel
7,321
304
281
2,413
10,680
3,155
0
5,383
4,755
41,070
0
W
Erlang Shen
KobeWan248
Erlang Shen
8,256
3,080
0
3,272
10,879
8,702
21
3,079
7,686
0
20,144
W
Cthulhu
MatrixKTR_
Cthulhu
11,394
1,168
155
4,096
13,578
10,471
0
421
13,148
52,360
0
W
Sol
17,461
8,695
0
7,697
13,143
4,211
786
3,888
9,183
76,217
3,461
L
4,409
932
0
5,166
12,951
3,874
0
4,896
7,907
0
46,327
L
Apollo
5,951
3,891
0
3,173
11,757
3,950
2,283
7,237
4,473
0
44,438
L
5,540
1,075
0
1,157
16,279
11,171
67
8,808
7,355
16,960
61
W
Pele
tworad
Pele
4,551
693
0
2,898
9,511
3,741
934
1,337
8,068
0
62,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
43,030
361
Minions Killed
413
0
Camps Cleared
0
1,315,631
Distance Traveled
1,413,600
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,874
606
102
8
0
263,399
0
W
Discordia
8,174
629
87
7
0
281,504
1
L
Ix Chel
8,595
661
90
7
0
253,925
0
W
Erlang Shen
8,520
655
22
2
0
286,084
5
W
Cthulhu
7,980
614
102
8
0
282,386
1
W
Sol
10,318
794
104
8
0
252,564
7
L
Loki
7,094
546
73
6
0
306,022
0
L
Apollo
6,924
533
77
6
0
242,454
0
L
Ares
6,704
516
19
1
0
249,831
5
W
Pele
8,038
618
98
8
0
311,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role