Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
B1RotaryEngine
Anubis
Gold V
Level 158
God Stats
12W - 3L
1,521 SR
Queue Stats
157W - 156L
1,196 MMR
Solo
Mulan
Mulan
Silver V
HUFtoxic
Mulan
Silver V
Level 130
God Stats
2W - 0L
1,480 SR
Queue Stats
18W - 35L
1,175 MMR
Solo
Awilix
Awilix
Silver III
gjweedman
Awilix
Silver III
Level 125
God Stats
3W - 3L
1,297 SR
Queue Stats
102W - 116L
908 MMR
Solo
Geb
Geb
Silver III
jtg6369
Geb
Silver III
Level 149
God Stats
5W - 7L
1,397 SR
Queue Stats
287W - 331L
855 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,439 SR
1,127 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,547 SR
1,129 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
Aether_lZombie
Cupid
Silver IV
Level 104
God Stats
2W - 1L
1,529 SR
Queue Stats
118W - 136L
769 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
BomberFury
Cu Chulainn
Silver II
Level 128
God Stats
33W - 28L
1,582 SR
Queue Stats
186W - 228L
1,135 MMR
Solo
Cthulhu
Cthulhu
Silver II
InMaui
Cthulhu
Silver II
Level 89
God Stats
7W - 8L
1,480 SR
Queue Stats
90W - 108L
1,243 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
eXGonnaGiveIt2Ya
Zhong Kui
Silver IV
Level 155
God Stats
5W - 7L
1,641 SR
Queue Stats
46W - 56L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 3
7,147
476
5,060
8,738
2,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 3
8,858
591
10,293
8,748
4,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
HUFtoxic
Mulan
13
6 / 9 / 3
7,690
513
10,058
15,265
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Awilix
gjweedman
Awilix
13
3 / 2 / 2
7,707
514
6,131
10,198
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
13
1 / 1 / 1
7,571
505
5,570
10,014
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ix ChelKumbhakarnaArachneMedusa

VS

Bans
AresThanatosLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 3 / 0
8,202
547
3,214
6,274
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
3 / 2 / 2
6,278
419
2,835
3,991
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
BomberFury
Cu Chulainn
15
1 / 2 / 4
8,973
598
8,483
13,334
10,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
InMaui
Cthulhu
13
5 / 3 / 8
9,023
602
8,307
14,651
13,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
15
7 / 3 / 5
8,688
579
9,604
12,971
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
17
17
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
3
0.83
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
3
2
2
2
W
2
2
3
1.75
L
Cu Chulainn
BomberFury
Cu Chulainn
1
2
4
1.5
W
Mulan
HUFtoxic
Mulan
6
9
3
0.83
L
Cthulhu
InMaui
Cthulhu
5
3
8
3
L
Zhong Kui
7
3
5
3.17
W
Awilix
gjweedman
Awilix
3
2
2
2
W
Geb
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
32,443
52,963
Taken
51,221
28,800
Mitigated
33,585
14,178
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,060
2,342
0
2,806
8,738
2,906
570
5,406
3,332
0
48,047
L
Kukulkan
 
Kukulkan
3,214
74
0
830
6,274
1,489
0
4,634
1,598
55,011
387
L
2,835
1,644
56
1,738
3,991
753
0
0
3,872
0
19,055
W
10,293
325
0
4,743
8,748
4,009
141
5,145
3,263
76,087
732
L
Cu Chulainn
BomberFury
Cu Chulainn
8,483
564
0
1,630
13,334
10,866
0
5,199
7,360
143
66,937
W
Mulan
HUFtoxic
Mulan
10,058
2,910
0
1,396
15,265
9,538
0
7,391
7,874
0
34,366
L
Cthulhu
InMaui
Cthulhu
8,307
921
188
1,814
14,651
13,169
302
1,391
12,873
36,893
0
L
Zhong Kui
9,604
728
0
5,781
12,971
7,308
0
3,586
9,229
46,455
0
W
Awilix
gjweedman
Awilix
6,131
2,396
0
1,073
10,198
4,749
0
2,192
7,966
0
52,877
W
Geb
5,570
353
0
4,160
10,014
7,598
0
666
9,348
39,592
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
41,164
394
Minions Killed
396
0
Camps Cleared
0
1,479,497
Distance Traveled
1,328,375
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,147
476
69
5
0
273,701
0
L
Kukulkan
8,202
547
118
8
0
287,413
4
L
Cupid
6,278
419
44
3
0
120,715
0
W
Anubis
8,858
591
119
8
0
284,723
0
L
Cu Chulainn
8,973
598
111
7
0
306,668
2
W
Mulan
7,690
513
40
3
0
277,046
0
L
Cthulhu
9,023
602
44
3
0
309,751
6
L
Zhong Kui
8,688
579
79
5
0
303,828
0
W
Awilix
7,707
514
78
5
0
344,986
4
W
Geb
7,571
505
88
6
0
299,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role