Player Matchup

Eset
Eset
Silver IV
Kamioko14
Eset
Silver IV
Level 86
God Stats
0W - 1L
1,107 SR
Queue Stats
129W - 152L
1,031 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Kwisssssss6872
Sylvanus
Gold V
Level 75
God Stats
23W - 23L
1,547 SR
Queue Stats
123W - 127L
1,340 MMR
Solo
Hera
Hera
Bronze V
NinjaKarrott
Hera
Bronze V
Level 113
God Stats
9W - 5L
1,589 SR
Queue Stats
30W - 30L
1,454 MMR
Party 2
Cernunnos
Cernunnos
Gold V
SoUr-_-StArBuRsT
Cernunnos
Gold V
Level 113
God Stats
7W - 2L
1,594 SR
Queue Stats
205W - 213L
1,188 MMR
Party 3
Kali
Kali
Gold III
WeEd_ReApEr17
Kali
Gold III
Level 145
God Stats
38W - 33L
1,564 SR
Queue Stats
357W - 370L
1,491 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,480 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,587 SR
1,308 MMR
Nu Wa
Nu Wa
Gold V
ABAMCO
Nu Wa
Gold V
Level 69
God Stats
9W - 6L
1,725 SR
Queue Stats
37W - 41L
1,384 MMR
Party 1
Jing Wei
Jing Wei
Silver I
MichaelBl4ze
Jing Wei
Silver I
Level 106
God Stats
9W - 7L
1,502 SR
Queue Stats
40W - 41L
1,282 MMR
Party 1
Anhur
Anhur
Silver I
ProfitTaker
Anhur
Silver I
Level 159
God Stats
14W - 18L
1,522 SR
Queue Stats
118W - 115L
1,230 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
PurplePegasus
Ao Kuang
Silver I
Level 126
God Stats
5W - 5L
1,644 SR
Queue Stats
29W - 30L
1,327 MMR
Solo
Odin
Odin
Gold V
sramG
Odin
Gold V
Level 156
God Stats
45W - 50L
1,542 SR
Queue Stats
77W - 86L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
2 / 17 / 2
10,235
465
9,088
18,499
4,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
10
0 / 6 / 2
7,961
362
1,025
19,076
8,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 5 / 3
8,837
402
6,819
8,455
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
15
2 / 5 / 0
9,730
442
7,539
14,834
3,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 7 / 0
9,966
453
5,004
20,315
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
FreyaThorMedusaThanatos

VS

Bans
JanusDiscordiaCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ABAMCO
Nu Wa
17
9 / 3 / 7
12,538
570
19,094
10,863
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
MichaelBl4ze
Jing Wei
18
0 / 0 / 13
11,555
525
3,167
7,387
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

20
8 / 2 / 1
13,817
628
14,611
13,584
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
PurplePegasus
Ao Kuang
19
10 / 1 / 4
12,548
570
8,919
14,669
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
sramG
Odin
19
13 / 1 / 8
13,973
635
13,298
17,774
11,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
7
Kills
40
40
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ABAMCO
Nu Wa
9
3
7
4.17
L
Eset
2
17
2
0.18
L
Sylvanus
0
6
2
0.17
W
Jing Wei
MichaelBl4ze
Jing Wei
0
0
13
6.5
L
0
5
3
0.3
W
8
2
1
4.25
W
Ao Kuang
PurplePegasus
Ao Kuang
10
1
4
12
L
Cernunnos
2
5
0
0.4
L
3
7
0
0.43
W
Odin
sramG
Odin
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
59,089
81,179
Taken
64,277
23,378
Mitigated
27,614
20,298
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ABAMCO
Nu Wa
19,094
3,797
0
897
10,863
3,678
2,811
5,188
5,675
87,863
355
L
Eset
9,088
627
0
3,219
18,499
4,137
0
4,778
13,525
42,039
847
L
Sylvanus
1,025
484
1,875
4,490
19,076
8,964
0
3,575
15,278
17,058
0
W
Jing Wei
MichaelBl4ze
Jing Wei
3,167
1,701
0
2,871
7,387
2,542
2,127
910
6,477
0
62,265
L
6,819
1,503
0
874
8,455
1,933
0
5,307
2,804
60,268
108
W
14,611
10,387
0
4,516
13,584
4,823
8,629
3,772
9,812
0
133,231
W
Ao Kuang
PurplePegasus
Ao Kuang
8,919
1,217
0
8,058
14,669
4,994
622
2,750
11,919
93,570
1,201
L
Cernunnos
7,539
3,100
0
2,551
14,834
3,371
1,017
5,086
9,515
0
66,031
L
5,004
2,243
0
7,289
20,315
4,973
0
8,716
11,280
0
46,272
W
Odin
sramG
Odin
13,298
3,127
0
3,248
17,774
11,577
1,477
4,409
13,365
422
91,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,729
Gold Earned
64,431
386
Minions Killed
723
0
Camps Cleared
0
1,585,569
Distance Traveled
2,210,927
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,538
570
137
6
0
436,307
0
L
Eset
10,235
465
50
2
0
295,505
9
L
Sylvanus
7,961
362
21
1
0
291,687
4
W
Jing Wei
11,555
525
102
5
0
390,634
0
L
Hera
8,837
402
114
5
0
282,632
7
W
Anhur
13,817
628
197
9
0
389,636
0
W
Ao Kuang
12,548
570
136
6
0
527,613
5
L
Cernunnos
9,730
442
120
5
0
308,613
0
L
Kali
9,966
453
81
4
0
407,132
0
W
Odin
13,973
635
151
7
0
466,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role