Player Matchup

Anubis
Anubis
JJMedina10
Anubis
Level 148
God Stats
1W - 1L
1,721 SR
Queue Stats
8W - 4L
1,684 Elo+
Solo
Ares
Ares
Javi_Do_Santos
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 61L
1,192 Elo+
Party 1
Cliodhna
Cliodhna
monifacio11
Cliodhna
Level 89
God Stats
2W - 1L
1,764 SR
Queue Stats
54W - 101L
1,361 Elo+
Party 1
Team Averages
Level 89
1,662 SR
1,412 Elo+

VS

Team Averages
Level 79
1,556 SR
1,484 Elo+
Rama
Rama
Gajidex
Rama
Level 89
God Stats
5W - 2L
1,552 SR
Queue Stats
99W - 98L
1,495 Elo+
Solo
Chaac
Chaac
MauroHope
Chaac
Level 109
God Stats
4W - 0L
1,660 SR
Queue Stats
71W - 49L
1,523 Elo+
Solo
Janus
Janus
Rucks52
Janus
Level 40
God Stats
191W - 239L
1,456 SR
Queue Stats
201W - 256L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JJMedina10
Anubis
14
1 / 5 / 0
7,936
721
6,925
11,898
5,057
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 1
7,890
717
3,942
11,310
10,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
monifacio11
Cliodhna
14
1 / 4 / 1
8,660
787
5,320
11,443
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gajidex
Rama
16
3 / 0 / 7
9,787
890
7,866
8,434
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
MauroHope
Chaac
17
4 / 1 / 7
10,377
943
11,636
13,101
8,112
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
Rucks52
Janus
15
5 / 3 / 6
9,611
874
10,124
6,347
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
Gajidex
Rama
3
0
7
6.5
L
Anubis
JJMedina10
Anubis
1
5
0
0.2
L
1
3
1
0.5
W
Chaac
MauroHope
Chaac
4
1
7
7.5
W
Janus
Rucks52
Janus
5
3
6
2.67
L
Cliodhna
monifacio11
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
29,626
34,651
Taken
27,882
19,993
Mitigated
12,033
3,337
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Gajidex
Rama
7,866
6,394
0
4,738
8,434
2,622
2,348
3,613
4,821
0
42,899
L
Anubis
JJMedina10
Anubis
6,925
52
412
2,154
11,898
5,057
0
4,998
6,860
35,554
0
L
3,942
339
0
50
11,310
10,971
0
1,768
9,536
9,358
487
W
Chaac
MauroHope
Chaac
11,636
3,154
0
4,727
13,101
8,112
564
3,746
9,347
0
37,518
W
Janus
Rucks52
Janus
10,124
232
0
855
6,347
1,299
931
3,245
3,081
32,420
0
L
Cliodhna
monifacio11
Cliodhna
5,320
350
0
721
11,443
3,965
0
3,394
8,031
0
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
29,775
112
Minions Killed
163
0
Camps Cleared
0
588,341
Distance Traveled
650,227
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,787
890
76
7
0
204,511
0
L
Anubis
7,936
721
59
5
0
174,730
0
L
Ares
7,890
717
10
1
0
197,645
0
W
Chaac
10,377
943
51
5
0
235,389
0
W
Janus
9,611
874
36
3
0
210,327
2
L
Cliodhna
8,660
787
43
4
0
215,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role