Player Matchup

Scylla
Scylla
Ceezee
Scylla
Level 66
God Stats
3W - 3L
1,477 SR
Queue Stats
7W - 16L
1,263 Elo+
Solo
Medusa
Medusa
LucifersKingPin
Medusa
Level 52
God Stats
24W - 20L
1,500 SR
Queue Stats
114W - 85L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Poetro poeta
Cthulhu
Level 48
God Stats
65W - 55L
1,444 SR
Queue Stats
137W - 158L
1,363 Elo+
Solo
Amaterasu
Amaterasu
SpAcEcAkEs657
Amaterasu
Level 49
God Stats
29W - 13L
1,699 SR
Queue Stats
145W - 164L
1,474 Elo+
Solo
Fenrir
Fenrir
wes877ley
Fenrir
Level 40
God Stats
4W - 9L
1,312 SR
Queue Stats
18W - 31L
1,318 Elo+
Solo
Team Averages
Level 51
1,486 SR
1,359 Elo+

VS

Team Averages
Level 48
1,427 SR
1,286 Elo+
Guan Yu
Guan Yu
AngryNiceGuy
Guan Yu
Level 68
God Stats
5W - 5L
1,266 SR
Queue Stats
93W - 83L
1,410 Elo+
Solo
Fenrir
Fenrir
ChristopherxBro
Fenrir
Level 62
God Stats
13W - 22L
1,407 SR
Queue Stats
239W - 258L
1,408 Elo+
Solo
Cerberus
Cerberus
Yhuull
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,107 Elo+
Party 1
Danzaburou
Danzaburou
gelinpidão
Danzaburou
Level 28
God Stats
2W - 10L
1,112 SR
Queue Stats
22W - 38L
1,107 Elo+
Party 1
Persephone
Persephone
xxjacxx69
Persephone
Level 46
God Stats
1W - 4L
1,850 SR
Queue Stats
117W - 102L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ceezee
Scylla
14
2 / 2 / 4
8,575
476
9,912
7,528
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
7 / 2 / 5
8,992
500
10,933
9,290
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Poetro poeta
Cthulhu
13
7 / 4 / 9
9,232
513
14,489
17,859
15,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
SpAcEcAkEs657
Amaterasu
16
3 / 0 / 2
9,471
526
5,851
10,368
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
wes877ley
Fenrir
14
4 / 4 / 5
8,647
480
6,765
14,152
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AngryNiceGuy
Guan Yu
14
1 / 1 / 2
8,727
485
5,848
11,676
10,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 2 / 4
8,728
485
7,409
11,893
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Yhuull
Cerberus
11
2 / 8 / 5
7,599
422
7,771
17,829
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
gelinpidão
Danzaburou
12
2 / 8 / 1
8,070
448
4,136
12,197
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
xxjacxx69
Persephone
14
1 / 4 / 2
9,309
517
6,301
10,512
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
23
Kills
11
12
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AngryNiceGuy
Guan Yu
1
1
2
2
W
Scylla
Ceezee
Scylla
2
2
4
2
L
5
2
4
3.5
W
7
2
5
4.75
W
Cthulhu
Poetro poeta
Cthulhu
7
4
9
2.88
W
Amaterasu
SpAcEcAkEs657
Amaterasu
3
0
2
4
L
Cerberus
Yhuull
Cerberus
2
8
5
0.56
L
Danzaburou
gelinpidão
Danzaburou
2
8
1
0.31
W
Fenrir
wes877ley
Fenrir
4
4
5
1.63
L
Persephone
xxjacxx69
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
31,465
59,197
Taken
64,107
35,538
Mitigated
36,187
14,621
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AngryNiceGuy
Guan Yu
5,848
809
244
2,403
11,676
10,498
476
2,605
8,597
0
54,348
W
Scylla
Ceezee
Scylla
9,912
277
0
1,698
7,528
2,097
0
3,660
3,868
49,049
1,323
L
7,409
1,640
0
1,076
11,893
5,382
0
2,892
8,871
0
59,545
W
10,933
4,193
0
2,660
9,290
2,753
380
3,235
6,055
0
44,835
W
Cthulhu
Poetro poeta
Cthulhu
14,489
1,007
129
2,784
17,859
15,732
0
4,591
13,268
34,953
1,460
W
Amaterasu
SpAcEcAkEs657
Amaterasu
5,851
2,303
0
3,668
10,368
9,003
308
411
9,957
0
63,485
L
Cerberus
Yhuull
Cerberus
7,771
442
0
3,246
17,829
13,286
94
5,944
11,707
21,856
708
L
Danzaburou
gelinpidão
Danzaburou
4,136
752
0
1,408
12,197
4,470
477
4,612
7,540
0
38,268
W
Fenrir
wes877ley
Fenrir
6,765
715
0
3,682
14,152
5,953
0
1,211
12,941
0
56,244
L
Persephone
xxjacxx69
Persephone
6,301
1,119
113
2,877
10,512
2,551
0
5,687
4,148
53,196
1,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
42,433
403
Minions Killed
357
0
Camps Cleared
0
1,732,300
Distance Traveled
1,728,178
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,727
485
85
5
0
354,675
4
W
Scylla
8,575
476
96
5
0
327,668
0
L
Fenrir
8,728
485
76
4
0
423,504
0
W
Medusa
8,992
500
81
5
0
347,366
4
W
Cthulhu
9,232
513
39
2
0
347,010
0
W
Amaterasu
9,471
526
110
6
0
339,236
3
L
Cerberus
7,599
422
29
2
0
330,891
0
L
Danzaburou
8,070
448
57
3
0
298,101
0
W
Fenrir
8,647
480
77
4
0
371,020
0
L
Persephone
9,309
517
110
6
0
321,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role