Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DecAndert000n
Cerberus
Level 123
God Stats
30W - 26L
1,316 SR
Queue Stats
88W - 92L
1,492 Elo+
Solo
Medusa
Medusa
Destruccter-X
Medusa
Level 59
God Stats
19W - 10L
1,564 SR
Queue Stats
123W - 126L
1,444 Elo+
Solo
Ra
Ra
Lemonb5haze
Ra
Level 77
God Stats
7W - 3L
1,635 SR
Queue Stats
233W - 220L
1,528 Elo+
Solo
Lancelot
Lancelot
Makaroshka228
Lancelot
Level 102
God Stats
7W - 6L
1,802 SR
Queue Stats
200W - 238L
1,472 Elo+
Party 1
Team Averages
Level 104
1,563 SR
1,487 Elo+

VS

Team Averages
Level 76
1,597 SR
1,449 Elo+
Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HAD22
Sol
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,220 Elo+
Solo
Mulan
Mulan
SoloTotore
Mulan
Level 66
God Stats
14W - 12L
1,595 SR
Queue Stats
243W - 234L
1,514 Elo+
Party 2
Poseidon
Poseidon
vKanek1-
Poseidon
Level 129
God Stats
2W - 1L
1,891 SR
Queue Stats
545W - 526L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 2 / 1
6,815
682
5,363
8,030
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
DecAndert000n
Cerberus
10
1 / 2 / 10
6,179
618
4,905
11,304
5,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 0 / 4
5,923
592
8,573
6,464
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
6 / 0 / 4
7,339
734
8,360
6,305
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Makaroshka228
Lancelot
11
6 / 0 / 5
6,434
643
3,258
4,564
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 5 / 0
5,085
509
4,936
7,154
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
6
0 / 1 / 2
4,768
477
3,834
12,345
6,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
HAD22
Sol
8
1 / 7 / 1
4,969
497
3,563
8,504
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
2 / 2 / 0
6,072
607
4,457
7,034
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
vKanek1-
Poseidon
8
0 / 5 / 1
4,803
480
3,799
5,891
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
4
4
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
1
1.25
L
Hachiman
 
Hachiman
1
5
0
0.2
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Cerberus
DecAndert000n
Cerberus
1
2
10
3
W
5
0
4
7
L
Sol
HAD22
Sol
1
7
1
0.21
W
6
0
4
8
W
Lancelot
Makaroshka228
Lancelot
6
0
5
8.5
L
Mulan
2
2
0
1
L
Poseidon
vKanek1-
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,459
Damage
20,589
36,667
Taken
40,928
16,447
Mitigated
14,242
12,688
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,363
2,543
0
2,162
8,030
4,231
0
257
7,773
45,328
0
L
Hachiman
 
Hachiman
4,936
2,632
0
1,375
7,154
1,165
0
2,508
4,646
0
22,712
L
Xing Tian
 
Xing Tian
3,834
504
0
1,597
12,345
6,854
0
4,415
7,930
9,963
0
W
Cerberus
DecAndert000n
Cerberus
4,905
111
1,752
3,325
11,304
5,990
0
3,464
7,750
22,538
0
W
8,573
3,120
0
1,000
6,464
2,008
743
2,485
3,927
0
37,132
L
Sol
HAD22
Sol
3,563
1,841
0
1,484
8,504
1,865
0
2,780
5,724
27,080
0
W
8,360
1,196
589
3,610
6,305
2,166
344
2,998
3,079
52,816
1,191
W
Lancelot
Makaroshka228
Lancelot
3,258
164
0
250
4,564
2,052
0
1,536
2,942
0
39,651
L
Mulan
4,457
725
0
1,790
7,034
3,402
0
4,971
1,987
0
37,190
L
Poseidon
vKanek1-
Poseidon
3,799
538
0
290
5,891
956
0
3,748
2,107
21,565
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
25,697
359
Minions Killed
210
0
Camps Cleared
0
1,052,752
Distance Traveled
989,252
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,815
682
93
9
0
165,314
2
L
Hachiman
5,085
509
40
4
0
188,393
0
L
Xing Tian
4,768
477
13
1
0
210,325
0
W
Cerberus
6,179
618
50
5
0
208,690
8
W
Medusa
5,923
592
52
5
0
200,325
0
L
Sol
4,969
497
43
4
0
196,912
0
W
Ra
7,339
734
100
10
0
218,518
0
W
Lancelot
6,434
643
64
6
0
259,905
0
L
Mulan
6,072
607
65
7
0
179,083
2
L
Poseidon
4,803
480
49
5
0
214,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role