Player Matchup

Cthulhu
Cthulhu
Figue834
Cthulhu
Level 107
God Stats
4W - 6L
1,550 SR
Queue Stats
315W - 316L
1,437 Elo+
Party 3
Vulcan
Vulcan
Joryserso
Vulcan
Level 123
God Stats
1W - 2L
1,197 SR
Queue Stats
170W - 177L
1,406 Elo+
Party 3
Mulan
Mulan
xXB-u-R-n-ZXx
Mulan
Level 180
God Stats
29W - 26L
1,522 SR
Queue Stats
478W - 488L
1,470 Elo+
Party 1
King Arthur
King Arthur
x__iLeGaCy__x
King Arthur
Level 158
God Stats
33W - 39L
1,486 SR
Queue Stats
344W - 352L
1,428 Elo+
Party 1
Artemis
Artemis
z_TryH-DarkZz
Artemis
Level 49
God Stats
15W - 13L
1,487 SR
Queue Stats
149W - 167L
1,418 Elo+
Party 1
Team Averages
Level 123
1,448 SR
1,432 Elo+

VS

Team Averages
Level 82
1,435 SR
1,477 Elo+
Fenrir
Fenrir
Flintax
Fenrir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 103L
1,423 Elo+
Solo
Yemoja
Yemoja
Sir_i_panceta
Yemoja
Level 86
God Stats
1W - 3L
1,188 SR
Queue Stats
125W - 116L
1,458 Elo+
Solo
Neith
Neith
Zowta
Neith
Level 65
God Stats
6W - 8L
1,482 SR
Queue Stats
149W - 150L
1,489 Elo+
Party 2
Anubis
Anubis
pesquero90
Anubis
Level 97
God Stats
3W - 2L
1,663 SR
Queue Stats
91W - 88L
1,518 Elo+
Solo
King Arthur
King Arthur
tyx dgx
King Arthur
Level 114
God Stats
0W - 2L
1,339 SR
Queue Stats
120W - 109L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Figue834
Cthulhu
13
1 / 0 / 6
7,056
543
9,392
12,425
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Joryserso
Vulcan
14
4 / 4 / 3
8,639
665
7,650
7,213
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 4
8,181
629
5,767
11,282
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
x__iLeGaCy__x
King Arthur
15
6 / 0 / 3
9,683
745
7,497
8,854
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
13
3 / 2 / 3
7,242
557
6,785
7,468
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flintax
Fenrir
10
1 / 4 / 2
6,041
465
4,935
10,689
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 3
6,398
492
2,124
12,691
7,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Zowta
Neith
11
3 / 3 / 0
6,634
510
9,595
11,411
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
pesquero90
Anubis
11
5 / 2 / 0
6,954
535
5,235
7,734
3,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
tyx dgx
King Arthur
9
0 / 6 / 0
5,455
420
2,388
12,355
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
9
9
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Figue834
Cthulhu
1
0
6
4
L
Fenrir
Flintax
Fenrir
1
4
2
0.5
W
Vulcan
Joryserso
Vulcan
4
4
3
1.38
L
0
4
3
0.38
L
Neith
Zowta
Neith
3
3
0
1
L
Anubis
pesquero90
Anubis
5
2
0
2.5
L
King Arthur
tyx dgx
King Arthur
0
6
0
0
W
5
3
4
2.33
W
King Arthur
x__iLeGaCy__x
King Arthur
6
0
3
7.5
W
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
24,277
47,242
Taken
54,880
23,877
Mitigated
25,224
16,160
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Figue834
Cthulhu
9,392
1,003
120
2,976
12,425
8,839
0
1,144
11,281
41,156
0
L
Fenrir
Flintax
Fenrir
4,935
1,537
0
1,519
10,689
3,648
0
2,864
7,724
0
43,920
W
Vulcan
Joryserso
Vulcan
7,650
519
0
750
7,213
2,089
881
2,809
4,404
44,304
951
L
2,124
613
3,297
2,923
12,691
7,392
0
4,355
7,855
13,406
0
L
Neith
Zowta
Neith
9,595
5,113
0
3,215
11,411
3,968
0
4,981
6,153
0
50,609
L
Anubis
pesquero90
Anubis
5,235
311
0
3,232
7,734
3,216
0
3,642
3,757
44,480
299
L
King Arthur
tyx dgx
King Arthur
2,388
603
0
1,179
12,355
7,000
0
0
12,355
0
28,317
W
5,767
652
0
5,577
11,282
4,389
0
2,556
8,726
0
54,407
W
King Arthur
x__iLeGaCy__x
King Arthur
7,497
579
0
2,517
8,854
6,332
0
0
8,854
0
68,418
W
Artemis
6,785
2,643
0
4,220
7,468
2,228
1,806
724
6,744
0
44,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
31,482
454
Minions Killed
290
0
Camps Cleared
0
1,379,083
Distance Traveled
1,145,069
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,056
543
77
6
0
282,878
3
L
Fenrir
6,041
465
67
5
0
270,305
0
W
Vulcan
8,639
665
91
7
0
253,684
2
L
Yemoja
6,398
492
13
1
0
235,182
7
L
Neith
6,634
510
84
6
0
227,179
2
L
Anubis
6,954
535
84
6
0
165,661
0
L
King Arthur
5,455
420
42
3
0
246,742
0
W
Mulan
8,181
629
87
7
0
300,184
0
W
King Arthur
9,683
745
130
10
0
274,271
3
W
Artemis
7,242
557
69
5
0
268,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role