Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KingRem1ngton
Cerberus
Level 37
God Stats
1W - 1L
1,303 SR
Queue Stats
16W - 37L
1,162 Elo+
Party 1
Mulan
Mulan
SoloTotore
Mulan
Level 66
God Stats
14W - 12L
1,560 SR
Queue Stats
243W - 234L
1,472 Elo+
Party 3
Nox
Nox
vKanek1-
Nox
Level 129
God Stats
5W - 5L
1,381 SR
Queue Stats
545W - 526L
1,473 Elo+
Party 3
Ravana
Ravana
xDxRK
Ravana
Level 16
God Stats
9W - 8L
1,211 SR
Queue Stats
13W - 23L
1,166 Elo+
Party 1
Team Averages
Level 55
1,391 SR
1,355 Elo+

VS

Team Averages
Level 97
1,553 SR
1,448 Elo+
Kuzenbo
Kuzenbo
AGONIZED441
Kuzenbo
Level 126
God Stats
9W - 9L
1,758 SR
Queue Stats
637W - 617L
1,523 Elo+
Solo
Medusa
Medusa
Brandonny__
Medusa
Level 69
God Stats
1W - 1L
1,527 SR
Queue Stats
35W - 44L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Heartless_Plague
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,398 SR
Queue Stats
73W - 72L
1,498 Elo+
Party 2
Maman Brigitte
Maman Brigitte
OsAmA_BiC
Maman Brigitte
Level 56
God Stats
6W - 4L
1,561 SR
Queue Stats
22W - 34L
1,326 Elo+
Solo
Horus
Horus
SelectMeYTB
Horus
Level 108
God Stats
70W - 62L
1,521 SR
Queue Stats
450W - 421L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 1
7,551
472
4,806
11,664
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
KingRem1ngton
Cerberus
13
2 / 3 / 4
7,950
497
4,869
15,308
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
17
11 / 0 / 5
10,890
681
21,205
16,652
13,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 2 / 2
8,242
515
4,160
9,222
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
xDxRK
Ravana
14
3 / 2 / 7
8,359
522
5,547
7,375
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AGONIZED441
Kuzenbo
9
0 / 4 / 0
6,149
384
4,077
8,173
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
12
3 / 3 / 6
7,459
466
12,668
9,301
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Heartless_Plague
Morgan Le Fay
12
2 / 6 / 1
7,597
475
8,805
11,425
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maman Brigitte
OsAmA_BiC
Maman Brigitte
15
2 / 3 / 4
7,711
482
5,585
11,693
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 4 / 5
7,900
494
12,207
15,101
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
13
13
Deaths
20
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
6
1
0.25
L
Kuzenbo
AGONIZED441
Kuzenbo
0
4
0
0
L
Medusa
3
3
6
2
L
Morgan Le Fay
Heartless_Plague
Morgan Le Fay
2
6
1
0.42
W
Cerberus
KingRem1ngton
Cerberus
2
3
4
1.33
L
Maman Brigitte
OsAmA_BiC
Maman Brigitte
2
3
4
1.33
L
6
4
5
2.13
W
Mulan
11
0
5
13.5
W
2
2
2
1.5
W
Ravana
xDxRK
Ravana
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,587
Damage
43,342
60,221
Taken
55,693
29,887
Mitigated
28,356
19,488
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,806
3,328
0
4,131
11,664
2,810
700
875
10,487
0
51,643
L
Kuzenbo
AGONIZED441
Kuzenbo
4,077
892
0
2,144
8,173
6,530
0
0
8,173
21,547
10
L
Medusa
12,668
5,165
0
2,254
9,301
2,846
390
2,347
6,914
0
49,872
L
Morgan Le Fay
Heartless_Plague
Morgan Le Fay
8,805
722
0
1,476
11,425
4,082
0
2,906
8,103
42,909
428
W
Cerberus
KingRem1ngton
Cerberus
4,869
326
0
4,385
15,308
9,128
29
3,483
11,508
21,565
750
L
Maman Brigitte
OsAmA_BiC
Maman Brigitte
5,585
167
0
5,213
11,693
4,419
0
966
10,727
59,288
1,268
L
12,207
4,630
432
3,678
15,101
10,479
86
1,878
13,223
1,314
38,723
W
Mulan
21,205
2,292
0
7,196
16,652
13,225
120
7,128
8,736
0
81,895
W
4,160
491
0
998
9,222
2,583
0
4,503
4,150
43,156
2,146
W
Ravana
xDxRK
Ravana
5,547
665
0
2,778
7,375
2,141
282
2,372
4,787
0
47,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,992
Gold Earned
36,816
416
Minions Killed
351
0
Camps Cleared
0
1,563,993
Distance Traveled
1,389,739
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,551
472
98
6
0
287,773
0
L
Kuzenbo
6,149
384
51
3
0
167,023
0
L
Medusa
7,459
466
54
3
0
285,057
0
L
Morgan Le Fay
7,597
475
88
6
0
287,692
3
W
Cerberus
7,950
497
20
1
0
316,388
0
L
Maman Brigitte
7,711
482
96
6
0
353,355
0
L
Horus
7,900
494
62
4
0
296,612
2
W
Mulan
10,890
681
128
8
0
289,752
2
W
Nox
8,242
515
90
6
0
318,295
4
W
Ravana
8,359
522
80
5
0
351,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role