Player Matchup

Chernobog
Chernobog
II Darny II
Chernobog
Level 66
God Stats
2W - 3L
1,656 SR
Queue Stats
101W - 94L
1,457 Elo+
Solo
Bacchus
Bacchus
Yeyo_yuma
Bacchus
Level 24
God Stats
30W - 35L
1,422 SR
Queue Stats
34W - 42L
1,395 Elo+
Party 1
Hel
Hel
finoallafine_18
Hel
Level 147
God Stats
2W - 2L
1,588 SR
Queue Stats
280W - 260L
1,482 Elo+
Party 1
Zeus
Zeus
idkhow2playsmite
Zeus
Level 63
God Stats
6W - 6L
1,480 SR
Queue Stats
365W - 374L
1,438 Elo+
Solo
Thanatos
Thanatos
krono1993
Thanatos
Level 68
God Stats
3W - 1L
1,816 SR
Queue Stats
73W - 83L
1,479 Elo+
Party 1
Team Averages
Level 74
1,592 SR
1,450 Elo+

VS

Team Averages
Level 101
1,463 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JarBear___22
Ravana
Level 108
God Stats
2W - 4L
1,094 SR
Queue Stats
149W - 137L
1,465 Elo+
Solo
Olorun
Olorun
Kenevich
Olorun
Level 136
God Stats
62W - 45L
1,538 SR
Queue Stats
894W - 885L
1,464 Elo+
Solo
Hades
Hades
Mrklngkong
Hades
Level 101
God Stats
39W - 23L
1,681 SR
Queue Stats
82W - 75L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
II Darny II
Chernobog
10
1 / 1 / 2
5,420
493
3,359
6,585
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Yeyo_yuma
Bacchus
9
0 / 4 / 3
4,703
428
2,807
8,317
7,091
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
2 / 3 / 1
5,622
511
5,366
9,923
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
2 / 3 / 0
5,397
491
2,520
4,643
988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
krono1993
Thanatos
11
3 / 3 / 1
6,010
546
2,030
8,935
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 7
6,731
612
2,950
10,315
6,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
 
Discordia
11
3 / 2 / 3
6,418
583
7,983
5,056
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
11
1 / 0 / 2
6,046
550
1,966
4,314
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Kenevich
Olorun
13
4 / 2 / 2
7,277
662
6,860
5,418
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
12
4 / 2 / 1
7,384
671
4,005
6,937
2,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
13
14
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
7
2.25
W
Discordia
 
Discordia
3
2
3
2.25
L
Chernobog
II Darny II
Chernobog
1
1
2
2
W
Ravana
1
0
2
2
W
Olorun
Kenevich
Olorun
4
2
2
2.5
W
Hades
4
2
1
2.25
L
Bacchus
Yeyo_yuma
Bacchus
0
4
3
0.38
L
2
3
1
0.83
L
2
3
0
0.67
L
Thanatos
krono1993
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
23,764
38,403
Taken
32,040
15,051
Mitigated
13,404
17,109
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,950
1,038
1,679
2,994
10,315
6,880
148
3,255
7,060
15,776
0
W
Discordia
 
Discordia
7,983
553
0
1,000
5,056
1,141
0
2,998
2,058
41,320
339
L
Chernobog
II Darny II
Chernobog
3,359
1,190
0
2,920
6,585
1,719
0
3,684
2,901
0
31,165
W
Ravana
1,966
427
0
3,332
4,314
1,364
0
842
3,472
0
47,021
W
Olorun
Kenevich
Olorun
6,860
3,078
228
1,346
5,418
1,681
1,110
552
4,866
52,336
6,060
W
Hades
4,005
139
0
2,650
6,937
2,338
797
3,010
3,927
37,124
675
L
Bacchus
Yeyo_yuma
Bacchus
2,807
274
0
903
8,317
7,091
0
5,714
2,603
12,878
0
L
5,366
104
970
4,116
9,923
2,726
25
5,743
4,180
37,092
0
L
2,520
179
0
1,418
4,643
988
0
2,013
2,630
25,064
1,416
L
Thanatos
krono1993
Thanatos
2,030
574
0
6,782
8,935
2,527
0
4,356
4,579
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
33,856
248
Minions Killed
346
0
Camps Cleared
0
1,013,428
Distance Traveled
1,073,117
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,731
612
29
3
0
215,976
0
W
Discordia
6,418
583
77
7
0
208,253
0
L
Chernobog
5,420
493
45
4
0
201,294
0
W
Ravana
6,046
550
70
6
0
270,894
1
W
Olorun
7,277
662
99
9
0
201,844
2
W
Hades
7,384
671
71
6
0
176,150
0
L
Bacchus
4,703
428
20
2
0
231,043
0
L
Hel
5,622
511
83
8
0
219,251
1
L
Zeus
5,397
491
50
5
0
124,652
0
L
Thanatos
6,010
546
50
5
0
237,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role