Player Matchup

Cu Chulainn
Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
Level 148
God Stats
12W - 6L
1,542 SR
Queue Stats
258W - 375L
1,454 Elo+
Party 1
Ymir
Ymir
AboJazaa
Ymir
Level 105
God Stats
7W - 2L
1,954 SR
Queue Stats
226W - 249L
1,462 Elo+
Party 1
Scylla
Scylla
GoldPatii
Scylla
Level 143
God Stats
27W - 26L
1,493 SR
Queue Stats
297W - 293L
1,382 Elo+
Solo
Charybdis
Charybdis
Mfk3jl
Charybdis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
comand1-
Kukulkan
Level 127
God Stats
17W - 19L
1,552 SR
Queue Stats
152W - 166L
1,448 Elo+
Party 1
Team Averages
Level 136
1,608 SR
1,433 Elo+

VS

Team Averages
Level 120
1,423 SR
1,453 Elo+
Kumbhakarna
Kumbhakarna
LmfromItaly
Kumbhakarna
Level 147
God Stats
3W - 4L
1,563 SR
Queue Stats
518W - 504L
1,461 Elo+
Solo
Amaterasu
Amaterasu
Ratpi_knk
Amaterasu
Level 157
God Stats
1W - 1L
1,503 SR
Queue Stats
151W - 154L
1,502 Elo+
Solo
Mulan
Mulan
Unity_hibou
Mulan
Level 62
God Stats
9W - 12L
1,295 SR
Queue Stats
122W - 139L
1,374 Elo+
Party 2
Fenrir
Fenrir
eSg_Riif
Fenrir
Level 106
God Stats
16W - 16L
1,534 SR
Queue Stats
230W - 249L
1,475 Elo+
Party 2
Rama
Rama
spyrojules
Rama
Level 130
God Stats
0W - 3L
1,222 SR
Queue Stats
215W - 245L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
16
5 / 2 / 3
10,385
611
15,890
19,695
23,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
1 / 1 / 7
8,196
482
7,291
14,447
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
GoldPatii
Scylla
14
3 / 0 / 6
8,309
489
11,725
7,754
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Mfk3jl
Charybdis
16
2 / 2 / 3
9,472
557
12,216
10,131
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
comand1-
Kukulkan
16
6 / 5 / 3
9,970
586
13,820
10,503
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LmfromItaly
Kumbhakarna
13
1 / 2 / 5
8,228
484
8,184
20,132
15,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Ratpi_knk
Amaterasu
15
2 / 2 / 2
8,762
515
4,825
16,961
11,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 1
8,189
482
9,860
19,182
13,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
eSg_Riif
Fenrir
15
4 / 5 / 0
8,429
496
10,233
17,181
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 2 / 1
8,174
481
7,959
10,210
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
9
10
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
5
2
3
3.25
W
Ymir
1
1
7
4.5
W
Scylla
GoldPatii
Scylla
3
0
6
6
L
Kumbhakarna
LmfromItaly
Kumbhakarna
1
2
5
1.75
W
Charybdis
Mfk3jl
Charybdis
2
2
3
1.75
L
Amaterasu
Ratpi_knk
Amaterasu
2
2
2
1.5
L
0
6
1
0.08
W
Kukulkan
comand1-
Kukulkan
6
5
3
1.5
L
Fenrir
eSg_Riif
Fenrir
4
5
0
0.8
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,942
Damage
41,061
62,530
Taken
83,666
48,255
Mitigated
51,717
23,162
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
15,890
3,048
0
7,479
19,695
23,921
110
657
18,030
16,854
63,859
W
Ymir
7,291
2,573
0
4,160
14,447
13,950
0
2,613
11,834
27,291
0
W
Scylla
GoldPatii
Scylla
11,725
1,465
0
4,349
7,754
2,084
168
756
6,998
47,727
0
L
Kumbhakarna
LmfromItaly
Kumbhakarna
8,184
841
0
4,767
20,132
15,546
0
8,678
11,454
26,482
0
W
Charybdis
Mfk3jl
Charybdis
12,216
6,157
0
5,578
10,131
3,676
533
2,864
7,221
0
80,375
L
Amaterasu
Ratpi_knk
Amaterasu
4,825
1,393
0
8,391
16,961
11,624
0
10,517
6,444
0
50,830
L
9,860
1,138
0
7,089
19,182
13,577
0
4,601
14,581
0
63,533
W
Kukulkan
comand1-
Kukulkan
13,820
1,421
0
1,596
10,503
4,624
549
1,294
9,209
73,736
1,046
L
Fenrir
eSg_Riif
Fenrir
10,233
1,840
0
4,602
17,181
7,480
0
7,913
9,268
0
76,503
L
7,959
5,897
0
3,103
10,210
3,490
0
4,850
5,360
0
59,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
41,782
476
Minions Killed
447
0
Camps Cleared
0
1,672,174
Distance Traveled
1,714,245
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,385
611
124
7
0
330,341
3
W
Ymir
8,196
482
37
2
0
349,768
3
W
Scylla
8,309
489
71
4
0
369,626
0
L
Kumbhakarna
8,228
484
24
1
0
364,452
5
W
Charybdis
9,472
557
128
8
0
313,616
2
L
Amaterasu
8,762
515
95
6
0
334,798
0
L
Mulan
8,189
482
103
6
0
338,346
1
W
Kukulkan
9,970
586
116
7
0
308,823
0
L
Fenrir
8,429
496
116
7
0
362,749
0
L
Rama
8,174
481
109
6
0
313,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role