Player Matchup

Bacchus
Bacchus
Baetulo
Bacchus
Level 56
God Stats
5W - 5L
1,708 SR
Queue Stats
199W - 198L
1,484 Elo+
Party 1
Arachne
Arachne
CoLoV2
Arachne
Level 73
God Stats
41W - 34L
1,579 SR
Queue Stats
53W - 48L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
Dhuums75
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,561 Elo+
Party 3
Vulcan
Vulcan
Piirateee60
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,444 Elo+
Party 3
Chronos
Chronos
csr10
Chronos
Level 126
God Stats
10W - 12L
1,573 SR
Queue Stats
328W - 295L
1,488 Elo+
Party 1
Team Averages
Level 96
1,572 SR
1,497 Elo+

VS

Team Averages
Level 109
1,501 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Raul_Plaza_98
Ganesha
Level 157
God Stats
2W - 1L
1,454 SR
Queue Stats
65W - 55L
1,506 Elo+
Party 2
Poseidon
Poseidon
Sgt_Fanegas
Poseidon
Level 83
God Stats
3W - 1L
1,465 SR
Queue Stats
188W - 163L
1,472 Elo+
Party 2
Loki
Loki
polarttt
Loki
Level 89
God Stats
23W - 18L
1,578 SR
Queue Stats
306W - 307L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
soleracues
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,507 SR
Queue Stats
94W - 86L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baetulo
Bacchus
5
0 / 0 / 0
3,366
481
772
2,129
1,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
CoLoV2
Arachne
8
3 / 0 / 0
4,700
671
3,533
5,694
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
Dhuums75
Sun Wukong
8
0 / 1 / 0
4,358
623
1,959
4,840
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
8
0 / 3 / 1
4,324
618
1,968
3,436
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
csr10
Chronos
8
0 / 0 / 0
4,320
617
1,374
2,356
592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 1
4,591
656
3,245
2,637
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
7
0 / 0 / 2
4,344
621
1,014
5,510
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Sgt_Fanegas
Poseidon
9
3 / 1 / 0
4,817
688
2,407
2,977
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
1 / 2 / 0
4,519
646
1,753
5,037
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
soleracues
Ah Muzen Cab
8
0 / 0 / 0
4,259
608
1,820
1,518
422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Bacchus
Baetulo
Bacchus
0
0
0
0
L
Arachne
CoLoV2
Arachne
3
0
0
3
L
Sun Wukong
Dhuums75
Sun Wukong
0
1
0
0
L
Vulcan
0
3
1
0.17
W
Ganesha
0
0
2
1
W
Poseidon
Sgt_Fanegas
Poseidon
3
1
0
3
L
Chronos
csr10
Chronos
0
0
0
0
W
Loki
1
2
0
0.5
W
Ah Muzen Cab
soleracues
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,606
Damage
10,239
18,455
Taken
17,679
7,018
Mitigated
5,394
6,579
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,245
975
0
945
2,637
481
0
0
2,321
23,787
603
L
Bacchus
Baetulo
Bacchus
772
318
0
883
2,129
1,310
0
570
1,515
4,332
242
L
Arachne
CoLoV2
Arachne
3,533
2,987
0
2,153
5,694
1,837
0
768
4,882
0
25,994
L
Sun Wukong
Dhuums75
Sun Wukong
1,959
208
0
2,154
4,840
2,305
0
2,102
2,420
0
21,632
L
Vulcan
1,968
0
0
477
3,436
974
0
2,349
1,083
20,957
756
W
Ganesha
1,014
135
0
1,360
5,510
2,579
0
1,974
3,536
10,398
0
W
Poseidon
Sgt_Fanegas
Poseidon
2,407
302
0
566
2,977
692
0
1,218
1,759
29,415
0
L
Chronos
csr10
Chronos
1,374
444
0
912
2,356
592
0
407
1,905
19,915
4,980
W
Loki
1,753
473
0
2,524
5,037
1,220
0
0
5,037
0
30,533
W
Ah Muzen Cab
soleracues
Ah Muzen Cab
1,820
179
0
250
1,518
422
0
679
839
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,068
Gold Earned
22,530
182
Minions Killed
258
0
Camps Cleared
0
664,750
Distance Traveled
749,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,591
656
53
8
0
125,030
0
L
Bacchus
3,366
481
12
2
0
82,401
2
L
Arachne
4,700
671
45
6
0
172,079
0
L
Sun Wukong
4,358
623
36
5
0
146,172
0
L
Vulcan
4,324
618
32
5
0
131,146
2
W
Ganesha
4,344
621
2
0
0
149,725
2
W
Poseidon
4,817
688
66
9
0
152,532
0
L
Chronos
4,320
617
57
8
0
132,952
0
W
Loki
4,519
646
71
10
0
175,189
0
W
Ah Muzen Cab
4,259
608
66
9
0
147,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role