Player Matchup

Medusa
Medusa
Bronze III
Bethox01
Medusa
Bronze III
Level 106
God Stats
0W - 1L
1,780 SR
Queue Stats
8W - 12L
1,472 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
Govi420
Kumbhakarna
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,477 MMR
Solo
Aphrodite
Aphrodite
Gold IV
ssuccubuss
Aphrodite
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 199L
1,618 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,593 SR
1,523 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 91
1,600 SR
1,536 MMR
Surtr
Surtr
Silver II
FantaDX-3
Surtr
Silver II
Level 63
God Stats
22W - 31L
1,453 SR
Queue Stats
120W - 179L
1,308 MMR
Solo
Hou Yi
Hou Yi
Masters
Wahpoh
Hou Yi
Masters
Level 57
God Stats
8W - 5L
1,799 SR
Queue Stats
163W - 161L
2,158 MMR
Solo
Ra
Ra
Silver I
Warlord_Mohican_
Ra
Silver I
Level 153
God Stats
11W - 13L
1,550 SR
Queue Stats
535W - 670L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bethox01
Medusa
18
1 / 6 / 3
11,978
749
14,888
19,709
10,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Govi420
Kumbhakarna
10
0 / 2 / 1
9,084
568
656
5,043
2,237
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
ssuccubuss
Aphrodite
19
3 / 5 / 1
13,402
838
10,005
19,791
8,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
Ne ZhaSerqetMulanKuzenboCharon

VS

Bans
CthulhuNoxScyllaPersephoneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FantaDX-3
Surtr
8
0 / 0 / 0
9,117
570
0
473
185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Wahpoh
Hou Yi
20
12 / 1 / 1
15,977
999
22,682
19,478
8,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
1 / 3 / 7
13,988
874
9,747
14,947
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
13
13
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bethox01
Medusa
1
6
3
0.42
W
Surtr
FantaDX-3
Surtr
0
0
0
0
L
Kumbhakarna
Govi420
Kumbhakarna
0
2
1
0.25
W
Hou Yi
Wahpoh
Hou Yi
12
1
1
12.5
W
1
3
7
1.5
L
Aphrodite
ssuccubuss
Aphrodite
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,549
Damage
32,429
44,543
Taken
34,898
21,132
Mitigated
14,660
14,898
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bethox01
Medusa
14,888
7,351
0
1,312
19,709
10,533
565
4,707
14,846
0
60,165
W
Surtr
FantaDX-3
Surtr
0
0
0
20
473
185
0
98
375
33
845
L
Kumbhakarna
Govi420
Kumbhakarna
656
96
0
296
5,043
2,237
0
1,244
3,752
4,779
0
W
Hou Yi
Wahpoh
Hou Yi
22,682
13,177
0
5,689
19,478
8,047
3,316
5,656
13,362
0
71,995
W
9,747
551
1,570
5,277
14,947
6,428
434
3,867
10,764
74,313
318
L
Aphrodite
ssuccubuss
Aphrodite
10,005
501
2,497
10,793
19,791
8,362
620
3,535
16,068
50,154
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
39,082
164
Minions Killed
200
0
Camps Cleared
0
568,102
Distance Traveled
643,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,978
749
67
4
0
241,510
0
W
Surtr
9,117
570
1
0
0
15,972
0
L
Kumbhakarna
9,084
568
8
1
0
80,433
0
W
Hou Yi
15,977
999
82
5
0
326,721
0
W
Ra
13,988
874
117
7
0
300,893
0
L
Aphrodite
13,402
838
89
6
0
246,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role