Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Masters
 
Ullr
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
CrazyWaffle6533
Sun Wukong
Diamond III
Level 157
God Stats
6W - 6L
1,561 SR
Queue Stats
240W - 223L
2,239 MMR
Solo
Chang'e
Chang'e
Diamond IV
StaffTeam
Chang'e
Diamond IV
Level 168
God Stats
1W - 1L
1,871 SR
Queue Stats
40W - 17L
2,240 MMR
Party 2
Ravana
Ravana
Diamond III
Tucker vv
Ravana
Diamond III
Level 155
God Stats
3W - 0L
1,853 SR
Queue Stats
176W - 149L
2,228 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,657 SR
1,941 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,496 SR
2,098 MMR
King Arthur
King Arthur
Diamond II
 
King Arthur
Diamond II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
About30beavers
Medusa
Diamond III
Level 88
God Stats
3W - 2L
1,635 SR
Queue Stats
71W - 42L
2,189 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
OverYonderClank
Kumbhakarna
Diamond IV
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 174L
2,152 MMR
Solo
Hun Batz
Hun Batz
Diamond I
Timrific
Hun Batz
Diamond I
Level 153
God Stats
0W - 4L
1,216 SR
Queue Stats
148W - 119L
2,373 MMR
Party 1
Hel
Hel
Diamond III
Ądzi
Hel
Diamond III
Level 157
God Stats
1W - 2L
1,627 SR
Queue Stats
246W - 212L
2,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 2 / 2
3,964
793
2,055
3,978
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
 
Ullr
7
2 / 1 / 0
3,499
700
2,086
3,356
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CrazyWaffle6533
Sun Wukong
7
0 / 0 / 0
3,875
775
1,080
2,135
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
StaffTeam
Chang'e
7
1 / 1 / 1
3,891
778
1,965
2,350
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Tucker vv
Ravana
6
1 / 1 / 1
3,774
755
2,038
3,095
1,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
FreyaCthulhuAnhurArtio

VS

Bans
SusanoLancelotTsukuyomiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
2,415
483
0
0
0
6
2 / 2 / 1
3,638
728
3,231
3,343
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
OverYonderClank
Kumbhakarna
6
1 / 1 / 1
3,617
723
1,059
4,152
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hun Batz
Timrific
Hun Batz
6
0 / 2 / 1
3,137
627
1,769
3,964
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Ądzi
Hel
7
2 / 1 / 0
3,848
770
2,264
2,923
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
5
5
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
2
1.5
W
Ullr
 
Ullr
2
1
0
2
L
King Arthur
 
King Arthur
0
0
0
0
L
2
2
1
1.25
W
Sun Wukong
CrazyWaffle6533
Sun Wukong
0
0
0
0
L
Kumbhakarna
OverYonderClank
Kumbhakarna
1
1
1
1.5
W
Chang'e
StaffTeam
Chang'e
1
1
1
1.5
L
Hun Batz
Timrific
Hun Batz
0
2
1
0.25
W
Ravana
Tucker vv
Ravana
1
1
1
1.5
L
Hel
Ądzi
Hel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,224
Damage
8,323
14,914
Taken
14,382
4,218
Mitigated
4,269
5,213
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,055
1,074
0
1,694
3,978
940
0
1,088
2,890
0
13,506
W
Ullr
 
Ullr
2,086
1,031
0
190
3,356
907
0
334
3,022
0
14,428
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
3,231
1,649
0
452
3,343
787
0
0
3,343
0
16,626
W
Sun Wukong
CrazyWaffle6533
Sun Wukong
1,080
268
0
780
2,135
656
0
479
1,656
0
25,392
L
Kumbhakarna
OverYonderClank
Kumbhakarna
1,059
142
0
760
4,152
1,903
0
0
4,152
11,101
0
W
Chang'e
StaffTeam
Chang'e
1,965
231
120
1,161
2,350
579
0
1,358
992
18,467
0
L
Hun Batz
Timrific
Hun Batz
1,769
1,158
0
1,582
3,964
944
0
410
3,508
0
13,533
W
Ravana
Tucker vv
Ravana
2,038
531
0
1,268
3,095
1,136
0
60
3,035
0
10,237
L
Hel
Ądzi
Hel
2,264
105
118
1,537
2,923
635
0
1,293
1,414
18,092
4

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,003
Gold Earned
16,655
154
Minions Killed
120
0
Camps Cleared
0
500,149
Distance Traveled
435,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,964
793
26
5
0
123,382
0
W
Ullr
3,499
700
22
4
0
87,349
0
L
King Arthur
2,415
483
0
0
0
236
0
L
Medusa
3,638
728
24
5
0
98,824
0
W
Sun Wukong
3,875
775
41
8
0
94,687
0
L
Kumbhakarna
3,617
723
22
4
0
101,722
0
W
Chang'e
3,891
778
39
8
0
105,402
0
L
Hun Batz
3,137
627
33
7
0
122,226
0
W
Ravana
3,774
755
26
5
0
89,329
2
L
Hel
3,848
770
41
8
0
112,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role