Player Matchup

Freya
Freya
AestheticXYZ
Freya
Level 116
God Stats
23W - 16L
1,582 SR
Queue Stats
266W - 258L
1,457 Elo+
Party 4
Cabrakan
Cabrakan
WhosYou
Cabrakan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 78L
1,594 Elo+
Party 3
Charybdis
Charybdis
brandonbella
Charybdis
Level 29
God Stats
1W - 5L
1,316 SR
Queue Stats
162W - 167L
1,478 Elo+
Party 4
Sylvanus
Sylvanus
johnythan
Sylvanus
Level 88
God Stats
2W - 3L
1,555 SR
Queue Stats
57W - 35L
1,607 Elo+
Solo
Ah Puch
Ah Puch
stiige
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,662 Elo+
Party 3
Team Averages
Level 66
1,490 SR
1,560 Elo+

VS

Team Averages
Level 93
1,510 SR
1,483 Elo+
Izanami
Izanami
Bunder97
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,188 Elo+
Party 1
Kali
Kali
Buttery Wumbos
Kali
Level 159
God Stats
20W - 21L
1,558 SR
Queue Stats
366W - 315L
1,599 Elo+
Party 2
Thanatos
Thanatos
OBERHAU
Thanatos
Level 56
God Stats
20W - 22L
1,668 SR
Queue Stats
198W - 189L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
Ramen Empire
Nu Wa
Level 137
God Stats
4W - 4L
1,589 SR
Queue Stats
376W - 352L
1,523 Elo+
Party 2
Maui
Maui
URBANNATOR10
Maui
Level 104
God Stats
0W - 3L
1,233 SR
Queue Stats
237W - 220L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,255
550
2,801
8,462
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
WhosYou
Cabrakan
15
3 / 2 / 2
8,341
556
6,420
12,776
8,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
brandonbella
Charybdis
17
11 / 0 / 4
9,900
660
17,535
9,923
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
johnythan
Sylvanus
15
5 / 0 / 11
9,624
642
8,830
17,189
15,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
stiige
Ah Puch
13
1 / 4 / 2
7,287
486
3,812
10,618
3,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bunder97
Izanami
12
0 / 7 / 0
6,521
435
2,429
10,668
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 4
9,131
609
7,195
12,313
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
OBERHAU
Thanatos
14
4 / 6 / 0
7,710
514
7,272
13,939
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
1 / 2 / 4
7,830
522
12,768
6,131
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 4 / 2
6,754
450
3,354
12,366
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
8
8
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Izanami
Bunder97
Izanami
0
7
0
0
L
3
2
4
2.5
L
Thanatos
OBERHAU
Thanatos
4
6
0
0.67
L
1
2
4
1.5
L
0
4
2
0.25
W
Cabrakan
WhosYou
Cabrakan
3
2
2
2
W
Charybdis
brandonbella
Charybdis
11
0
4
13
W
Sylvanus
johnythan
Sylvanus
5
0
11
10.5
W
Ah Puch
stiige
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
33,018
58,968
Taken
55,417
33,631
Mitigated
20,749
30,494
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,801
966
0
1,768
8,462
2,848
912
2,413
5,732
57,510
444
L
Izanami
Bunder97
Izanami
2,429
1,744
0
2,431
10,668
2,477
0
1,914
8,754
0
40,542
L
7,195
3,078
0
4,557
12,313
4,349
0
7,893
4,420
0
58,759
L
Thanatos
OBERHAU
Thanatos
7,272
1,584
0
5,902
13,939
3,954
338
5,952
7,987
0
54,917
L
12,768
2,106
0
1,096
6,131
1,784
344
2,820
3,311
58,764
1,212
L
3,354
1,018
0
2,653
12,366
8,185
0
3,032
9,334
27,266
0
W
Cabrakan
WhosYou
Cabrakan
6,420
1,546
0
6,079
12,776
8,011
0
2,122
10,367
74,212
0
W
Charybdis
brandonbella
Charybdis
17,535
8,089
0
4,798
9,923
3,722
606
2,765
6,938
0
101,387
W
Sylvanus
johnythan
Sylvanus
8,830
1,621
4,464
7,721
17,189
15,782
87
4,864
12,050
33,409
1,600
W
Ah Puch
stiige
Ah Puch
3,812
532
0
5,664
10,618
3,268
0
3,108
7,255
39,130
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
37,946
486
Minions Killed
413
0
Camps Cleared
0
1,410,535
Distance Traveled
1,512,336
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,255
550
118
8
0
259,073
2
L
Izanami
6,521
435
90
6
0
265,984
0
L
Kali
9,131
609
112
7
0
313,713
0
L
Thanatos
7,710
514
84
6
0
336,322
2
L
Nu Wa
7,830
522
101
7
0
293,479
0
L
Maui
6,754
450
26
2
0
302,838
1
W
Cabrakan
8,341
556
109
7
0
332,591
0
W
Charybdis
9,900
660
152
10
0
270,155
0
W
Sylvanus
9,624
642
42
3
0
286,729
3
W
Ah Puch
7,287
486
65
4
0
261,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role