Player Matchup

Ymir
Ymir
Silver II
Buszuu
Ymir
Silver II
Level 140
God Stats
44W - 53L
1,433 SR
Queue Stats
173W - 230L
985 MMR
Party 1
Nu Wa
Nu Wa
Silver I
RnwG-Rikey-_-420
Nu Wa
Silver I
Level 107
God Stats
72W - 62L
1,528 SR
Queue Stats
150W - 168L
1,226 MMR
Solo
Danzaburou
Danzaburou
Gold V
Tuskawkeee
Danzaburou
Gold V
Level 73
God Stats
63W - 66L
1,509 SR
Queue Stats
131W - 162L
1,361 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,490 SR
1,191 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,537 SR
1,224 MMR
Bacchus
Bacchus
Gold I
DumbLikeGump
Bacchus
Gold I
Level 126
God Stats
166W - 186L
1,537 SR
Queue Stats
926W - 1,040L
1,359 MMR
Solo
Yu Huang
Yu Huang
Gold V
MadameGotham
Yu Huang
Gold V
Level 174
God Stats
5W - 5L
1,635 SR
Queue Stats
334W - 352L
1,101 MMR
Solo
Bellona
Bellona
Silver I
Zinu Cowboy
Bellona
Silver I
Level 155
God Stats
115W - 167L
1,440 SR
Queue Stats
517W - 686L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Buszuu
Ymir
16
3 / 2 / 4
10,112
778
4,946
14,175
12,194
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
2 / 1 / 5
10,594
815
13,756
6,245
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Tuskawkeee
Danzaburou
18
4 / 2 / 5
11,192
861
13,732
12,226
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaCthulhuThothPersephoneMulan

VS

Bans
AtlasHeraAchillesDiscordiaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DumbLikeGump
Bacchus
15
2 / 3 / 3
9,747
750
7,883
14,491
14,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
MadameGotham
Yu Huang
16
1 / 2 / 4
10,188
784
9,006
10,123
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zinu Cowboy
Bellona
15
2 / 4 / 1
9,948
765
5,882
13,832
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
Buszuu
Ymir
3
2
4
2.5
L
Bacchus
DumbLikeGump
Bacchus
2
3
3
1.17
L
Yu Huang
MadameGotham
Yu Huang
1
2
4
1.5
W
2
1
5
4.5
W
Danzaburou
Tuskawkeee
Danzaburou
4
2
5
3.25
L
Bellona
Zinu Cowboy
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,434
Damage
22,771
32,646
Taken
38,446
19,963
Mitigated
26,624
8,104
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Buszuu
Ymir
4,946
273
0
1,940
14,175
12,194
264
5,204
8,509
14,963
0
L
Bacchus
DumbLikeGump
Bacchus
7,883
371
0
1,752
14,491
14,549
0
6,677
6,546
23,096
1,570
L
Yu Huang
MadameGotham
Yu Huang
9,006
637
0
1,875
10,123
3,103
681
4,484
4,763
48,320
285
W
13,756
5,212
0
0
6,245
2,030
1,072
3,087
2,856
42,441
0
W
Danzaburou
Tuskawkeee
Danzaburou
13,732
5,527
0
6,164
12,226
5,739
2,031
7,295
4,438
0
56,411
L
Bellona
Zinu Cowboy
Bellona
5,882
1,208
0
506
13,832
8,972
708
5,670
7,054
0
40,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
29,883
165
Minions Killed
199
0
Camps Cleared
0
676,709
Distance Traveled
683,120
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,112
778
19
1
0
220,894
1
L
Bacchus
9,747
750
41
3
0
239,054
6
L
Yu Huang
10,188
784
94
7
0
218,095
0
W
Nu Wa
10,594
815
61
5
0
225,496
0
W
Danzaburou
11,192
861
85
7
0
230,319
0
L
Bellona
9,948
765
64
5
0
225,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role