Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maxisanmar20
Cu Chulainn
Level 103
God Stats
5W - 3L
1,554 SR
Queue Stats
76W - 60L
1,484 Elo+
Solo
Lancelot
Lancelot
Stoppus12
Lancelot
Level 86
God Stats
3W - 1L
1,240 SR
Queue Stats
51W - 31L
1,672 Elo+
Party 1
Ares
Ares
Valkyrk
Ares
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 48L
1,585 Elo+
Party 1
Team Averages
Level 134
1,459 SR
1,548 Elo+

VS

Team Averages
Level 119
1,493 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AdroGran
Mercury
Level 128
God Stats
5W - 11L
1,173 SR
Queue Stats
176W - 183L
1,441 Elo+
Solo
Neith
Neith
DrSergioMoro
Neith
Level 99
God Stats
8W - 6L
1,652 SR
Queue Stats
203W - 202L
1,395 Elo+
Solo
Tyr
Tyr
StBehemoth
Tyr
Level 177
God Stats
3W - 4L
1,643 SR
Queue Stats
63W - 80L
1,453 Elo+
Solo
Atlas
Atlas
Zillionsafadao
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 2
6,391
639
5,860
3,368
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
1 / 1 / 1
5,901
590
3,901
5,202
1,577
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Maxisanmar20
Cu Chulainn
11
1 / 1 / 1
5,963
596
5,529
9,586
7,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
Stoppus12
Lancelot
13
9 / 1 / 2
7,100
710
6,424
5,558
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Valkyrk
Ares
8
2 / 1 / 3
5,499
550
5,299
7,630
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 4 / 0
4,794
479
2,793
5,191
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
AdroGran
Mercury
11
0 / 5 / 1
5,346
535
1,054
8,176
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 2
5,571
557
3,491
5,041
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
5,719
572
5,636
12,193
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
1 / 2 / 1
5,027
503
2,516
8,748
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
5
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Neith
 
Neith
1
1
1
1.5
L
Ra
 
Ra
1
4
0
0.25
L
Mercury
AdroGran
Mercury
0
5
1
0.1
L
1
2
2
1
W
Cu Chulainn
Maxisanmar20
Cu Chulainn
1
1
1
1.5
L
1
2
0
0.5
W
Lancelot
Stoppus12
Lancelot
9
1
2
10
W
Ares
Valkyrk
Ares
2
1
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
15,490
31,344
Taken
39,349
17,571
Mitigated
15,705
6,344
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,860
962
0
500
3,368
1,145
0
1,783
1,585
40,522
1,679
W
Neith
 
Neith
3,901
1,448
0
2,379
5,202
1,577
0
984
4,218
0
39,302
L
Ra
 
Ra
2,793
344
96
1,239
5,191
1,154
0
2,264
2,927
24,199
0
L
Mercury
AdroGran
Mercury
1,054
388
0
1,863
8,176
2,167
0
1,644
6,532
0
41,527
L
3,491
878
142
2,295
5,041
1,273
0
749
4,292
0
36,375
W
Cu Chulainn
Maxisanmar20
Cu Chulainn
5,529
770
0
998
9,586
7,721
0
0
9,586
0
42,116
L
5,636
819
0
3,911
12,193
7,727
0
2,399
9,794
0
37,663
W
Lancelot
Stoppus12
Lancelot
6,424
2,198
0
705
5,558
2,486
0
434
5,124
0
53,164
W
Ares
Valkyrk
Ares
5,299
848
0
1,762
7,630
4,642
0
2,038
5,522
13,814
1,013
L
2,516
1,083
149
1,878
8,748
3,384
0
3,846
4,902
16,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
26,457
335
Minions Killed
283
0
Camps Cleared
0
1,069,961
Distance Traveled
967,527
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,391
639
76
8
0
226,792
3
W
Neith
5,901
590
76
8
0
170,438
0
L
Ra
4,794
479
42
4
0
165,493
0
L
Mercury
5,346
535
77
8
0
217,986
0
L
Neith
5,571
557
67
7
0
191,323
4
W
Cu Chulainn
5,963
596
78
8
0
197,947
1
L
Tyr
5,719
572
69
7
0
201,018
2
W
Lancelot
7,100
710
86
9
0
263,518
0
W
Ares
5,499
550
19
2
0
211,266
4
L
Atlas
5,027
503
28
3
0
191,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role