Player Matchup

Sylvanus
Sylvanus
MIGUEL_CRACk06x
Sylvanus
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
526W - 482L
1,424 Elo+
Party 1
Ymir
Ymir
NL Mattack
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hades
Hades
Raulalfac
Hades
Level 144
God Stats
16W - 13L
1,550 SR
Queue Stats
304W - 298L
1,471 Elo+
Solo
Eset
Eset
alan_21cp
Eset
Level 104
God Stats
12W - 12L
1,711 SR
Queue Stats
240W - 234L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
kloxw tv
Sun Wukong
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,283 Elo+
Party 3
Team Averages
Level 85
1,552 SR
1,432 Elo+

VS

Team Averages
Level 69
1,531 SR
1,391 Elo+
Anubis
Anubis
Ajsavo
Anubis
Level 42
God Stats
13W - 7L
1,923 SR
Queue Stats
18W - 17L
1,337 Elo+
Party 2
Horus
Horus
NewLatte
Horus
Level 62
God Stats
14W - 16L
1,316 SR
Queue Stats
71W - 84L
1,372 Elo+
Party 2
Artemis
Artemis
Tornlettuce
Artemis
Level 67
God Stats
10W - 4L
1,805 SR
Queue Stats
56W - 58L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
aidin1997
Erlang Shen
Level 69
God Stats
1W - 1L
1,432 SR
Queue Stats
106W - 135L
1,372 Elo+
Solo
Awilix
Awilix
madsemilmoaksen
Awilix
Level 104
God Stats
1W - 0L
1,181 SR
Queue Stats
299W - 285L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 3 / 2
6,449
537
1,375
7,752
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 10 / 0
4,673
389
1,257
15,308
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Raulalfac
Hades
10
3 / 3 / 0
5,771
481
5,596
8,552
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
9
1 / 4 / 0
5,316
443
3,903
6,811
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kloxw tv
Sun Wukong
11
1 / 3 / 2
6,042
504
5,314
8,697
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajsavo
Anubis
12
4 / 3 / 4
7,092
591
6,774
5,518
1,701
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
NewLatte
Horus
11
4 / 0 / 11
7,657
638
5,497
7,655
5,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Tornlettuce
Artemis
12
11 / 1 / 6
7,508
626
12,898
6,498
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
aidin1997
Erlang Shen
12
3 / 1 / 0
7,340
612
5,415
10,702
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 7
6,089
507
3,181
6,422
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
23
23
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ajsavo
Anubis
4
3
4
2
L
Sylvanus
1
3
2
0.67
L
0
10
0
0
W
Horus
NewLatte
Horus
4
0
11
9.5
L
Hades
Raulalfac
Hades
3
3
0
1
W
Artemis
Tornlettuce
Artemis
11
1
6
14
W
Erlang Shen
aidin1997
Erlang Shen
3
1
0
3
L
Eset
1
4
0
0.25
L
Sun Wukong
kloxw tv
Sun Wukong
1
3
2
0.67
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
33,765
47,120
Taken
36,795
21,682
Mitigated
18,512
9,500
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ajsavo
Anubis
6,774
659
0
1,515
5,518
1,701
551
2,646
2,872
37,828
1,057
L
Sylvanus
1,375
483
0
3,095
7,752
2,848
351
3,260
4,480
35,217
12,070
L
1,257
620
0
251
15,308
7,546
0
1,722
13,465
8,363
0
W
Horus
NewLatte
Horus
5,497
2,264
476
2,511
7,655
5,776
211
2,893
4,762
0
13,931
L
Hades
Raulalfac
Hades
5,596
0
436
2,832
8,552
3,520
7
1,298
7,133
28,779
0
W
Artemis
Tornlettuce
Artemis
12,898
6,024
0
737
6,498
2,240
1,507
3,230
3,268
0
49,335
W
Erlang Shen
aidin1997
Erlang Shen
5,415
3,092
0
4,981
10,702
7,050
0
2,450
7,694
0
42,621
L
Eset
3,903
150
0
375
6,811
1,670
0
82
6,729
32,606
0
L
Sun Wukong
kloxw tv
Sun Wukong
5,314
1,152
0
2,511
8,697
6,098
0
0
8,697
0
35,295
W
3,181
774
0
2,356
6,422
1,745
274
843
5,548
0
30,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
35,686
254
Minions Killed
313
0
Camps Cleared
0
1,079,722
Distance Traveled
1,154,608
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,092
591
70
6
0
183,826
0
L
Sylvanus
6,449
537
80
7
0
206,028
0
L
Ymir
4,673
389
15
1
0
223,467
0
W
Horus
7,657
638
23
2
0
242,720
1
L
Hades
5,771
481
52
4
0
244,521
0
W
Artemis
7,508
626
68
6
0
208,276
0
W
Erlang Shen
7,340
612
84
7
0
224,759
0
L
Eset
5,316
443
51
4
0
203,115
3
L
Sun Wukong
6,042
504
56
5
0
202,591
0
W
Awilix
6,089
507
68
6
0
295,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role