Player Matchup

Medusa
Medusa
 
Medusa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Gvrie
Maman Brigitte
Level 157
God Stats
13W - 7L
1,649 SR
Queue Stats
201W - 213L
1,572 Elo+
Party 2
Artio
Artio
H i z c r
Artio
Level 197
God Stats
17W - 14L
1,691 SR
Queue Stats
123W - 139L
1,593 Elo+
Party 2
Scylla
Scylla
UrNotCuteIAm
Scylla
Level 146
God Stats
264W - 227L
1,578 SR
Queue Stats
694W - 686L
1,516 Elo+
Solo
Horus
Horus
iTz puRe death
Horus
Level 164
God Stats
7W - 2L
1,788 SR
Queue Stats
663W - 611L
1,592 Elo+
Solo
Team Averages
Level 163
1,641 SR
1,555 Elo+

VS

Team Averages
Level 149
1,472 SR
1,545 Elo+
Neith
Neith
 
Neith
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BuzzingBoar23
Anhur
Level 147
God Stats
1W - 5L
1,442 SR
Queue Stats
103W - 86L
1,574 Elo+
Solo
Anubis
Anubis
Guziio
Anubis
Level 126
God Stats
2W - 4L
1,453 SR
Queue Stats
224W - 224L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sparks47
Kumbhakarna
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 54L
1,539 Elo+
Party 1
Ymir
Ymir
toromax0406
Ymir
Level 138
God Stats
8W - 6L
1,465 SR
Queue Stats
234W - 203L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 0
6,584
599
4,254
3,940
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Gvrie
Maman Brigitte
11
1 / 2 / 3
5,910
537
2,942
8,125
2,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
H i z c r
Artio
10
1 / 0 / 5
6,293
572
4,786
9,158
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
13
6 / 2 / 0
7,107
646
6,570
3,471
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
5,989
544
4,544
7,232
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
6,652
605
4,993
5,665
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
5,586
508
2,214
5,875
1,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Guziio
Anubis
11
2 / 3 / 0
6,144
559
3,530
6,608
2,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Sparks47
Kumbhakarna
10
1 / 2 / 1
5,381
489
2,606
8,878
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,109
464
3,156
8,946
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
4
4
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
0
1
L
Neith
 
Neith
1
1
0
1
L
0
3
0
0
L
Anubis
Guziio
Anubis
2
3
0
0.67
W
Maman Brigitte
Gvrie
Maman Brigitte
1
2
3
1.25
W
Artio
H i z c r
Artio
1
0
5
3.5
L
Kumbhakarna
Sparks47
Kumbhakarna
1
2
1
0.75
W
Scylla
6
2
0
3
W
2
0
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
16,499
31,926
Taken
35,972
11,629
Mitigated
10,890
13,716
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,254
2,004
0
390
3,940
1,330
1,646
1,273
2,667
0
58,912
L
Neith
 
Neith
4,993
1,471
0
2,303
5,665
1,452
0
2,072
3,553
0
45,225
L
2,214
1,418
0
1,625
5,875
1,157
0
1,501
4,374
0
41,942
L
Anubis
Guziio
Anubis
3,530
208
0
1,543
6,608
2,064
0
4,264
2,086
42,574
552
W
Maman Brigitte
Gvrie
Maman Brigitte
2,942
120
0
3,213
8,125
2,122
0
533
7,592
36,926
684
W
Artio
H i z c r
Artio
4,786
384
532
3,879
9,158
5,087
0
2,716
6,442
19,574
852
L
Kumbhakarna
Sparks47
Kumbhakarna
2,606
792
0
1,944
8,878
2,491
0
2,985
5,807
23,434
6,904
W
Scylla
6,570
615
0
936
3,471
644
0
2,721
750
46,622
0
W
4,544
1,021
440
4,326
7,232
2,446
0
1,694
5,538
0
37,664
L
3,156
985
1,434
3,235
8,946
3,726
0
2,935
5,953
13,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
28,872
364
Minions Killed
329
0
Camps Cleared
0
1,195,377
Distance Traveled
1,096,189
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,584
599
95
9
0
215,484
0
L
Neith
6,652
605
75
7
0
202,348
4
L
Anhur
5,586
508
82
7
0
225,695
0
L
Anubis
6,144
559
94
9
0
201,388
2
W
Maman Brigitte
5,910
537
74
7
0
249,149
0
W
Artio
6,293
572
29
3
0
242,238
0
L
Kumbhakarna
5,381
489
59
5
0
241,303
0
W
Scylla
7,107
646
103
9
0
234,442
2
W
Horus
5,989
544
63
6
0
254,064
0
L
Ymir
5,109
464
19
2
0
225,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role