Player Matchup

Anubis
Anubis
ClearMold99635
Anubis
Level 117
God Stats
28W - 36L
1,406 SR
Queue Stats
87W - 84L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
OhLawdShubs
Kumbhakarna
Level 141
God Stats
10W - 5L
1,376 SR
Queue Stats
113W - 137L
1,277 Elo+
Party 2
Nu Wa
Nu Wa
watagata
Nu Wa
Level 140
God Stats
59W - 25L
1,654 SR
Queue Stats
324W - 299L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xI-Am-Lightningx
Ah Muzen Cab
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 126L
1,322 Elo+
Party 2
Zhong Kui
Zhong Kui
yuujyu
Zhong Kui
Level 143
God Stats
19W - 18L
1,425 SR
Queue Stats
365W - 369L
1,478 Elo+
Solo
Team Averages
Level 136
1,472 SR
1,411 Elo+

VS

Team Averages
Level 110
1,488 SR
1,503 Elo+
Hachiman
Hachiman
 
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mercy 517
Mercury
Level 83
God Stats
16W - 14L
1,476 SR
Queue Stats
54W - 68L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
STW Bean
Gilgamesh
Level 87
God Stats
0W - 3L
1,321 SR
Queue Stats
33W - 25L
1,544 Elo+
Solo
Bake Kujira
Bake Kujira
Spavacado
Bake Kujira
Level 108
God Stats
6W - 8L
1,642 SR
Queue Stats
8W - 10L
1,526 Elo+
Party 1
Poseidon
Poseidon
UndyingUrge
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
9,187
612
8,750
8,985
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kumbhakarna
OhLawdShubs
Kumbhakarna
15
5 / 0 / 2
9,277
618
8,029
12,182
12,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
watagata
Nu Wa
15
4 / 2 / 1
9,157
610
11,835
4,543
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
xI-Am-Lightningx
Ah Muzen Cab
15
2 / 0 / 5
8,571
571
7,461
7,169
2,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
yuujyu
Zhong Kui
14
6 / 2 / 5
9,226
615
10,717
12,567
9,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 4 / 1
6,915
461
7,693
12,650
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Mercy 517
Mercury
13
3 / 4 / 2
7,809
521
4,424
12,829
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilgamesh
STW Bean
Gilgamesh
13
1 / 3 / 0
7,237
482
6,341
15,499
9,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
Spavacado
Bake Kujira
10
0 / 6 / 2
6,090
406
2,714
15,048
9,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
UndyingUrge
Poseidon
15
1 / 4 / 1
8,266
551
3,976
9,125
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
6
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
1
0.38
W
4
2
7
3.75
L
Mercury
Mercy 517
Mercury
3
4
2
1
W
Kumbhakarna
OhLawdShubs
Kumbhakarna
5
0
2
6
L
Gilgamesh
STW Bean
Gilgamesh
1
3
0
0.33
L
Bake Kujira
Spavacado
Bake Kujira
0
6
2
0.17
L
Poseidon
UndyingUrge
Poseidon
1
4
1
0.38
W
Nu Wa
watagata
Nu Wa
4
2
1
2.25
W
Ah Muzen Cab
xI-Am-Lightningx
Ah Muzen Cab
2
0
5
4.5
W
Zhong Kui
yuujyu
Zhong Kui
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,792
Damage
25,148
45,446
Taken
65,151
30,363
Mitigated
27,952
14,108
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,693
4,169
0
4,447
12,650
3,468
0
5,316
7,244
0
50,633
W
8,750
212
0
5,130
8,985
3,957
216
2,274
6,711
91,948
87
L
Mercury
Mercy 517
Mercury
4,424
1,397
0
3,458
12,829
3,064
0
6,327
6,230
0
40,903
W
Kumbhakarna
OhLawdShubs
Kumbhakarna
8,029
1,312
0
2,314
12,182
12,763
0
0
12,182
41,376
6,121
L
Gilgamesh
STW Bean
Gilgamesh
6,341
2,254
0
2,364
15,499
9,558
0
7,156
7,266
0
49,442
L
Bake Kujira
Spavacado
Bake Kujira
2,714
834
305
2,228
15,048
9,692
0
10,725
4,101
23,009
0
L
Poseidon
UndyingUrge
Poseidon
3,976
521
0
1,630
9,125
2,170
481
6,440
2,221
71,321
1,483
W
Nu Wa
watagata
Nu Wa
11,835
2,416
0
269
4,543
1,426
1,191
2,431
2,112
62,967
0
W
Ah Muzen Cab
xI-Am-Lightningx
Ah Muzen Cab
7,461
4,024
0
3,014
7,169
2,575
69
828
6,341
0
53,471
W
Zhong Kui
yuujyu
Zhong Kui
10,717
1,512
0
3,381
12,567
9,642
351
1,099
11,468
44,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
36,317
508
Minions Killed
446
0
Camps Cleared
0
1,499,744
Distance Traveled
1,445,601
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,915
461
97
6
0
275,933
1
W
Anubis
9,187
612
134
9
0
323,236
6
L
Mercury
7,809
521
68
5
0
336,594
0
W
Kumbhakarna
9,277
618
98
7
0
291,145
1
L
Gilgamesh
7,237
482
80
5
0
269,199
0
L
Bake Kujira
6,090
406
47
3
0
288,483
3
L
Poseidon
8,266
551
154
10
0
275,392
0
W
Nu Wa
9,157
610
118
8
0
293,854
4
W
Ah Muzen Cab
8,571
571
99
7
0
310,889
2
W
Zhong Kui
9,226
615
59
4
0
280,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role