Player Matchup

Lancelot
Lancelot
Crenkazo
Lancelot
Level 116
God Stats
1W - 2L
1,316 SR
Queue Stats
183W - 166L
1,546 Elo+
Solo
Martichoras
Martichoras
HardGalaX
Martichoras
Level 159
God Stats
12W - 6L
1,609 SR
Queue Stats
360W - 301L
1,573 Elo+
Solo
Nut
Nut
Matwidi
Nut
Level 108
God Stats
1W - 0L
1,404 SR
Queue Stats
8W - 18L
1,288 Elo+
Solo
Ix Chel
Ix Chel
dravos
Ix Chel
Level 158
God Stats
278W - 125L
1,833 SR
Queue Stats
469W - 245L
1,712 Elo+
Solo
Kuzenbo
Kuzenbo
uf0g0dz
Kuzenbo
Level 107
God Stats
30W - 27L
1,514 SR
Queue Stats
309W - 341L
1,485 Elo+
Solo
Team Averages
Level 130
1,535 SR
1,521 Elo+

VS

Team Averages
Level 116
1,556 SR
1,517 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RichardqM
Loki
Level 139
God Stats
0W - 1L
1,614 SR
Queue Stats
118W - 127L
1,473 Elo+
Solo
Merlin
Merlin
Zeldriisb
Merlin
Level 103
God Stats
0W - 1L
1,827 SR
Queue Stats
24W - 22L
1,523 Elo+
Solo
Rama
Rama
esteban11
Rama
Level 127
God Stats
27W - 32L
1,468 SR
Queue Stats
34W - 39L
1,569 Elo+
Solo
Geb
Geb
maxwolfy25
Geb
Level 128
God Stats
8W - 14L
1,372 SR
Queue Stats
387W - 412L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crenkazo
Lancelot
12
3 / 1 / 4
7,157
1,193
6,702
5,760
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Martichoras
HardGalaX
Martichoras
13
0 / 0 / 8
7,111
1,185
5,199
1,607
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nut
12
1 / 1 / 5
6,868
1,145
4,597
3,895
1,250
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
dravos
Ix Chel
13
9 / 0 / 2
9,074
1,512
11,047
4,374
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
uf0g0dz
Kuzenbo
12
0 / 0 / 6
7,132
1,189
3,935
5,308
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

360

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 0
6,824
1,137
2,147
6,927
2,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
0 / 1 / 1
6,271
1,045
5,533
5,603
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Zeldriisb
Merlin
11
0 / 2 / 1
6,041
1,007
1,848
3,397
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
0 / 4 / 2
6,611
1,102
4,089
6,786
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 2
7,036
1,173
4,650
11,302
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
2
2
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
Lancelot
Crenkazo
Lancelot
3
1
4
5
W
Martichoras
HardGalaX
Martichoras
0
0
8
4
W
Nut
1
1
5
3.5
L
Loki
0
1
1
0.5
L
Merlin
Zeldriisb
Merlin
0
2
1
0.25
W
Ix Chel
dravos
Ix Chel
9
0
2
10
L
Rama
0
4
2
0.25
L
0
2
2
0.5
W
Kuzenbo
uf0g0dz
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
18,267
20,944
Taken
34,015
12,053
Mitigated
16,670
5,160
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,147
34
0
205
6,927
2,601
0
3,499
3,391
14,142
0
W
Lancelot
Crenkazo
Lancelot
6,702
1,054
0
1,455
5,760
3,532
0
1,836
3,924
0
13,857
W
Martichoras
HardGalaX
Martichoras
5,199
1,304
0
209
1,607
560
0
656
951
0
23,572
W
Nut
4,597
2,756
0
959
3,895
1,250
0
2,510
1,385
0
14,659
L
Loki
5,533
666
0
460
5,603
1,544
0
2,283
3,178
0
20,884
L
Merlin
Zeldriisb
Merlin
1,848
87
0
350
3,397
836
0
1,427
1,941
10,563
262
W
Ix Chel
dravos
Ix Chel
11,047
1,161
386
1,442
4,374
1,371
0
1,763
2,611
22,867
0
L
Rama
4,089
3,019
0
250
6,786
2,442
0
3,492
3,263
0
16,446
L
4,650
386
0
696
11,302
9,247
0
4,166
6,992
9,874
0
W
Kuzenbo
uf0g0dz
Kuzenbo
3,935
1,690
0
709
5,308
5,340
0
1,783
3,525
8,889
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
32,783
124
Minions Killed
130
8
Camps Cleared
4
626,208
Distance Traveled
557,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,824
1,137
33
6
0
102,367
0
W
Lancelot
7,157
1,193
14
2
1
142,841
0
W
Martichoras
7,111
1,185
45
8
2
112,498
0
W
Nut
6,868
1,145
31
5
1
112,103
0
L
Loki
6,271
1,045
21
4
2
134,308
0
L
Merlin
6,041
1,007
25
4
1
65,052
0
W
Ix Chel
9,074
1,512
22
4
2
135,055
0
L
Rama
6,611
1,102
46
8
0
112,196
0
L
Geb
7,036
1,173
5
1
1
143,813
0
W
Kuzenbo
7,132
1,189
12
2
2
123,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role