Player Matchup

Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DeathReaper28Z
Ganesha
Level 151
God Stats
2W - 3L
1,602 SR
Queue Stats
52W - 69L
1,483 Elo+
Solo
Fenrir
Fenrir
Kxng_Xrio
Fenrir
Level 156
God Stats
3W - 3L
1,532 SR
Queue Stats
306W - 335L
1,472 Elo+
Party 2
Sol
Sol
NIGHTRUNNERAID
Sol
Level 122
God Stats
4W - 3L
1,356 SR
Queue Stats
12W - 8L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rudy2Smooth
Kumbhakarna
Level 86
God Stats
7W - 7L
1,589 SR
Queue Stats
270W - 280L
1,447 Elo+
Party 2
Team Averages
Level 119
1,516 SR
1,485 Elo+

VS

Team Averages
Level 66
1,492 SR
1,518 Elo+
Aphrodite
Aphrodite
Appelqvist2
Aphrodite
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 92L
1,502 Elo+
Party 1
Rama
Rama
JulioCardin
Rama
Level 152
God Stats
7W - 3L
1,650 SR
Queue Stats
283W - 285L
1,491 Elo+
Solo
Fafnir
Fafnir
Kletus77
Fafnir
Level 29
God Stats
2W - 2L
1,530 SR
Queue Stats
26W - 36L
1,492 Elo+
Party 1
Izanami
Izanami
SallesLillaPrutt
Izanami
Level 21
God Stats
16W - 20L
1,463 SR
Queue Stats
27W - 29L
1,501 Elo+
Party 1
Zeus
Zeus
fenix5_talavera
Zeus
Level 79
God Stats
1W - 1L
1,318 SR
Queue Stats
18W - 21L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 2 / 2
6,233
623
7,211
7,025
2,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 6
6,210
621
2,173
7,000
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Kxng_Xrio
Fenrir
12
5 / 1 / 1
6,520
652
6,301
7,225
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
4 / 1 / 0
7,032
703
7,359
7,147
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Rudy2Smooth
Kumbhakarna
10
3 / 1 / 3
6,008
601
3,786
7,566
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Appelqvist2
Aphrodite
10
3 / 3 / 2
5,763
576
4,613
9,818
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
5,273
527
2,486
7,741
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Kletus77
Fafnir
9
2 / 1 / 1
5,833
583
4,622
8,268
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 4 / 1
5,078
508
2,788
5,919
1,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 0
5,515
552
5,499
6,293
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
6
6
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
2
3
L
Aphrodite
Appelqvist2
Aphrodite
3
3
2
1.33
W
0
1
6
3
L
0
3
0
0
L
Fafnir
Kletus77
Fafnir
2
1
1
2.5
W
Fenrir
Kxng_Xrio
Fenrir
5
1
1
5.5
W
4
1
0
4
W
Kumbhakarna
Rudy2Smooth
Kumbhakarna
3
1
3
4.5
L
0
4
1
0.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
20,008
35,963
Taken
38,039
12,730
Mitigated
14,467
13,660
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,211
4,655
0
2,380
7,025
2,146
0
4,103
2,922
0
36,145
L
Aphrodite
Appelqvist2
Aphrodite
4,613
498
0
5,226
9,818
2,451
0
1,894
7,924
37,937
0
W
2,173
110
0
2,269
7,000
3,823
0
2,417
4,583
18,189
0
L
2,486
1,859
0
1,685
7,741
2,208
24
5,845
1,896
0
33,067
L
Fafnir
Kletus77
Fafnir
4,622
1,777
0
2,157
8,268
7,251
0
1,417
6,851
16,207
0
W
Fenrir
Kxng_Xrio
Fenrir
6,301
1,760
0
4,228
7,225
2,410
0
2,312
4,913
0
37,534
W
7,359
3,218
0
4,093
7,147
1,638
752
1,326
5,821
41,460
7,364
W
Kumbhakarna
Rudy2Smooth
Kumbhakarna
3,786
138
0
690
7,566
2,713
0
4,576
2,990
24,922
2,726
L
2,788
2,373
0
1,462
5,919
1,102
0
749
5,170
0
37,000
L
5,499
1,436
0
861
6,293
1,455
108
2,710
3,583
29,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
27,462
292
Minions Killed
277
0
Camps Cleared
0
1,069,830
Distance Traveled
917,528
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,233
623
82
8
0
206,274
0
L
Aphrodite
5,763
576
67
7
0
197,225
0
W
Ganesha
6,210
621
10
1
0
225,119
4
L
Rama
5,273
527
65
7
0
169,604
0
L
Fafnir
5,833
583
10
1
0
213,293
3
W
Fenrir
6,520
652
69
7
0
238,450
0
W
Sol
7,032
703
75
8
0
186,232
0
W
Kumbhakarna
6,008
601
56
6
0
213,755
1
L
Izanami
5,078
508
79
8
0
168,104
0
L
Zeus
5,515
552
56
6
0
169,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role