Player Matchup

Horus
Horus
DolionN
Horus
Level 145
God Stats
9W - 8L
1,549 SR
Queue Stats
26W - 24L
1,496 Elo+
Party 1
Hercules
Hercules
bynok
Hercules
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 92L
1,537 Elo+
Solo
Vulcan
Vulcan
geor1344
Vulcan
Level 149
God Stats
3W - 3L
1,683 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 1
Team Averages
Level 119
1,578 SR
1,506 Elo+

VS

Team Averages
Level 156
1,576 SR
1,542 Elo+
Xbalanque
Xbalanque
Fenrirx97
Xbalanque
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,506 Elo+
Party 2
Charon
Charon
IGrimmj0wI
Charon
Level 160
God Stats
0W - 1L
1,484 SR
Queue Stats
20W - 19L
1,576 Elo+
Party 2
Ra
Ra
Samil25
Ra
Level 97
God Stats
13W - 17L
1,744 SR
Queue Stats
69W - 72L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DolionN
Horus
14
1 / 0 / 5
7,986
799
4,011
7,398
5,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
bynok
Hercules
14
3 / 1 / 2
8,503
850
5,034
6,301
4,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
geor1344
Vulcan
15
2 / 0 / 4
9,000
900
11,002
5,093
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fenrirx97
Xbalanque
12
0 / 4 / 1
7,346
735
5,427
8,746
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
IGrimmj0wI
Charon
14
0 / 0 / 1
7,806
781
5,908
8,265
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 0
8,244
824
3,258
5,164
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
DolionN
Horus
1
0
5
3.5
L
Xbalanque
Fenrirx97
Xbalanque
0
4
1
0.13
L
Charon
IGrimmj0wI
Charon
0
0
1
0.5
L
1
2
0
0.5
W
Hercules
bynok
Hercules
3
1
2
4
W
Vulcan
geor1344
Vulcan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
14,593
18,792
Taken
22,175
11,883
Mitigated
10,206
6,005
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DolionN
Horus
4,011
1,844
1,119
3,150
7,398
5,478
65
2,556
4,404
0
18,225
L
Xbalanque
Fenrirx97
Xbalanque
5,427
2,335
0
1,096
8,746
3,099
0
3,093
5,299
0
22,406
L
Charon
IGrimmj0wI
Charon
5,908
310
0
1,496
8,265
5,108
0
4,520
3,403
24,049
1,268
L
3,258
80
2,016
2,082
5,164
1,999
0
2,200
2,721
35,328
0
W
Hercules
bynok
Hercules
5,034
727
0
1,736
6,301
4,301
0
2,452
3,390
0
16,999
W
Vulcan
geor1344
Vulcan
11,002
267
0
0
5,093
2,104
160
2,459
2,329
45,190
854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
23,396
141
Minions Killed
162
0
Camps Cleared
0
630,767
Distance Traveled
583,088
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,986
799
22
2
0
217,732
0
L
Xbalanque
7,346
735
50
5
0
177,902
0
L
Charon
7,806
781
40
4
0
195,743
4
L
Ra
8,244
824
72
7
0
209,443
0
W
Hercules
8,503
850
28
3
0
196,606
0
W
Vulcan
9,000
900
91
9
0
216,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role