Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MasterDiabo
Fenrir
Level 154
God Stats
11W - 4L
1,601 SR
Queue Stats
93W - 93L
1,514 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Sammyboy951
Maman Brigitte
Level 109
God Stats
6W - 5L
1,745 SR
Queue Stats
200W - 191L
1,560 Elo+
Solo
Mulan
Mulan
Tinout14
Mulan
Level 60
God Stats
12W - 13L
1,607 SR
Queue Stats
44W - 44L
1,456 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,506 Elo+

VS

Team Averages
Level 79
1,451 SR
1,554 Elo+
Ah Muzen Cab
Ah Muzen Cab
Iverson33
Ah Muzen Cab
Level 32
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 4L
1,818 Elo+
Solo
Kali
Kali
NilsHorens
Kali
Level 123
God Stats
1W - 3L
1,448 SR
Queue Stats
204W - 187L
1,546 Elo+
Party 2
Hel
Hel
NuuskaPeikko
Hel
Level 66
God Stats
4W - 6L
1,282 SR
Queue Stats
144W - 120L
1,421 Elo+
Solo
Freya
Freya
borji6432
Freya
Level 114
God Stats
1W - 4L
1,398 SR
Queue Stats
45W - 54L
1,433 Elo+
Solo
Tiamat
Tiamat
gezer234
Tiamat
Level 62
God Stats
1W - 3L
1,395 SR
Queue Stats
112W - 111L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 0 / 4
8,575
613
6,607
5,764
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 0 / 4
8,152
582
3,977
7,615
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
12
6 / 0 / 5
7,563
540
6,259
9,635
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maman Brigitte
Sammyboy951
Maman Brigitte
13
5 / 2 / 4
7,484
535
8,235
11,104
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Tinout14
Mulan
14
2 / 1 / 2
7,868
562
11,268
13,774
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Iverson33
Ah Muzen Cab
11
0 / 5 / 0
6,084
435
3,519
8,064
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 6 / 0
6,153
440
7,527
12,603
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 4 / 0
6,158
440
3,326
9,633
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
borji6432
Freya
14
0 / 2 / 1
8,077
577
6,996
13,337
7,014
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
gezer234
Tiamat
11
0 / 2 / 1
6,395
457
2,592
7,466
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
3
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
4
7
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
L
Ah Muzen Cab
Iverson33
Ah Muzen Cab
0
5
0
0
W
Fenrir
6
0
5
8.5
L
2
6
0
0.33
L
1
4
0
0.25
W
Maman Brigitte
Sammyboy951
Maman Brigitte
5
2
4
3.5
W
Mulan
Tinout14
Mulan
2
1
2
3
L
Freya
borji6432
Freya
0
2
1
0.25
L
Tiamat
gezer234
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
23,960
47,892
Taken
51,103
25,403
Mitigated
21,235
11,375
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,607
1,455
0
2,938
5,764
2,354
248
766
4,977
62,054
8,615
W
Ah Muzen Cab
 
Ah Muzen Cab
3,977
1,231
0
1,331
7,615
2,547
1,827
1,539
6,031
0
63,670
L
Ah Muzen Cab
Iverson33
Ah Muzen Cab
3,519
685
0
1,230
8,064
2,604
0
4,034
3,911
0
41,242
W
Fenrir
6,259
1,197
0
1,364
9,635
7,156
0
2,461
7,114
0
27,595
L
7,527
4,057
0
3,845
12,603
4,235
0
4,783
7,778
0
41,666
L
3,326
302
1,300
3,034
9,633
3,456
0
3,002
6,488
32,655
732
W
Maman Brigitte
Sammyboy951
Maman Brigitte
8,235
1,850
0
1,910
11,104
3,901
0
975
10,116
48,912
1,210
W
Mulan
Tinout14
Mulan
11,268
2,583
0
3,832
13,774
9,445
0
6,599
7,175
0
55,692
L
Freya
borji6432
Freya
6,996
2,157
0
6,995
13,337
7,014
0
0
13,337
57,890
2,051
L
Tiamat
gezer234
Tiamat
2,592
133
0
1,656
7,466
3,926
0
2,725
4,687
29,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
32,867
467
Minions Killed
390
0
Camps Cleared
0
1,447,304
Distance Traveled
1,343,693
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,575
613
137
10
0
251,550
3
W
Ah Muzen Cab
8,152
582
105
8
0
287,458
9
L
Ah Muzen Cab
6,084
435
73
5
0
289,811
0
W
Fenrir
7,563
540
48
3
0
307,529
4
L
Kali
6,153
440
64
5
0
283,327
0
L
Hel
6,158
440
58
4
0
273,448
2
W
Maman Brigitte
7,484
535
74
5
0
331,766
0
W
Mulan
7,868
562
103
7
0
269,001
0
L
Freya
8,077
577
110
8
0
218,343
0
L
Tiamat
6,395
457
85
6
0
278,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role