Player Matchup

Ix Chel
Ix Chel
Platinum V
 
Ix Chel
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
ByJuanito02
Vamana
Gold III
Level 179
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 174L
1,560 MMR
Solo
Ymir
Ymir
Gold V
GoldMantisX
Ymir
Gold V
Level 156
God Stats
6W - 0L
1,587 SR
Queue Stats
56W - 50L
1,581 MMR
Solo
Xbalanque
Xbalanque
Gold II
Luiscoro
Xbalanque
Gold II
Level 145
God Stats
7W - 5L
1,126 SR
Queue Stats
257W - 252L
1,548 MMR
Solo
Arachne
Arachne
Gold III
Ryanj3
Arachne
Gold III
Level 156
God Stats
10W - 6L
1,647 SR
Queue Stats
64W - 49L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,472 SR
1,557 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,517 SR
1,576 MMR
Chernobog
Chernobog
Bronze III
BuschLatte4Brek
Chernobog
Bronze III
Level 42
God Stats
73W - 62L
1,592 SR
Queue Stats
104W - 101L
1,600 MMR
Solo
Jormungandr
Jormungandr
Gold IV
DietDrKelp23
Jormungandr
Gold IV
Level 97
God Stats
0W - 1L
1,549 SR
Queue Stats
39W - 36L
1,571 MMR
Solo
Bakasura
Bakasura
Gold II
LuieTheProblem
Bakasura
Gold II
Level 155
God Stats
0W - 2L
1,302 SR
Queue Stats
462W - 463L
1,576 MMR
Solo
Charon
Charon
Gold III
NathyQlona
Charon
Gold III
Level 122
God Stats
8W - 6L
1,700 SR
Queue Stats
75W - 78L
1,545 MMR
Solo
Vulcan
Vulcan
Gold IV
angelitus
Vulcan
Gold IV
Level 222
God Stats
32W - 39L
1,440 SR
Queue Stats
486W - 499L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
4 / 2 / 12
10,980
578
17,102
16,042
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vamana
18
5 / 3 / 3
11,294
594
8,481
18,412
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 2 / 13
10,335
544
7,129
24,487
17,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Luiscoro
Xbalanque
20
11 / 3 / 4
12,901
679
20,328
16,845
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arachne
Ryanj3
Arachne
18
9 / 2 / 5
11,306
595
14,339
17,481
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Chang'eAwilixKuzenbo

VS

Bans
BastetNu WaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BuschLatte4Brek
Chernobog
16
2 / 6 / 2
9,781
515
9,654
15,127
4,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
DietDrKelp23
Jormungandr
16
2 / 3 / 2
10,208
537
11,841
19,349
14,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bakasura
17
7 / 7 / 1
9,641
507
11,161
20,732
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
NathyQlona
Charon
12
0 / 7 / 3
8,031
423
10,426
19,472
14,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
angelitus
Vulcan
14
1 / 7 / 0
8,456
445
13,447
14,420
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
30
Kills
12
12
Deaths
30
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
2
12
5
L
Chernobog
BuschLatte4Brek
Chernobog
2
6
2
0.5
W
Vamana
5
3
3
2.17
L
Jormungandr
DietDrKelp23
Jormungandr
2
3
2
1
W
1
2
13
3.75
L
Bakasura
7
7
1
1.07
W
Xbalanque
Luiscoro
Xbalanque
11
3
4
4.33
L
Charon
NathyQlona
Charon
0
7
3
0.21
W
Arachne
Ryanj3
Arachne
9
2
5
5.75
L
Vulcan
angelitus
Vulcan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,379
Damage
56,529
93,267
Taken
89,100
52,329
Mitigated
46,242
43,733
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
17,102
2,058
2,828
5,792
16,042
5,552
823
9,345
6,547
91,063
856
L
Chernobog
BuschLatte4Brek
Chernobog
9,654
5,563
0
3,473
15,127
4,364
981
344
14,754
0
84,330
W
Vamana
8,481
2,441
0
6,265
18,412
15,083
1,190
8,290
9,486
0
75,805
L
Jormungandr
DietDrKelp23
Jormungandr
11,841
3,403
0
6,218
19,349
14,619
0
2,037
16,473
81,045
3,544
W
7,129
1,879
3,972
7,494
24,487
17,419
29
10,533
13,073
27,943
2,567
L
Bakasura
11,161
6,594
0
7,169
20,732
7,436
0
4,064
16,575
0
54,501
W
Xbalanque
Luiscoro
Xbalanque
20,328
13,579
0
8,896
16,845
6,569
3,699
2,906
13,563
0
117,109
L
Charon
NathyQlona
Charon
10,426
1,411
0
1,584
19,472
14,887
0
8,000
11,421
23,826
0
W
Arachne
Ryanj3
Arachne
14,339
9,339
0
8,486
17,481
7,706
537
5,421
11,864
0
104,907
L
Vulcan
angelitus
Vulcan
13,447
81
0
3,625
14,420
4,936
0
9,183
5,149
68,506
512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
46,117
621
Minions Killed
554
0
Camps Cleared
0
1,933,584
Distance Traveled
1,784,684
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,980
578
141
7
0
372,764
0
L
Chernobog
9,781
515
155
8
0
367,841
1
W
Vamana
11,294
594
132
7
0
378,932
3
L
Jormungandr
10,208
537
144
8
0
284,950
0
W
Ymir
10,335
544
45
2
0
395,573
2
L
Bakasura
9,641
507
112
6
0
383,395
3
W
Xbalanque
12,901
679
193
10
0
343,178
2
L
Charon
8,031
423
32
2
0
379,068
3
W
Arachne
11,306
595
110
6
0
443,137
0
L
Vulcan
8,456
445
111
6
0
369,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role