Player Matchup

Amaterasu
Amaterasu
AinsworthD
Amaterasu
Level 119
God Stats
5W - 1L
1,641 SR
Queue Stats
49W - 54L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Malidnd
Danzaburou
Level 68
God Stats
9W - 3L
1,593 SR
Queue Stats
319W - 332L
1,451 Elo+
Solo
Hou Yi
Hou Yi
SaNtGameR2003
Hou Yi
Level 109
God Stats
1W - 1L
1,188 SR
Queue Stats
46W - 53L
1,379 Elo+
Party 1
Sol
Sol
VitoSuper999
Sol
Level 63
God Stats
3W - 5L
1,417 SR
Queue Stats
228W - 225L
1,407 Elo+
Solo
Nox
Nox
blackhallow526
Nox
Level 141
God Stats
1W - 2L
1,077 SR
Queue Stats
43W - 45L
1,384 Elo+
Party 1
Team Averages
Level 100
1,383 SR
1,399 Elo+

VS

Team Averages
Level 103
1,534 SR
1,426 Elo+
Kuzenbo
Kuzenbo
BOOMBOOMBADABING
Kuzenbo
Level 108
God Stats
0W - 1L
1,560 SR
Queue Stats
52W - 63L
1,370 Elo+
Solo
Ne Zha
Ne Zha
CanizMajorizX13
Ne Zha
Level 102
God Stats
2W - 2L
1,631 SR
Queue Stats
386W - 394L
1,445 Elo+
Solo
Zeus
Zeus
F0RSAK3Nx1x
Zeus
Level 120
God Stats
5W - 5L
1,851 SR
Queue Stats
206W - 197L
1,407 Elo+
Solo
Fenrir
Fenrir
seungmo
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,401 Elo+
Solo
Janus
Janus
xRLx4759
Janus
Level 67
God Stats
0W - 3L
1,128 SR
Queue Stats
56W - 54L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AinsworthD
Amaterasu
14
0 / 2 / 13
8,007
801
5,430
12,672
6,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
Malidnd
Danzaburou
10
0 / 1 / 6
6,813
681
3,380
2,522
789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 7
9,120
912
8,141
6,910
2,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
5 / 0 / 11
9,694
969
10,466
5,965
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 2 / 6
9,711
971
9,151
6,858
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,666
667
4,710
12,924
9,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
5,710
571
153
1,196
432
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 5 / 3
8,178
818
9,630
8,584
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
seungmo
Fenrir
12
2 / 6 / 2
7,763
776
4,849
10,393
8,437
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
xRLx4759
Janus
14
2 / 4 / 1
7,637
764
9,906
7,028
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
20
Kills
6
7
Deaths
20
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AinsworthD
Amaterasu
0
2
13
3.25
L
0
4
3
0.38
L
0
1
0
0
L
2
5
3
0.7
W
Danzaburou
Malidnd
Danzaburou
0
1
6
3
W
7
2
7
5.25
W
5
0
11
10.5
W
8
2
6
5.5
L
Fenrir
seungmo
Fenrir
2
6
2
0.5
L
Janus
xRLx4759
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,568
Damage
29,248
34,927
Taken
40,125
13,630
Mitigated
23,932
13,496
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AinsworthD
Amaterasu
5,430
921
399
4,304
12,672
6,395
346
7,805
4,481
179
7,040
L
4,710
1,308
0
2,699
12,924
9,325
0
6,249
6,675
8,854
1,820
L
153
0
123
127
1,196
432
0
546
650
0
648
L
9,630
538
537
1,393
8,584
3,191
0
4,316
4,268
27,165
0
W
Danzaburou
Malidnd
Danzaburou
3,380
897
0
653
2,522
789
0
1,564
928
0
8,408
W
8,141
3,909
1,437
1,916
6,910
2,145
929
5,350
1,284
0
20,677
W
10,466
2,047
374
2,876
5,965
1,928
210
3,899
1,948
30,094
2,077
W
9,151
590
527
1,010
6,858
2,373
624
4,231
2,517
21,490
147
L
Fenrir
seungmo
Fenrir
4,849
1,074
17
865
10,393
8,437
0
4,829
5,564
0
6,853
L
Janus
xRLx4759
Janus
9,906
493
1,279
1,661
7,028
2,547
0
3,237
3,791
17,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
35,954
137
Minions Killed
70
0
Camps Cleared
0
854,777
Distance Traveled
708,582
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,007
801
6
1
0
211,258
0
L
Kuzenbo
6,666
667
9
1
0
154,107
0
L
Ne Zha
5,710
571
2
0
0
25,068
0
L
Zeus
8,178
818
35
4
0
171,215
0
W
Danzaburou
6,813
681
13
1
0
84,175
0
W
Hou Yi
9,120
912
26
3
0
180,767
0
W
Sol
9,694
969
53
5
0
207,862
0
W
Nox
9,711
971
39
4
0
170,715
0
L
Fenrir
7,763
776
4
0
0
172,678
0
L
Janus
7,637
764
20
2
0
185,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role