Player Matchup

Ymir
Ymir
BonierPrune5660
Ymir
Level 158
God Stats
4W - 8L
1,500 SR
Queue Stats
401W - 385L
1,517 Elo+
Party 1
Artemis
Artemis
CoucaCoula
Artemis
Level 87
God Stats
10W - 7L
1,700 SR
Queue Stats
34W - 39L
1,538 Elo+
Party 3
Athena
Athena
EdgySquash51113
Athena
Level 154
God Stats
4W - 5L
1,202 SR
Queue Stats
139W - 135L
1,479 Elo+
Party 1
Anubis
Anubis
QUINTAGUS
Anubis
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Zillionsafadao
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,507 Elo+

VS

Team Averages
Level 96
1,595 SR
1,561 Elo+
Thor
Thor
BjornIronside1
Thor
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,661 Elo+
Solo
Mulan
Mulan
Ivissonn
Mulan
Level 104
God Stats
24W - 17L
1,597 SR
Queue Stats
164W - 172L
1,556 Elo+
Solo
Heimdallr
Heimdallr
KairuBrethur
Heimdallr
Level 105
God Stats
15W - 10L
1,627 SR
Queue Stats
106W - 102L
1,505 Elo+
Party 2
Maui
Maui
ThunderCowboy
Maui
Level 49
God Stats
6W - 10L
1,441 SR
Queue Stats
58W - 46L
1,533 Elo+
Party 2
Poseidon
Poseidon
danielplay21
Poseidon
Level 88
God Stats
4W - 1L
1,809 SR
Queue Stats
30W - 21L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 0
12,070
671
13,335
12,416
10,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
CoucaCoula
Artemis
16
5 / 3 / 7
9,663
537
11,248
10,054
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 1 / 7
10,601
589
12,277
17,061
11,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
QUINTAGUS
Anubis
15
1 / 3 / 4
8,783
488
4,706
9,088
3,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Zillionsafadao
Sun Wukong
14
6 / 2 / 11
9,828
546
10,639
12,993
10,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 0
8,438
469
9,357
16,868
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Ivissonn
Mulan
16
0 / 4 / 0
8,839
491
6,412
18,870
15,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
KairuBrethur
Heimdallr
13
1 / 7 / 1
7,996
444
7,842
13,541
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 5 / 6
7,795
433
5,420
17,298
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
danielplay21
Poseidon
14
1 / 5 / 2
9,145
508
5,727
7,886
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
28
Kills
9
9
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
W
6
0
0
6
W
Artemis
CoucaCoula
Artemis
5
3
7
2.83
W
10
1
7
13.5
L
Mulan
Ivissonn
Mulan
0
4
0
0
L
Heimdallr
KairuBrethur
Heimdallr
1
7
1
0.21
W
Anubis
QUINTAGUS
Anubis
1
3
4
1
L
1
5
6
0.8
W
Sun Wukong
Zillionsafadao
Sun Wukong
6
2
11
5.75
L
Poseidon
danielplay21
Poseidon
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,205
Damage
34,758
61,612
Taken
74,463
40,042
Mitigated
42,816
23,850
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,357
2,478
0
5,426
16,868
5,535
0
7,311
9,557
0
62,986
W
13,335
5,656
0
6,211
12,416
10,468
0
765
11,651
94,186
4,197
W
Artemis
CoucaCoula
Artemis
11,248
3,079
0
2,470
10,054
3,332
298
1,711
8,343
0
61,252
W
12,277
2,800
0
8,636
17,061
11,728
54
932
16,129
73,845
0
L
Mulan
Ivissonn
Mulan
6,412
651
0
3,834
18,870
15,826
0
11,666
7,204
0
74,236
L
Heimdallr
KairuBrethur
Heimdallr
7,842
3,497
0
2,514
13,541
5,379
0
2,197
11,344
0
58,586
W
Anubis
QUINTAGUS
Anubis
4,706
301
0
2,856
9,088
3,964
0
4,955
4,133
60,405
0
L
5,420
2,086
0
4,713
17,298
14,117
22
3,407
13,891
18,267
0
W
Sun Wukong
Zillionsafadao
Sun Wukong
10,639
1,944
21
3,656
12,993
10,550
0
2,578
10,415
0
33,256
L
Poseidon
danielplay21
Poseidon
5,727
560
0
940
7,886
1,959
552
5,033
2,853
61,546
1,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,945
Gold Earned
42,213
533
Minions Killed
481
0
Camps Cleared
0
1,854,583
Distance Traveled
1,649,944
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,438
469
94
5
0
336,628
2
W
Ymir
12,070
671
175
10
0
284,866
3
W
Artemis
9,663
537
96
5
0
415,179
6
W
Athena
10,601
589
121
7
0
447,680
3
L
Mulan
8,839
491
141
8
0
310,613
4
L
Heimdallr
7,996
444
88
5
0
329,201
1
W
Anubis
8,783
488
105
6
0
311,191
5
L
Maui
7,795
433
31
2
0
316,942
11
W
Sun Wukong
9,828
546
36
2
0
395,667
6
L
Poseidon
9,145
508
127
7
0
356,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role