Player Matchup

Izanami
Izanami
BASH-3R7
Izanami
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 163L
1,340 Elo+
Party 1
Arachne
Arachne
BrianDaJuiceMan
Arachne
Level 63
God Stats
54W - 55L
1,422 SR
Queue Stats
150W - 199L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CheerstoJP
Kumbhakarna
Level 40
God Stats
6W - 8L
1,223 SR
Queue Stats
82W - 122L
1,338 Elo+
Party 1
Ra
Ra
GabbySan
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,407 Elo+
Solo
Mulan
Mulan
Tactical_Wit_It
Mulan
Level 26
God Stats
20W - 10L
1,549 SR
Queue Stats
53W - 83L
1,365 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,374 Elo+

VS

Team Averages
Level 86
1,657 SR
1,409 Elo+
Discordia
Discordia
Chel25
Discordia
Level 47
God Stats
4W - 0L
1,831 SR
Queue Stats
81W - 100L
1,437 Elo+
Solo
Fenrir
Fenrir
Neonzues
Fenrir
Level 68
God Stats
3W - 0L
1,802 SR
Queue Stats
137W - 123L
1,453 Elo+
Party 2
Bacchus
Bacchus
PAPA BUTZ
Bacchus
Level 109
God Stats
21W - 29L
1,403 SR
Queue Stats
48W - 64L
1,347 Elo+
Solo
Amaterasu
Amaterasu
TranquilThyme98
Amaterasu
Level 66
God Stats
7W - 4L
1,523 SR
Queue Stats
108W - 106L
1,423 Elo+
Party 2
Martichoras
Martichoras
ty_1990_ty
Martichoras
Level 142
God Stats
1W - 1L
1,725 SR
Queue Stats
76W - 81L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BASH-3R7
Izanami
9
1 / 7 / 4
5,892
453
3,858
9,386
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 5 / 0
6,306
485
4,198
11,220
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
CheerstoJP
Kumbhakarna
9
1 / 4 / 5
5,735
441
3,500
10,325
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 7 / 2
5,777
444
3,503
8,929
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 7 / 0
6,513
501
6,320
13,710
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chel25
Discordia
13
5 / 0 / 7
8,710
670
8,970
4,480
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Neonzues
Fenrir
14
10 / 0 / 5
8,453
650
8,203
9,568
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
PAPA BUTZ
Bacchus
11
0 / 3 / 14
7,542
580
6,050
8,080
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
TranquilThyme98
Amaterasu
14
6 / 2 / 5
8,786
676
9,850
13,102
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Martichoras
ty_1990_ty
Martichoras
12
8 / 3 / 2
8,222
632
7,491
9,725
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
29
30
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
BASH-3R7
Izanami
1
7
4
0.43
L
3
5
0
0.6
L
Kumbhakarna
CheerstoJP
Kumbhakarna
1
4
5
0.88
W
Discordia
Chel25
Discordia
5
0
7
8.5
L
0
7
2
0.14
W
Fenrir
Neonzues
Fenrir
10
0
5
12.5
W
Bacchus
PAPA BUTZ
Bacchus
0
3
14
2.33
L
2
7
0
0.29
W
Amaterasu
TranquilThyme98
Amaterasu
6
2
5
4.25
W
Martichoras
ty_1990_ty
Martichoras
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
40,564
53,570
Taken
44,955
19,859
Mitigated
21,123
7,869
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BASH-3R7
Izanami
3,858
2,093
0
1,852
9,386
2,179
0
2,773
6,559
0
22,198
L
4,198
2,581
0
2,885
11,220
3,270
0
3,483
7,605
0
31,804
L
Kumbhakarna
CheerstoJP
Kumbhakarna
3,500
294
0
500
10,325
5,225
0
3,178
7,061
11,565
775
W
Discordia
Chel25
Discordia
8,970
639
0
526
4,480
1,321
809
1,485
2,955
51,929
1,699
L
3,503
262
113
575
8,929
2,082
0
4,789
3,720
31,008
0
W
Fenrir
Neonzues
Fenrir
8,203
2,452
0
2,796
9,568
3,987
200
1,743
7,677
0
47,587
W
Bacchus
PAPA BUTZ
Bacchus
6,050
617
453
1,401
8,080
6,550
174
1,278
6,678
17,523
811
L
6,320
1,560
0
1,944
13,710
7,103
0
0
13,710
382
31,748
W
Amaterasu
TranquilThyme98
Amaterasu
9,850
5,284
0
4,596
13,102
5,777
370
157
12,945
0
57,010
W
Martichoras
ty_1990_ty
Martichoras
7,491
2,031
0
2,735
9,725
3,488
378
2,071
7,351
0
58,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
41,713
230
Minions Killed
372
0
Camps Cleared
0
1,262,899
Distance Traveled
1,280,991
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,892
453
37
3
0
223,613
2
L
Arachne
6,306
485
58
4
0
282,271
0
L
Kumbhakarna
5,735
441
23
2
0
273,025
4
W
Discordia
8,710
670
104
8
0
274,776
0
L
Ra
5,777
444
52
4
0
269,416
0
W
Fenrir
8,453
650
73
6
0
279,601
1
W
Bacchus
7,542
580
20
2
0
239,504
6
L
Mulan
6,513
501
60
5
0
214,574
0
W
Amaterasu
8,786
676
87
7
0
263,101
0
W
Martichoras
8,222
632
88
7
0
224,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role