Player Matchup

Baron Samedi
Baron Samedi
Silver II
DrMoog
Baron Samedi
Silver II
Level 126
God Stats
13W - 13L
1,581 SR
Queue Stats
17W - 24L
1,301 MMR
Solo
Charybdis
Charybdis
Silver I
DreLocd
Charybdis
Silver I
Level 157
God Stats
12W - 7L
1,632 SR
Queue Stats
18W - 25L
1,303 MMR
Solo
Ymir
Ymir
Bronze III
rivxrd
Ymir
Bronze III
Level 33
God Stats
3W - 2L
1,543 SR
Queue Stats
21W - 34L
1,285 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,585 SR
1,297 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,474 SR
1,370 MMR
Kukulkan
Kukulkan
Bronze III
DualRedSKULL
Kukulkan
Bronze III
Level 96
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 3L
1,459 MMR
Party 1
Ares
Ares
Bronze V
Weelittlelad
Ares
Bronze V
Level 176
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 4L
1,374 MMR
Party 1
Rama
Rama
Silver I
allseeingeye132
Rama
Silver I
Level 149
God Stats
17W - 20L
1,430 SR
Queue Stats
582W - 605L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrMoog
Baron Samedi
19
7 / 1 / 4
12,715
908
11,576
10,409
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DreLocd
Charybdis
19
4 / 0 / 7
12,334
881
15,496
12,409
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
rivxrd
Ymir
18
0 / 0 / 10
11,155
797
4,550
15,339
16,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
MulanVulcanAthenaAchilles

VS

Bans
HerculesAh Muzen CabErlang ShenCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DualRedSKULL
Kukulkan
17
1 / 3 / 0
9,884
706
8,734
7,093
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 6 / 1
9,064
647
8,886
19,161
23,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 2 / 1
9,096
650
9,502
8,695
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrMoog
Baron Samedi
7
1
4
9
W
Charybdis
DreLocd
Charybdis
4
0
7
7.5
L
Kukulkan
DualRedSKULL
Kukulkan
1
3
0
0.33
L
0
6
1
0.08
L
0
2
1
0.25
W
Ymir
rivxrd
Ymir
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
27,122
38,157
Taken
34,949
28,119
Mitigated
28,636
18,366
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrMoog
Baron Samedi
11,576
854
1,805
4,304
10,409
5,348
1,160
5,937
4,472
51,273
644
W
Charybdis
DreLocd
Charybdis
15,496
6,674
0
7,122
12,409
5,954
2,166
5,416
6,993
0
72,064
L
Kukulkan
DualRedSKULL
Kukulkan
8,734
181
0
1,440
7,093
2,402
0
3,734
3,220
49,216
0
L
8,886
119
0
2,671
19,161
23,704
0
6,633
11,924
21,514
81
L
9,502
5,430
0
2,740
8,695
2,530
0
4,011
4,624
0
21,701
W
Ymir
rivxrd
Ymir
4,550
567
0
5,135
15,339
16,817
228
6,519
8,820
21,791
3,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
28,044
223
Minions Killed
152
0
Camps Cleared
0
822,778
Distance Traveled
711,893
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,715
908
72
5
0
277,446
0
W
Charybdis
12,334
881
109
8
0
262,958
5
L
Kukulkan
9,884
706
94
7
0
251,440
0
L
Ares
9,064
647
25
2
0
218,305
0
L
Rama
9,096
650
33
2
0
242,148
4
W
Ymir
11,155
797
42
3
0
282,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role