Player Matchup

King Arthur
King Arthur
Gold II
JosueMRG
King Arthur
Gold II
Level 83
God Stats
29W - 18L
1,659 SR
Queue Stats
174W - 168L
1,653 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
Londres
Baba Yaga
Gold II
Level 163
God Stats
4W - 3L
1,804 SR
Queue Stats
373W - 380L
1,657 MMR
Solo
Mercury
Mercury
Platinum V
ToastrBathh
Mercury
Platinum V
Level 155
God Stats
5W - 6L
1,469 SR
Queue Stats
242W - 237L
1,664 MMR
Solo
Apollo
Apollo
Platinum V
ZarzIy
Apollo
Platinum V
Level 147
God Stats
1W - 0L
1,831 SR
Queue Stats
56W - 54L
1,647 MMR
Solo
Khepri
Khepri
Gold II
hightecstretch
Khepri
Gold II
Level 138
God Stats
2W - 1L
1,507 SR
Queue Stats
36W - 33L
1,642 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,654 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,639 SR
1,621 MMR
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
MINGUS_77
Xbalanque
Gold I
Level 145
God Stats
0W - 1L
1,488 SR
Queue Stats
97W - 89L
1,648 MMR
Solo
Ares
Ares
Platinum V
c0THxTyrRaNt
Ares
Platinum V
Level 159
God Stats
0W - 1L
1,831 SR
Queue Stats
114W - 119L
1,650 MMR
Solo
Fenrir
Fenrir
Gold III
tantedsteelxX
Fenrir
Gold III
Level 144
God Stats
27W - 14L
1,710 SR
Queue Stats
155W - 168L
1,667 MMR
Solo
Janus
Janus
Gold I
trucho0
Janus
Gold I
Level 144
God Stats
22W - 11L
1,665 SR
Queue Stats
123W - 120L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JosueMRG
King Arthur
17
3 / 4 / 5
10,404
612
10,464
20,735
14,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Londres
Baba Yaga
18
7 / 2 / 6
11,019
648
10,248
8,080
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ToastrBathh
Mercury
16
11 / 2 / 6
10,358
609
11,697
12,554
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
ZarzIy
Apollo
16
2 / 1 / 4
9,592
564
5,479
6,929
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 10
8,849
521
3,988
7,549
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
ArachneSkadiFreyaBacchusNemesis

VS

Bans
SusanoChang'eZeusAo KuangKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 5 / 0
10,814
636
15,464
16,436
13,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
MINGUS_77
Xbalanque
15
0 / 1 / 1
8,470
498
6,075
7,857
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 2
7,786
458
4,322
12,213
9,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 8 / 2
8,626
507
7,000
16,292
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
trucho0
Janus
16
1 / 5 / 3
9,301
547
5,828
8,198
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
24
Kills
9
9
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
0
0.8
W
King Arthur
JosueMRG
King Arthur
3
4
5
1.38
W
Baba Yaga
Londres
Baba Yaga
7
2
6
5
L
Xbalanque
MINGUS_77
Xbalanque
0
1
1
0.5
W
Mercury
ToastrBathh
Mercury
11
2
6
7
W
Apollo
ZarzIy
Apollo
2
1
4
4
L
1
5
2
0.4
W
1
0
10
6
L
3
8
2
0.5
L
Janus
trucho0
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,876
Damage
38,689
55,847
Taken
60,996
31,802
Mitigated
35,029
13,416
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
15,464
3,683
191
6,304
16,436
13,392
0
621
15,815
75,025
21,281
W
King Arthur
JosueMRG
King Arthur
10,464
1,412
0
5,572
20,735
14,923
0
13,037
7,659
0
76,049
W
Baba Yaga
Londres
Baba Yaga
10,248
941
0
2,510
8,080
3,321
637
3,995
3,796
86,468
374
L
Xbalanque
MINGUS_77
Xbalanque
6,075
2,851
0
5,210
7,857
2,764
288
973
6,884
0
73,494
W
Mercury
ToastrBathh
Mercury
11,697
5,897
0
419
12,554
4,800
0
4,854
7,580
0
76,022
W
Apollo
ZarzIy
Apollo
5,479
3,386
0
3,486
6,929
2,946
486
526
6,403
0
90,249
L
4,322
74
0
598
12,213
9,778
0
3,543
8,670
29,879
0
W
3,988
741
0
1,429
7,549
5,812
0
1,785
5,729
22,959
572
L
7,000
2,312
0
1,875
16,292
7,103
0
3,568
12,724
0
51,447
L
Janus
trucho0
Janus
5,828
282
0
918
8,198
1,992
534
5,330
2,868
67,420
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,222
Gold Earned
44,997
576
Minions Killed
549
0
Camps Cleared
0
1,809,868
Distance Traveled
1,603,693
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,814
636
162
10
0
254,286
1
W
King Arthur
10,404
612
138
8
0
326,553
2
W
Baba Yaga
11,019
648
158
9
0
365,089
2
L
Xbalanque
8,470
498
130
8
0
321,826
4
W
Mercury
10,358
609
87
5
0
435,986
3
W
Apollo
9,592
564
162
10
0
310,527
3
L
Ares
7,786
458
51
3
0
334,386
2
W
Khepri
8,849
521
31
2
0
371,713
10
L
Fenrir
8,626
507
82
5
0
368,143
0
L
Janus
9,301
547
124
7
0
325,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role