Player Matchup

Heimdallr
Heimdallr
LilBabyCurls
Heimdallr
Level 147
God Stats
6W - 8L
1,374 SR
Queue Stats
320W - 288L
1,493 Elo+
Solo
Vulcan
Vulcan
TarzansTuffFeet
Vulcan
Level 127
God Stats
5W - 4L
1,521 SR
Queue Stats
608W - 513L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
TheBozzle
Kuzenbo
Level 150
God Stats
3W - 9L
1,533 SR
Queue Stats
144W - 129L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tyk0n
Cu Chulainn
Level 180
God Stats
3W - 3L
1,671 SR
Queue Stats
136W - 148L
1,525 Elo+
Party 1
Da Ji
Da Ji
br1xy
Da Ji
Level 146
God Stats
2W - 2L
1,804 SR
Queue Stats
105W - 101L
1,530 Elo+
Party 1
Team Averages
Level 150
1,580 SR
1,543 Elo+

VS

Team Averages
Level 120
1,516 SR
1,535 Elo+
Achilles
Achilles
HashHeatinDabber
Achilles
Level 48
God Stats
4W - 1L
1,467 SR
Queue Stats
59W - 79L
1,439 Elo+
Solo
Chang'e
Chang'e
Hectoru98
Chang'e
Level 155
God Stats
2W - 0L
1,516 SR
Queue Stats
460W - 444L
1,532 Elo+
Solo
Izanami
Izanami
OUTLAW_QC92
Izanami
Level 140
God Stats
3W - 2L
1,473 SR
Queue Stats
224W - 226L
1,526 Elo+
Solo
Tiamat
Tiamat
Slothhawk9
Tiamat
Level 147
God Stats
11W - 9L
1,523 SR
Queue Stats
501W - 474L
1,603 Elo+
Party 2
Ymir
Ymir
johnny5249
Ymir
Level 111
God Stats
51W - 47L
1,602 SR
Queue Stats
196W - 189L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LilBabyCurls
Heimdallr
14
2 / 4 / 1
7,790
487
8,519
11,747
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 1
8,256
516
10,364
10,037
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
TheBozzle
Kuzenbo
13
0 / 0 / 4
7,015
438
6,738
9,794
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Tyk0n
Cu Chulainn
14
1 / 2 / 3
8,798
550
9,215
19,482
15,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
br1xy
Da Ji
15
6 / 3 / 2
8,438
527
8,104
12,169
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,192
512
7,276
14,398
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Hectoru98
Chang'e
15
0 / 3 / 2
9,083
568
13,375
14,502
8,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
OUTLAW_QC92
Izanami
15
3 / 1 / 3
8,672
542
7,433
11,177
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Slothhawk9
Tiamat
16
2 / 3 / 1
8,996
562
8,334
10,190
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 4
9,238
577
8,891
13,591
11,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
11
11
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Chang'e
Hectoru98
Chang'e
0
3
2
0.33
L
Heimdallr
LilBabyCurls
Heimdallr
2
4
1
0.63
W
Izanami
OUTLAW_QC92
Izanami
3
1
3
4.5
W
Tiamat
Slothhawk9
Tiamat
2
3
1
0.83
L
2
2
1
1.25
L
Kuzenbo
TheBozzle
Kuzenbo
0
0
4
2
L
Cu Chulainn
Tyk0n
Cu Chulainn
1
2
3
1.25
L
Da Ji
br1xy
Da Ji
6
3
2
2.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,940
Damage
45,309
63,229
Taken
63,858
36,737
Mitigated
34,451
11,452
Healing
25,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,276
1,224
0
5,718
14,398
6,093
0
4,613
9,745
0
44,228
W
Chang'e
Hectoru98
Chang'e
13,375
785
331
8,457
14,502
8,719
371
295
14,164
66,958
4,162
L
Heimdallr
LilBabyCurls
Heimdallr
8,519
5,056
0
4,246
11,747
4,170
0
3,950
7,717
0
63,311
W
Izanami
OUTLAW_QC92
Izanami
7,433
4,805
0
5,845
11,177
3,233
823
1,663
9,296
0
75,118
W
Tiamat
Slothhawk9
Tiamat
8,334
770
0
1,994
10,190
5,026
0
4,989
4,975
66,619
3,296
L
10,364
332
0
2,025
10,037
2,630
0
4,678
4,825
65,621
0
L
Kuzenbo
TheBozzle
Kuzenbo
6,738
2,156
0
938
9,794
10,057
0
3,823
5,877
33,931
0
L
Cu Chulainn
Tyk0n
Cu Chulainn
9,215
1,926
0
3,202
19,482
15,054
0
10,666
7,446
19
65,655
L
Da Ji
br1xy
Da Ji
8,104
1,318
0
1,041
12,169
4,826
0
4,188
7,657
0
60,238
W
8,891
1,221
0
3,246
13,591
11,380
128
4,656
8,576
38,013
2,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
44,181
465
Minions Killed
553
0
Camps Cleared
0
1,624,635
Distance Traveled
1,606,203
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,192
512
64
4
0
374,068
4
W
Chang'e
9,083
568
129
8
0
287,114
4
L
Heimdallr
7,790
487
104
7
0
268,149
1
W
Izanami
8,672
542
150
9
0
304,820
0
W
Tiamat
8,996
562
158
10
0
307,229
0
L
Vulcan
8,256
516
117
7
0
316,873
4
L
Kuzenbo
7,015
438
40
3
0
333,621
2
L
Cu Chulainn
8,798
550
115
7
0
328,542
0
L
Da Ji
8,438
527
89
6
0
377,450
5
W
Ymir
9,238
577
52
3
0
332,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role