Player Matchup

Achilles
Achilles
AnciientHunterr
Achilles
Level 143
God Stats
6W - 4L
1,601 SR
Queue Stats
150W - 135L
1,538 Elo+
Solo
Awilix
Awilix
Golf-3all
Awilix
Level 127
God Stats
12W - 5L
1,568 SR
Queue Stats
485W - 481L
1,557 Elo+
Solo
Nu Wa
Nu Wa
KawaiiAnimeQueen
Nu Wa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 47L
1,546 Elo+
Party 1
Medusa
Medusa
Thooran
Medusa
Level 110
God Stats
9W - 4L
1,653 SR
Queue Stats
46W - 38L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
supongebobu
Kumbhakarna
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 29L
1,573 Elo+
Party 1
Team Averages
Level 128
1,565 SR
1,556 Elo+

VS

Team Averages
Level 94
1,488 SR
1,558 Elo+
Hou Yi
Hou Yi
SmiteSuckMe
Hou Yi
Level 63
God Stats
1W - 2L
1,526 SR
Queue Stats
172W - 166L
1,510 Elo+
Solo
Serqet
Serqet
UrNotCuteIAm
Serqet
Level 146
God Stats
11W - 26L
1,397 SR
Queue Stats
694W - 686L
1,515 Elo+
Solo
Scylla
Scylla
benwe99
Scylla
Level 126
God Stats
1W - 4L
1,517 SR
Queue Stats
339W - 301L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
chicoTopic
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 42L
1,591 Elo+
Party 2
Hercules
Hercules
unremarkable0
Hercules
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 3 / 1
8,165
510
8,767
16,215
14,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Golf-3all
Awilix
16
4 / 0 / 3
8,587
537
5,616
9,277
4,092
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
8 / 0 / 5
9,517
595
12,166
7,826
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Thooran
Medusa
14
5 / 3 / 5
8,896
556
11,969
11,241
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
supongebobu
Kumbhakarna
12
1 / 1 / 14
7,936
496
5,194
11,845
7,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 5 / 2
7,984
499
8,324
15,453
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
14
1 / 3 / 1
7,509
469
4,234
13,927
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
benwe99
Scylla
13
1 / 5 / 1
7,267
454
9,235
8,214
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
chicoTopic
Kuzenbo
12
2 / 3 / 1
7,740
484
7,186
10,210
9,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
unremarkable0
Hercules
11
2 / 5 / 0
7,327
458
4,875
13,810
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
7
7
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
3
1
0.83
W
Awilix
Golf-3all
Awilix
4
0
3
5.5
W
8
0
5
10.5
L
Hou Yi
1
5
2
0.4
W
Medusa
Thooran
Medusa
5
3
5
2.5
L
Serqet
1
3
1
0.5
L
Scylla
benwe99
Scylla
1
5
1
0.3
L
Kuzenbo
chicoTopic
Kuzenbo
2
3
1
0.83
W
Kumbhakarna
supongebobu
Kumbhakarna
1
1
14
8
L
Hercules
unremarkable0
Hercules
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,712
Damage
33,854
56,404
Taken
61,614
32,349
Mitigated
30,592
17,040
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,767
879
0
5,124
16,215
14,067
30
5,708
9,401
0
50,161
W
Awilix
Golf-3all
Awilix
5,616
1,691
0
3,222
9,277
4,092
0
1,320
7,753
0
79,671
W
12,166
2,062
0
1,877
7,826
2,254
0
4,014
3,812
61,109
1,425
L
Hou Yi
8,324
2,924
0
4,070
15,453
4,678
896
1,690
13,621
0
64,346
W
Medusa
Thooran
Medusa
11,969
5,029
0
2,878
11,241
3,956
258
1,895
9,346
0
66,787
L
Serqet
4,234
1,044
0
5,473
13,927
4,448
0
5,499
8,111
0
62,335
L
Scylla
benwe99
Scylla
9,235
674
0
1,055
8,214
2,264
0
1,950
5,983
58,932
0
L
Kuzenbo
chicoTopic
Kuzenbo
7,186
2,847
0
876
10,210
9,486
0
1,039
8,974
32,547
3,367
W
Kumbhakarna
supongebobu
Kumbhakarna
5,194
447
0
3,939
11,845
7,980
5
2,243
9,602
25,644
0
L
Hercules
unremarkable0
Hercules
4,875
1,298
0
4,666
13,810
9,716
0
5,639
7,655
0
13,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
37,827
487
Minions Killed
401
0
Camps Cleared
0
1,635,715
Distance Traveled
1,571,652
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,165
510
85
5
0
303,901
2
W
Awilix
8,587
537
122
8
0
354,918
3
W
Nu Wa
9,517
595
127
8
0
328,604
3
L
Hou Yi
7,984
499
113
7
0
293,032
5
W
Medusa
8,896
556
107
7
0
307,457
3
L
Serqet
7,509
469
106
7
0
376,908
2
L
Scylla
7,267
454
105
7
0
294,754
2
L
Kuzenbo
7,740
484
67
4
0
273,258
0
W
Kumbhakarna
7,936
496
46
3
0
340,835
2
L
Hercules
7,327
458
10
1
0
333,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role